Qualcomm Adreno 610 vs PowerVR GE8320 vs Qualcomm Adreno 640
Qualcomm Adreno 610
► remove from comparisonThe Qualcomm Adreno 610 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 665 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
In synthetic benchmarks, the Adreno 610 positions itself between the old Adreno 510 and Adreno 512 / 612
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
Qualcomm Adreno 640
► remove from comparisonThe Qualcomm Adreno 640 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 855 SoC. The chip will be available from early 2019 and will be used mainly in high-end Android devices.
According to Qualcomm, the Adreno 640 GPU offers a 20% improved performance over the Adreno 630, its predecessor, which is integrated in the Snapdragon 845 SoC. The enhanced performance is achieved by the Adreno 640 having 50% more FP16 and FP32 compute units (ALUs) than the Adreno 630, while its 7 nm FinFET manufacturing process makes it 20% more efficient too.
The Adreno 640 will also support the Vulkan 1.1 API, something which is possible for other Adreno 600 series GPUs too.
Qualcomm Adreno 610 | PowerVR GE8320 | Qualcomm Adreno 640 | ||||||||||
Adreno 600 Series |
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Architecture | Adreno 600 | PowerVR Series8XE | ||||||||||
Shared Memory | yes | no | yes | |||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | DirectX 12, OpenGL ES 3.2 | |||||||||
technology | 11 nm | 20 nm | 10 nm | |||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 | |||||||||
Date of Announcement | 09.04.2019 | 09.09.2014 | 12.02.2018 | |||||||||
Core Speed | 400 - 650 (Boost) MHz | |||||||||||
Link to Manufacturer Page | www.imgtec.com |
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