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Qualcomm Adreno 650 vs ARM Mali-G68 MP4 vs ARM Mali-G51 MP4

Qualcomm Adreno 650

► remove from comparison Qualcomm Adreno 650

The Qualcomm Adreno 650 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 865, 865+ and 870 SoCs. The chip will be available from early 2020 and will be used mainly in high-end Android devices. The base clock speed of the GPU is 250 MHz and the boost depends on the used SoC. For the 865 it is 587 MHz, the 865 Plus increased to 846 MHz and the 2021 870 reached 670 MHz.

According to Qualcomm, the Adreno 650 GPU offers a 25% improved performance over the Adreno 640, its predecessor, which is integrated into the Snapdragon 855 SoC. The enhanced performance is achieved by the Adreno 650 having 50% more compute units (ALUs) than the Adreno 640. Furthermore, the clock speed of the pixel shaders was also increased by 50%.

The performance in our first benchmarks of a reference system positions itself above the ARM Mali-G76 MP16 and e.g. in 3DMark Sling Shot Extreme even on the top spot. In GFXBench only the Apple A13 GPU is able to best the Adreno 650 (regarding smartphone GPUs).

As a novelty, the GPU driver can be updated in the Android Play Store. Furthermore, some features are running under the Elite Gaming brand (e.g., 144 Hz display support, desktop forward rendering). 

The Adreno 650 supports Vulkan 1.1, DirectX 12, OpenGL ES 3.2, and OpenCL 2.0 FP. Furthermore, games and videos can use HDR10+ and Dolby Vision (with a supported display). The 650 supports 2 displays with up to 4K 60 Hz / QHD+ 144 Hz.

ARM Mali-G68 MP4

► remove from comparison ARM Mali-G68 MP4

The ARM Mali-G68 MP4 (or G68MC4) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP4 version uses four of the six possible clusters / cores.

It was introduced mid 2021 in the Mediatek Dimensity 900. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

Qualcomm Adreno 650ARM Mali-G68 MP4ARM Mali-G51 MP4
Mali-G Series
Adreno 660
Adreno 650 @ 0.25 - 0.67 GHz
Adreno 690
Adreno 685
Adreno 680
Adreno 644
Adreno 643 @ 0.81 GHz
Adreno 642
Adreno 642L
Adreno 640
Adreno 630
Adreno 620
Adreno 619
Adreno 619L
Adreno 618
Adreno 616
Adreno 613 @ 0.96 GHz
Adreno 612
Adreno 610
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureAdreno 600ValhallBifrost
Core Speed250 - 670 (Boost) MHz650 MHz
Shared Memoryyesnono
APIDirectX 12, OpenGL ES 3.2
technology7 nm5 nm12 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
Date of Announcement04.12.2019 14.09.2021 19.07.2018
CodenameValhall
Pipelines4 - unified4 - unified
Link to Manufacturer Pagewww.arm.comdeveloper.arm.com
CPU in Adreno 650GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 870 5G8 x 2420 MHz, 5 W? MHz670 MHz
Qualcomm Snapdragon 865+ (Plus)8 x 2420 MHz, 5 W250 MHz646 MHz
Qualcomm Snapdragon 8658 x 2420 MHz, 5 W250 MHz587 MHz
min. - max.250 MHz587 - 670 MHz
CPU in Mali-G68 MP4GPU Base SpeedGPU Boost / Turbo
MediaTek Dimensity 70508 x 2000 MHz? MHz? MHz
MediaTek Dimensity 10808 x 2000 MHz? MHz? MHz
MediaTek Dimensity 9208 x 2000 MHz? MHz? MHz
min. - max.? - 900 MHz? MHz
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Steel Nomad Light
min: 220     avg: 248     median: 250 (1%)     max: 272 Points
0 Points (0%)
min: 552     avg: 565     median: 564 (0%)     max: 579 Points
min: 152     avg: 155     median: 155 (0%)     max: 158 Points
48592 Points (5%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7970     avg: 9563     median: 9684 (42%)     max: 11492 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 11617     avg: 13051     median: 12858 (28%)     max: 16809 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6960     avg: 8089     median: 8085 (34%)     max: 8975 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 8593     avg: 9728     median: 9498 (24%)     max: 11999 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 9.7     avg: 9.9     median: 10 (4%)     max: 10 fps
1.2 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 18     avg: 21.1     median: 21 (4%)     max: 27 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 27     avg: 55     median: 55 (4%)     max: 67 fps
GFXBench - GFXBench Car Chase Offscreen
min: 39     avg: 52.6     median: 51 (5%)     max: 62 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 67     avg: 87.2     median: 88 (2%)     max: 103 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 96     avg: 125.1     median: 125 (5%)     max: 151 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 650
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 168     avg: 209.5     median: 206 (2%)     max: 266 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
32853 Points (3%)
Antutu v10 - AnTuTu v10 GPU
min: 104333     avg: 107286     median: 107208 (7%)     max: 109771 Points
34011 Points (2%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 72.6     avg: 75.5     median: 75 (2%)     max: 78.57 fps
16 fps (0%)
Geekbench 6.5 - Geekbench 6.5 GPU OpenCL
2688 Points (1%)
487 Points (0%)
Geekbench 6.5 - Geekbench 6.5 GPU Vulkan
2532 Points (1%)
0 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
54110 Points (19%)
min: 7197     avg: 7220     median: 7220 (2%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
42627 Points (56%)
min: 1883     avg: 1994     median: 1994 (3%)     max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 5.18     avg: 8.2     median: 7.6 (3%)     max: 12.7 Watt
min: 6.33     avg: 6.7     median: 6.7 (3%)     max: 7.13 Watt

