Qualcomm Adreno 610 vs PowerVR GE8320 vs Qualcomm Adreno 660
Qualcomm Adreno 610
► remove from comparisonThe Qualcomm Adreno 610 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 665 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
In synthetic benchmarks, the Adreno 610 positions itself between the old Adreno 510 and Adreno 512 / 612
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
Qualcomm Adreno 660
► remove from comparisonThe Qualcomm Adreno 660 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 888 SoC. The chip will be available from early 2020 and will be used mainly in high-end Android devices.
According to Qualcomm, the Adreno 660 GPU offers a 35% improved performance over the Adreno 650, its predecessor, which is integrated into the Snapdragon 865 SoC. Qualcomm also states that the energy efficiency improved by 20% which might be due to the new 5nm process at Samsung where the chip is produced.
The Adreno 650 supports Vulkan 1.1, DirectX 12, OpenGL ES 3.2, and OpenCL 2.0 FP. Furthermore, games and videos can use HDR10+ and Dolby Vision (with a supported display).
Qualcomm Adreno 610 | PowerVR GE8320 | Qualcomm Adreno 660 | ||||||||||
Adreno 600 Series |
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Architecture | Adreno 600 | PowerVR Series8XE | ||||||||||
Shared Memory | yes | no | yes | |||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | DirectX 12, OpenGL ES 3.2 | |||||||||
technology | 11 nm | 20 nm | 7 nm | |||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 | |||||||||
Date of Announcement | 09.04.2019 | 09.09.2014 | 02.12.2020 | |||||||||
Core Speed | 400 - 650 (Boost) MHz | |||||||||||
Link to Manufacturer Page | www.imgtec.com |
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