PowerVR GE8320 vs Qualcomm Adreno 619 vs Qualcomm Adreno 620
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
Qualcomm Adreno 619
► remove from comparisonThe Qualcomm Adreno 619 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 750G SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
The performance is 60% better compared to the Adreno 612 graphics card and in our benchmarks on par with the 700 series cards.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
Qualcomm Adreno 620
► remove from comparison![Qualcomm Adreno 620](fileadmin/_processed_/4/1/csm_IMG_2711_f217b64e3d.jpg)
The Qualcomm Adreno 620 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 765G and 765 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
According to Qualcomm, the Adreno 620 in the 765G is 10% faster than the one in the 765 and 20% faster than the old Adreno 618. In our benchmarks, the Adreno 620 in the Snapdragon 765G even was 25% faster in selected benchmarks, but the faster CPU will also influence the results.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
PowerVR GE8320 | Qualcomm Adreno 619 | Qualcomm Adreno 620 | ||||||||||
Adreno 600 Series |
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Architecture | PowerVR Series8XE | Adreno 600 | Adreno 600 | |||||||||
Core Speed | 400 - 650 (Boost) MHz | |||||||||||
Shared Memory | no | yes | yes | |||||||||
API | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 12, OpenGL ES 3.2, Vulkan 1.1 | |||||||||
technology | 20 nm | 8 nm | 14 nm | |||||||||
Features | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 11_1) | |||||||||
Date of Announcement | 09.09.2014 | 15.12.2015 | 09.04.2019 | |||||||||
Link to Manufacturer Page | www.imgtec.com |
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