ARM Mali-G72 MP3 vs Qualcomm Adreno 642 vs ARM Mali-G68 MP4
ARM Mali-G72 MP3 ► remove from comparison
The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name).
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 642 ► remove from comparison
The Qualcomm Adreno 642 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 780G SoC . The chip will be available from mid 2021 and will be used mainly in upper mid-range Android devices.
According to Qualcomm, the Adreno 642 GPU offers a 50% improved performance over the Adreno 620, its predecessor, which is integrated in the Snapdragon 768G SoC. This is also thanks to the fast LPDDR4X-4200 memory support of the SoC.
The Adreno 642 supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1.
The Snapdragon 780G is manufactured in the modern 5nm LPPE process with EUV at Samsung that should provide a good power efficiency.
ARM Mali-G68 MP4 ► remove from comparison
The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.
It was introduced mid 2021 in the Mediatek Dimensity 900 . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G72 MP3 Qualcomm Adreno 642 ARM Mali-G68 MP4 Mali-G Series Architecture Bifrost Valhall Pipelines 3 - unified 4 - unified Core Speed 850 MHz Shared Memory no yes no API OpenGL ES 3.2 OpenGL ES 3.2 technology 16 nm 5 nm 5 nm Date of Announcement 18.10.2017 07.05.2021 14.09.2021 Link to Manufacturer Page developer.arm.com www.arm.com Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 15971 avg: 21202 median: 20999.5 (2%) max: 25625 Points
48592 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1309 avg: 1756 median: 1761.5 (8%) max: 2074 Points
5587 Points (24%)
min: 4505 avg: 5107 median: 5080 (22%) max: 5612 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1159 avg: 1635 median: 1605.5 (4%) max: 2021 Points
8380 Points (18%)
min: 5193 avg: 5917 median: 6031 (13%) max: 6313 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 853 avg: 1293 median: 1272 (6%) max: 1659 Points
4478 Points (22%)
min: 3514 avg: 4030 median: 4038 (20%) max: 4362 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 721 avg: 1146 median: 1104 (3%) max: 1533 Points
6148 Points (18%)
min: 3678 avg: 4174 median: 4212 (13%) max: 4406 Points
3DMark - 3DMark Wild Life Unlimited
min: 635 avg: 668 median: 652.5 (0%) max: 713 Points
3212 Points (2%)
min: 2001 avg: 2206 median: 2242.5 (1%) max: 2401 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 183 avg: 186.4 median: 185 (0%) max: 192 Points
786 Points (1%)
min: 576 avg: 611 median: 619 (1%) max: 632 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
1.2 fps (0%)
min: 4.1 avg: 4.5 median: 4.5 (2%) max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.1 avg: 3.1 median: 2.9 (1%) max: 4.9 fps
18 fps (3%)
min: 9.4 avg: 10.6 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 6.1 avg: 8.4 median: 8.3 (1%) max: 10 fps
50 fps (4%)
min: 24 avg: 27.9 median: 28 (2%) max: 30 fps
GFXBench - GFXBench Car Chase Offscreen
min: 5.8 avg: 8.2 median: 7.7 (1%) max: 11 fps
40 fps (5%)
min: 23 avg: 25.1 median: 25 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 6.9 avg: 13.1 median: 13 (0%) max: 18 fps
65 fps (1%)
min: 38 avg: 42.2 median: 42 (1%) max: 46 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 16 avg: 21 median: 20 (1%) max: 31 fps
90 fps (5%)
min: 60 avg: 64.3 median: 64 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP3 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 28 avg: 37.8 median: 38 (0%) max: 48 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 642
153 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
