ARM Mali-G78 MP14 vs Qualcomm Adreno 660 vs ARM Mali-G51 MP4
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 660 ► remove from comparison
The Qualcomm Adreno 660 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 888 SoC . The chip will be available from early 2020 and will be used mainly in high-end Android devices.
According to Qualcomm, the Adreno 660 GPU offers a 35% improved performance over the Adreno 650 , its predecessor, which is integrated into the Snapdragon 865 SoC. Qualcomm also states that the energy efficiency improved by 20% which might be due to the new 5nm process at Samsung where the chip is produced.
The Adreno 650 supports Vulkan 1.1, DirectX 12, OpenGL ES 3.2, and OpenCL 2.0 FP. Furthermore, games and videos can use HDR10+ and Dolby Vision (with a supported display).
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G78 MP14 Qualcomm Adreno 660 ARM Mali-G51 MP4 Mali-G Series Codename Valhall Architecture Valhall Bifrost Pipelines 14 - unified 4 - unified Shared Memory no yes no API OpenGL ES 3.2 DirectX 12, OpenGL ES 3.2 technology 5 nm 7 nm 12 nm Date of Announcement 26.05.2020 02.12.2020 19.07.2018 Link to Manufacturer Page www.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Core Speed 650 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
200519 Points (23%)
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
min: 8065 avg: 10160 median: 10372 (45%) max: 11534 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
min: 10491 avg: 15129 median: 15637.5 (34%) max: 17179 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
min: 5094 avg: 8481 median: 8770 (44%) max: 9839 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
min: 7930 avg: 11533 median: 11753 (35%) max: 12914 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
min: 3959 avg: 5588 median: 5761.5 (3%) max: 5925 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
min: 974 avg: 1423 median: 1498 (2%) max: 1564 Points
152 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 11 avg: 12.3 median: 13 (5%) max: 13 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
min: 19 avg: 26.8 median: 27.5 (5%) max: 32 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
min: 39 avg: 69.2 median: 71 (5%) max: 87 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42 avg: 54 median: 58 (7%) max: 62 fps
min: 42 avg: 59 median: 62 (7%) max: 74 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 74 avg: 88 median: 83 (2%) max: 107 fps
min: 52 avg: 93.6 median: 95 (2%) max: 126 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
min: 73 avg: 135.5 median: 138 (8%) max: 180 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 660
min: 161 avg: 241 median: 257 (2%) max: 294 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
min: 200834 avg: 295219 median: 305358 (38%) max: 321314 Points
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
min: 107.62 avg: 108.5 median: 108.5 (1%) max: 109.3 fps
16 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 4055 avg: 4338 median: 4337.5 (1%) max: 4620 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 4370 avg: 4532 median: 4532 (1%) max: 4694 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
53822 Points (54%)
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
42266 Points (74%)
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 6.25 avg: 9.6 median: 10.2 (4%) max: 13.1 Watt
7.1 Watt (3%)
Average Benchmarks ARM Mali-G78 MP14 → 100% n=15 Average Benchmarks Qualcomm Adreno 660 → 122% n=15 Average Benchmarks ARM Mali-G51 MP4 → 14% n=15
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
100%
Adreno 660:
60 [X] OnePlus 9 Pro 2.2.0.4027
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
59 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G78 MP14:
60 fps
198%
Adreno 660:
118 119.2 [X] Razer Edge 5.1.0.7895
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
108 fps, max:
122 fps
~ 119 fps
100%
Mali-G78 MP14:
60 fps
100%
Adreno 660:
60 60.2 [X] Razer Edge 5.1.0.7895
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
58 fps, max:
61 fps
~ 60 fps
100%
Mali-G78 MP14:
60 fps
99%
Adreno 660:
59.3 [X] Razer Edge 4.5.0_21307647_21321795
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
30 fps, max:
61 fps
fps
100%
Mali-G78 MP14:
60 fps
98%
Adreno 660:
58.8 [X] Razer Edge 4.5.0_21307647_21321795
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
45 fps, max:
61 fps
fps
100%
Mali-G78 MP14:
59 fps
94%
Adreno 660:
55.6 [X] Razer Edge 4.5.0_21307647_21321795
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
42 fps, max:
61 fps
fps
100%
Mali-G78 MP14:
102 111 ~ 107 fps
67%
Adreno 660:
30 [X] Xiaomi Mi 11i 1.60.13
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
30 fps, max:
31 fps
30 [X] Oppo Find X5 1.61.6
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
27 fps, max:
31 fps
56 78 120 [X] Asus ROG Phone 5 1.58.7
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
116 fps, max:
122 fps
120 ~ 72 fps
54%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
40 fps
73%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G78 MP14:
30 30 40 ~ 33 fps
164%
Adreno 660:
30 [X] Xiaomi Mi 11i 1.5.0
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
24 fps, max:
31 fps
30 [X] Xiaomi Mix 4 1.7.0
Qualcomm Snapdragon 888 Plus 5G 1.8GHz
Adreno 660
min:
29 fps, max:
31 fps
30 [X] Oppo Find X5 1.8.0
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
28 fps, max:
31 fps
59 [X] Razer Edge 3.1.0
Qualcomm Snapdragon G3x Gen 1 1.8GHz
Adreno 660
min:
51 fps, max:
61 fps
60 60 60 [X] OnePlus 9 Pro 1.3.0
Qualcomm Snapdragon 888 5G 1.8GHz
Adreno 660
min:
57 fps, max:
61 fps
60 60 60 60 60 60 60 60 ~ 54 fps
85%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Average Gaming ARM Mali-G78 MP14 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 660 → 118% Average Gaming 30-70 fps → 114%
Average Gaming ARM Mali-G51 MP4 → 72% Average Gaming 30-70 fps → 77%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
Qualcomm Adreno 660 low med. high ultra QHD 4K League of Legends: Wild Rift 60 119 60 Call of Duty Mobile 91 60 Genshin Impact 59.3 58.8 55.6 Armajet 72 PUBG Mobile 66 60 54 40 Dead Trigger 2 166 Asphalt 9: Legends 60 60 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 4 1 1 1 4 1 2 2
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 04. 16:43:13
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#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.132s ... 0.133s
#6 did output specs +0s ... 0.133s
#7 start showIntegratedCPUs +0s ... 0.133s
#8 getting avg benchmarks for device 10649 +0.039s ... 0.172s
#9 got single benchmarks 10649 +0.01s ... 0.182s
#10 getting avg benchmarks for device 10603 +0.002s ... 0.183s
#11 got single benchmarks 10603 +0.089s ... 0.273s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.275s
#13 got single benchmarks 8902 +0.051s ... 0.326s
#14 got avg benchmarks for devices +0s ... 0.326s
#15 min, max, avg, median took s +0.173s ... 0.499s
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#17 Got 199 rows for game benchmarks. +0.048s ... 0.547s
#18 composed SQL query for gamebenchmarks +0s ... 0.547s
#19 got data and put it in $dataArray +0.005s ... 0.552s
#20 benchmarks composed for output. +0.022s ... 0.574s
#21 calculated avg scores. +0s ... 0.574s
#22 return log +0.002s ... 0.576s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)