Average Benchmarks Qualcomm Adreno 650 → 100% n=24

Average Benchmarks ARM Mali-G68 MP4 → 52% n=24

Average Benchmarks ARM Mali-G51 MP4 → 13% n=24

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
100%
Adreno 650:
60  fps
50%
Mali-G68 MP4:
30 30 30 ~ 30 fps
ultra Ultra
100%
Adreno 650:
60  fps
50%
Mali-G68 MP4:
29.8 30 30 ~ 30 fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Adreno 650:
60 119 ~ 90 fps
67%
Mali-G51 MP4:
60  fps
high
100%
Adreno 650:
60 117 ~ 89 fps
ultra
100%
Adreno 650:
60 118 ~ 89 fps
Call of Duty Mobile

Call of Duty Mobile

2020
ultra
100%
Adreno 650:
60  fps
Genshin Impact

Genshin Impact

2020
low
100%
Adreno 650:
60 60 ~ 60 fps
60%
Mali-G68 MP4:
30.5 32 37 43.5 ~ 36 fps
48%
Mali-G51 MP4:
29  fps
ultra
100%
Adreno 650:
59 60 60 60 ~ 60 fps
50%
Mali-G68 MP4:
23 27 34.6 35 ~ 30 fps
25%
Mali-G51 MP4:
15  fps
Armajet

Armajet

2020
high
100%
Adreno 650:
30 30 30 52 59 60 60 60 60 62 64 85 91 114 117 119 120 ~ 71 fps
107%
Mali-G68 MP4:
30 30 59 60 60 60 79 108 112 115 118 ~ 76 fps
82%
Mali-G51 MP4:
57 59 ~ 58 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 650:
40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 90 90 ~ 61 fps
79%
Mali-G68 MP4:
30 30 30 30 40 58.7 59 59 60 60 60 60 ~ 48 fps
48%
Mali-G51 MP4:
25 30 30 30 30 ~ 29 fps
med.
100%
Adreno 650:
40 60 60 60 60 60 60 60 ~ 58 fps
78%
Mali-G68 MP4:
40 40 40 60 ~ 45 fps
50%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
high
100%
Adreno 650:
30 30 30 30 30 39 40 40 40 40 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 ~ 53 fps
70%
Mali-G68 MP4:
28 30 30 30 30 40 40 40 40 40 40 40 40 40 40 ~ 37 fps
53%
Mali-G51 MP4:
23 27 30 30 30 30 ~ 28 fps
ultra
100%
Adreno 650:
40 40 40 40 40 40 40 40 40 40 ~ 40 fps
100%
Mali-G68 MP4:
39.8  fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 650:
60 60 62 ~ 61 fps
51%
Mali-G51 MP4:
30 30 31 31 32 ~ 31 fps
ultra
100%
Adreno 650:
60 60 61 ~ 60 fps
52%
Mali-G51 MP4:
30 30 31 31 31 ~ 31 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 650:
60 60 90 105 142 144 ~ 100 fps
71%
Mali-G68 MP4:
71  fps
60%
Mali-G51 MP4:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 650:
30 30 60 60 ~ 45 fps
67%
Mali-G68 MP4:
30 30 30 ~ 30 fps
67%
Mali-G51 MP4:
30 30 30 30 30 30 31 ~ 30 fps
high
100%
Adreno 650:
30 30 30 30 30 30 30 58 60 60 60 ~ 41 fps
73%
Mali-G68 MP4:
30  fps
73%
Mali-G51 MP4:
29 30 30 30 30 30 30 30 ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
100%
Adreno 650:
60 144 ~ 102 fps
58%
Mali-G51 MP4:
59  fps
Subway Surfers

Subway Surfers

2012
high
Mali-G68 MP4:
60 60 120 ~ 80 fps

Average Gaming Qualcomm Adreno 650 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G68 MP4 → 71%

Average Gaming 30-70 fps → 77%

Average Gaming ARM Mali-G51 MP4 → 56%

Average Gaming 30-70 fps → 61%

Qualcomm Adreno 650ARM Mali-G68 MP4ARM Mali-G51 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal60603030
League of Legends: Wild Rift90898960
Call of Duty Mobile60
Genshin Impact606036302915
Armajet717658
PUBG Mobile6158534048453739.8292928
Arena of Valor61603131
Dead Trigger 21007160
Asphalt 9: Legends454130303030
Real Racing 310259
Qualcomm Adreno 650ARM Mali-G68 MP4ARM Mali-G51 MP4
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
5

1


2
4

1
5






< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4


1


2
2

3







< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
2
1
1


1
3
1
1
1







For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.35
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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)