Qualcomm Adreno 619 vs ARM Mali-G51 MP4 vs ARM Mali-G57 MP5
Qualcomm Adreno 619 ► remove from comparison
The Qualcomm Adreno 619 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 750G SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
The performance is 60% better compared to the Adreno 612 graphics card and in our benchmarks on par with the 700 series cards.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 619 ARM Mali-G51 MP4 ARM Mali-G57 MP5 Mali-G Series Architecture Adreno 600 Bifrost Bifrost Shared Memory yes no no API DirectX 12.1, OpenGL ES 3.2, Vulkan technology 8 nm 12 nm 7 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 15.12.2015 19.07.2018 03.07.2020 Pipelines 4 - unified 5 - unified Core Speed 650 MHz Link to Manufacturer Page developer.arm.com developer.arm.com Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 54788 avg: 55662 median: 55911 (6%) max: 56286 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
38974 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3602 avg: 4041 median: 4118 (18%) max: 4286 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
5469 Points (24%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3817 avg: 4280 median: 4298 (9%) max: 4573 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
5991 Points (13%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2536 avg: 2906 median: 2981.5 (15%) max: 3107 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
4497 Points (22%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2412 avg: 2788 median: 2834 (8%) max: 3008 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
4798 Points (14%)
3DMark - 3DMark Wild Life Unlimited
min: 635 avg: 1108 median: 1194.5 (1%) max: 1227 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 189 avg: 327.8 median: 351 (0%) max: 371 Points
152 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2.9 avg: 3.5 median: 3.5 (1%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3.3 avg: 7.4 median: 7.7 (1%) max: 8.9 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
12 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 17 avg: 20.1 median: 21 (2%) max: 23 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
32 fps (2%)
GFXBench - GFXBench Car Chase Offscreen
min: 16 avg: 18.5 median: 19 (2%) max: 20 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
29 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 26 avg: 32.4 median: 34 (1%) max: 35 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
52 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 33 avg: 45.4 median: 46 (3%) max: 68 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
71 fps (4%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 619 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 55 avg: 87.8 median: 91 (1%) max: 96 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
Antutu v9 - AnTuTu v9 GPU
min: 65241 avg: 91217 median: 97281.5 (12%) max: 102780 Points
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 19.62 avg: 26.6 median: 26.8 (0%) max: 29.71 fps
16 fps (0%)
42 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1363 avg: 1377 median: 1377.5 (0%) max: 1391 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1119 avg: 1168 median: 1160 (0%) max: 1231 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8763 avg: 23246 median: 25388 (25%) max: 30058 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3274 avg: 19611 median: 22384 (39%) max: 28746 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.69 avg: 3.6 median: 3.4 (1%) max: 7.31 Watt
7.1 Watt (3%)
Average Benchmarks Qualcomm Adreno 619 → 100% n=12 Average Benchmarks ARM Mali-G51 MP4 → 39% n=12 Average Benchmarks ARM Mali-G57 MP5 → 143% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Adreno 619:
30 30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
29 fps, max:
31 fps
30 30 ~ 30 fps
100%
Adreno 619:
30 30 [X] Nokia G42 2.0.2
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
26 fps, max:
32 fps
30 30 ~ 30 fps
100%
Adreno 619:
30 [X] Honor Magic4 Lite 3.2.0.5531
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
28 fps, max:
30 fps
fps
200%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Adreno 619:
60 [X] Sony Xperia 10 V 4.3.0.6993
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
56 fps, max:
61 fps
fps
100%
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
28 fps
45 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
25 fps, max:
60 fps
54 ~ 40 fps
100%
Adreno 619:
36 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
29 fps, max:
47 fps
fps
100%
Adreno 619:
20 [X] Motorola Moto G34 4.5.0_21307647_21321795
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
max:
20 fps
28 [X] Nokia XR21 3.7.0_14806628_14807925
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
18 fps, max:
41 fps
30 ~ 26 fps
100%
Adreno 619:
30 30 30 30 [X] Motorola Moto G51 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
30 30 [X] Nokia G42 1.61.6
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
28 fps, max:
31 fps
59 60 60 [X] Nokia X20 1.59.7
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
55 fps, max:
60 fps
60 [X] Nokia X10 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
51 fps, max:
60 fps
60 [X] Nokia XR20 1.60.13
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
58 fps, max:
60 fps
60 [X] Realme 9 Pro 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
59 fps, max:
60 fps
60 60 60 [X] Nokia X30 1.61.6
Qualcomm Snapdragon 695 5G 1.7GHz
Adreno 619
min:
55 fps, max:
61 fps
60 77 86 89 90 95 98 ~ 60 fps
97%
Mali-G51 MP4:
57 59 ~ 58 fps
73%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
90%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
67%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Adreno 619:
30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
22 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
25 fps, max:
31 fps
~ 30 fps
100%
Adreno 619:
30 30 30 [X] Nokia X20 2.8.4a
Qualcomm Snapdragon 480 5G 1.8GHz
Adreno 619
min:
19 fps, max:
31 fps
30 [X] Motorola Moto G51 3.3.5a
Qualcomm Snapdragon 480 Plus 5G 1.8GHz
Adreno 619
min:
24 fps, max:
31 fps
30 ~ 30 fps
Average Gaming Qualcomm Adreno 619 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 121%
Average Gaming ARM Mali-G57 MP5 → 110% Average Gaming 30-70 fps → 112%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 19. 16:36:35
#0 checking url part for id 10584 +0s ... 0s
#1 checking url part for id 8902 +0s ... 0s
#2 checking url part for id 10480 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 May 2024 05:37:06 +0200 +0.001s ... 0.001s
#5 composed specs +0.173s ... 0.174s
#6 did output specs +0s ... 0.174s
#7 start showIntegratedCPUs +0s ... 0.174s
#8 getting avg benchmarks for device 10584 +0.039s ... 0.213s
#9 got single benchmarks 10584 +0.115s ... 0.329s
#10 getting avg benchmarks for device 8902 +0.002s ... 0.33s
#11 got single benchmarks 8902 +0.05s ... 0.38s
#12 getting avg benchmarks for device 10480 +0.002s ... 0.382s
#13 got single benchmarks 10480 +0.009s ... 0.391s
#14 got avg benchmarks for devices +0s ... 0.391s
#15 min, max, avg, median took s +0.155s ... 0.546s
#16 before gaming benchmark output +0s ... 0.546s
#17 Got 161 rows for game benchmarks. +0.044s ... 0.59s
#18 composed SQL query for gamebenchmarks +0s ... 0.59s
#19 got data and put it in $dataArray +0.006s ... 0.596s
#20 benchmarks composed for output. +0.025s ... 0.621s
#21 calculated avg scores. +0s ... 0.621s
#22 return log +0.002s ... 0.623s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)