min: 91 avg: 100.6 median: 101.5 (1%) max: 107 fps
Antutu v9 - AnTuTu v9 GPU
min: 25971 avg: 36762 median: 36761.5 (5%) max: 47552 Points
162946 Points (20%)
min: 109691 avg: 127274 median: 127419 (16%) max: 140863 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
14.9 fps (0%)
48 fps (0%)
min: 25.38 avg: 34.5 median: 33.6 (0%) max: 39.37 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 2304 avg: 2340 median: 2322 (1%) max: 2394 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 2301 avg: 2326 median: 2301 (1%) max: 2375 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 5364 avg: 8946 median: 7445.5 (7%) max: 22800 Points
min: 13104 avg: 21339 median: 23126 (23%) max: 26121 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1538 avg: 4645 median: 2242.5 (4%) max: 21615 Points
min: 4174 avg: 20568 median: 23564 (41%) max: 27937 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 3.48 avg: 3.7 median: 3.7 (1%) max: 4 Watt
min: 2.95 avg: 4.4 median: 4.2 (2%) max: 7.55 Watt
Average Benchmarks ARM Mali-G72 MP3 → 100% n=14 Average Benchmarks Qualcomm Adreno 642 → 466% n=14 Average Benchmarks ARM Mali-G68 MP4 → 326% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
25 fps, max:
32 fps
~ 30 fps
Mali-G68 MP4:
30 30 [X] Realme 11 Pro 2.0.4
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
28 fps, max:
31 fps
~ 30 fps
Mali-G68 MP4:
30.5 32 [X] Samsung Galaxy Tab S6 Lite 2024 Samsung Exynos 1280 2GHz
Mali-G68 MP4
37 ~ 33 fps
Mali-G68 MP4:
23 [X] Samsung Galaxy Tab S6 Lite 2024 Samsung Exynos 1280 2GHz
Mali-G68 MP4
27 35 ~ 28 fps
100%
Mali-G72 MP3:
43 53 57 ~ 51 fps
124%
Mali-G68 MP4:
30 30 30 30 [X] Samsung Galaxy Tab S6 Lite 2024 Samsung Exynos 1280 2GHz
Mali-G68 MP4
40 59 59 [X] Realme 11 Pro 2.7.0
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
50 fps, max:
62 fps
60 60 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
56 fps, max:
61 fps
60 60 ~ 47 fps
161%
Mali-G68 MP4:
40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
38 fps, max:
41 fps
40 60 ~ 45 fps
128%
Mali-G68 MP4:
28 30 30 30 30 [X] Samsung Galaxy Tab S6 Lite 2024 Samsung Exynos 1280 2GHz
Mali-G68 MP4
40 40 40 40 [X] Vivo V23 5G 2.0.0
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
41 fps
40 40 40 40 40 [X] Lenovo Tab P12 2.7.0
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
36 fps, max:
41 fps
40 [X] Realme 11 Pro 2.7.0
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
21 fps, max:
41 fps
~ 37 fps
Mali-G68 MP4:
71 [X] Vivo V23 5G 1.8.16
MediaTek Dimensity 920 2GHz
Mali-G68 MP4
min:
35 fps, max:
86 fps
fps
107%
Mali-G68 MP4:
30 30 30 ~ 30 fps
Mali-G68 MP4:
60 60 [X] Lenovo Tab P12 3.16.1
MediaTek Dimensity 7050 2GHz
Mali-G68 MP4
min:
58 fps, max:
60 fps
120 ~ 80 fps
Average Gaming ARM Mali-G72 MP3 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 642 → 180% Average Gaming 30-70 fps → 204%
Average Gaming ARM Mali-G68 MP4 → 131% Average Gaming 30-70 fps → 137%
ARM Mali-G68 MP4 low med. high ultra QHD 4K Diablo Immortal 30 30 Genshin Impact 33 28 Armajet 76 PUBG Mobile 47 45 37 Dead Trigger 2 71 Asphalt 9: Legends 30 30 Subway Surfers 80 < 30 fps < 60 fps < 120 fps ≥ 120 fps 4 1 2 3 1 1
ARM Mali-G72 MP3 low med. high ultra QHD 4K Armajet 51 PUBG Mobile 38 28 29 World of Tanks Blitz 60 41 Arena of Valor 54 58 Shadow Fight 3 56 58 Asphalt 9: Legends 28 26 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3 1 1 2 3 1
Qualcomm Adreno 642 low med. high ultra QHD 4K Armajet 30 PUBG Mobile 60 59 60 40 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 06. 16:18:59
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)