ARM Mali-G51 MP4 vs Qualcomm Adreno 506 vs ARM Mali-G57 MP6
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
Qualcomm Adreno 506 ► remove from comparison
The Qualcomm Adreno 506 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 625 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G51 MP4 Qualcomm Adreno 506 ARM Mali-G57 MP6 Mali-G Series Architecture Bifrost Adreno 500 Bifrost Pipelines 4 - unified 6 - unified Core Speed 650 MHz 650 MHz Shared Memory no yes no technology 12 nm 14 nm 7 nm Date of Announcement 19.07.2018 15.12.2015 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com API DirectX 12.1, OpenGL ES 3.2, Vulkan Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Codename Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 7668 avg: 13091 median: 13240 (2%) max: 14741 Points
57067 Points (6%)
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7040 avg: 7261 median: 7309 (1%) max: 7435 Points
3DMark - 3DMark Ice Storm Graphics
12169 Points (1%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 533 avg: 847 median: 851 (4%) max: 951 Points
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 440 avg: 732 median: 734 (2%) max: 814 Points
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 488 avg: 524 median: 510.5 (3%) max: 882 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 403 avg: 433.9 median: 421.5 (1%) max: 761 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
0 Points (0%)
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 1.1 avg: 1.2 median: 1.2 (0%) max: 1.4 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 3.3 avg: 3.6 median: 3.6 (0%) max: 3.9 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 3.3 avg: 3.6 median: 3.5 (0%) max: 3.9 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 3.5 avg: 6.5 median: 6.4 (0%) max: 14 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 3.1 avg: 9.6 median: 9.8 (1%) max: 11 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 506 min: 21 avg: 22.7 median: 23 (0%) max: 25 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
83516 Points (10%)
Basemark ES 2.0 - Basemark ES 2.0
44 fps (73%)
Basemark X 1.1 - Basemark X 1.1 High Quality
10438 Points (24%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
21210 Points (47%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
34.9 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 2337 avg: 3197 median: 3197 (3%) max: 4057 Points
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 1371 avg: 1472 median: 1472 (3%) max: 1573 Points
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
3466 Points (75%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
4.6 Watt (2%)
Average Benchmarks ARM Mali-G51 MP4 → 100% n=14 Average Benchmarks Qualcomm Adreno 506 → 49% n=14 Average Benchmarks ARM Mali-G57 MP6 → 374% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
69%
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
89%
Mali-G57 MP6:
20 30 ~ 25 fps
100%
Adreno 506:
30 [X] Lenovo Tab P10 1.26.1.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
12 fps, max:
32 fps
31 31 31 [X] Motorola One 1.25.1.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
28 fps, max:
32 fps
31 32 [X] Xiaomi Redmi 7 1.28.2.2
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
31 fps, max:
33 fps
~ 31 fps
100%
Adreno 506:
30 30 [X] Lenovo Tab P10 1.26.1.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
1 fps, max:
31 fps
30 31 31 [X] Motorola One 1.25.1.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
30 fps, max:
31 fps
31 31 [X] Huawei Y7 2019 1.28.2.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
1 fps, max:
32 fps
31 [X] Xiaomi Redmi 7 1.28.2.2
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
30 fps, max:
32 fps
~ 31 fps
Adreno 506:
54 57 [X] Motorola One 1.14.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
52 fps, max:
60 fps
60 [X] Xiaomi Redmi 7 1.18.0
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
57 fps, max:
60 fps
~ 57 fps
Adreno 506:
50 53 54 [X] Motorola One 1.14.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
42 fps, max:
59 fps
60 60 [X] Xiaomi Redmi 7 1.18.0
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
2 fps, max:
60 fps
~ 55 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Adreno 506:
60 60 ~ 60 fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 506 → 90% Average Gaming 30-70 fps → 89%
Average Gaming ARM Mali-G57 MP6 → 90% ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 08. 07:22:14
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#2 checking url part for id 10451 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.239s ... 0.24s
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#7 start showIntegratedCPUs +0s ... 0.24s
#8 getting avg benchmarks for device 8902 +0.048s ... 0.288s
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#12 getting avg benchmarks for device 10451 +0.002s ... 0.504s
#13 got single benchmarks 10451 +0.016s ... 0.52s
#14 got avg benchmarks for devices +0s ... 0.52s
#15 No cached benchmark found, getting uncached values +0.112s ... 0.632s
#16 min, max, avg, median took s +0.097s ... 0.728s
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#18 Got 140 rows for game benchmarks. +0.092s ... 0.82s
#19 composed SQL query for gamebenchmarks +0s ... 0.82s
#20 got data and put it in $dataArray +0.006s ... 0.826s
#21 benchmarks composed for output. +0.028s ... 0.854s
#22 calculated avg scores. +0s ... 0.855s
#23 return log +0.002s ... 0.857s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)