Qualcomm Adreno 640 vs ARM Mali-G76 MP12 vs Qualcomm Adreno 612

Qualcomm Adreno 640

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The Qualcomm Adreno 640 is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 855 SoC. The chip will be available from early 2019 and will be used mainly in high-end Android devices.

According to Qualcomm, the Adreno 640 GPU offers a 20% improved performance over the Adreno 630, its predecessor, which is integrated in the Snapdragon 845 SoC. The enhanced performance is achieved by the Adreno 640 having 50% more FP16 and FP32 compute units (ALUs) than the Adreno 630, while its 7 nm FinFET manufacturing process makes it 20% more efficient too.

The Adreno 640 will also support the Vulkan 1.1 API, something which is possible for other Adreno 600 series GPUs too.

ARM Mali-G76 MP12

► remove ARM Mali-G76 MP12

The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

Qualcomm Adreno 612

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The Qualcomm Adreno 612 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 675 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).

The performance is similar to the old Adreno 512 graphics card and therefore only in the lower mid-range of modern smartphone SoCs.

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).

Qualcomm Adreno 640ARM Mali-G76 MP12Qualcomm Adreno 612
ManufacturerQualcommARMQualcomm
Adreno 600 Series
Adreno 685
Adreno 680
Adreno 650 @ 587 MHz
Adreno 640
Adreno 630
Adreno 620
Adreno 618
Adreno 616
Adreno 612
Adreno 610
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 MHz
Mali-G52 MP2 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
Adreno 685
Adreno 680
Adreno 650 @ 587 MHz
Adreno 640
Adreno 630
Adreno 620
Adreno 618
Adreno 616
Adreno 612
Adreno 610
Shared Memoryyesnoyes
DirectXDirectX 12DirectX 12.1
Technology10 nm7 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced12.02.2018 31.08.2018 15.12.2015
ArchitectureBifrostAdreno 600
Cores10 - unified
Manufacturerhttps://developer.arm.com/products/graph...
CPU in Adreno 640GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 855+ / 855 Plus8 x ? MHz, 5 W250 MHz675 MHz
Qualcomm Snapdragon 8558 x 2840 MHz, 5 W? MHz585 MHz
min. - max.? - 250 MHz585 - 675 MHz
CPU in Mali-G76 MP12GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98258 x 1900 MHz? MHz? MHz
Samsung Exynos 98208 x 1900 MHz? MHz? MHz
min. - max.? - 250 MHz? - 675 MHz
CPU in Adreno 612GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6758 x 2000 MHz? MHz? MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 97354     avg: 108080     median: 106829 (20%)     max: 118129 Points
min: 65614     avg: 68730     median: 68654 (13%)     max: 72022 Points
min: 26320     avg: 27396     median: 26541 (5%)     max: 30180 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 5268     avg: 7377     median: 7566 (56%)     max: 8651 Points
min: 4052     avg: 4561     median: 4618 (34%)     max: 5048 Points
min: 1621     avg: 1785     median: 1735.5 (13%)     max: 2047 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 6358     avg: 9817     median: 10073.5 (35%)     max: 11448 Points
min: 4449     avg: 5066     median: 5083 (18%)     max: 5605 Points
min: 1571     avg: 1669     median: 1612.5 (6%)     max: 1878 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 3969     avg: 5949     median: 6162 (73%)     max: 6916 Points
min: 4529     avg: 4827     median: 4720.5 (56%)     max: 5300 Points
min: 1057     avg: 1135     median: 1103.5 (13%)     max: 1274 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 5184     avg: 6935     median: 7069 (58%)     max: 8006 Points
min: 5358     avg: 5606     median: 5394.5 (45%)     max: 6087 Points
min: 851     avg: 962     median: 952 (8%)     max: 1094 Points
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 640
GLBench 2.7 T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP12
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 612
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 640
GLBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP12
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 612
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 50     avg: 93.4     median: 98 (16%)     max: 112 fps
min: 67     avg: 80     median: 85 (14%)     max: 89 fps
min: 20     avg: 20.5     median: 20.5 (3%)     max: 21 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 46     avg: 59.4     median: 59.5 (16%)     max: 85 fps
min: 53     avg: 55.2     median: 54.5 (15%)     max: 59 fps
19 fps (5%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 11     avg: 23.5     median: 24 (15%)     max: 60 fps
min: 16     avg: 20.3     median: 16.5 (11%)     max: 29 fps
min: 3.1     avg: 4.5     median: 4.8 (3%)     max: 5.2 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 8.5     avg: 20.8     median: 17 (7%)     max: 101 fps
min: 16     avg: 17.2     median: 17 (7%)     max: 18 fps
min: 3     avg: 3.5     median: 3.2 (1%)     max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 17     avg: 33.8     median: 36 (18%)     max: 60 fps
min: 16     avg: 25.8     median: 26 (13%)     max: 35 fps
min: 8     avg: 8.4     median: 8.3 (4%)     max: 8.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 16     avg: 48.5     median: 42 (7%)     max: 257 fps
min: 38     avg: 43.8     median: 45 (8%)     max: 48 fps
min: 9     avg: 9.3     median: 9.1 (2%)     max: 9.9 fps
GFXBench - GFXBench Car Chase Offscreen
min: 22     avg: 39.7     median: 42 (10%)     max: 48 fps
min: 21     avg: 35.5     median: 39 (9%)     max: 43 fps
min: 8     avg: 8.1     median: 8.1 (2%)     max: 8.2 fps
GFXBench - GFXBench Car Chase Onscreen
min: 16     avg: 31.8     median: 34 (13%)     max: 41 fps
min: 18     avg: 24.7     median: 23 (9%)     max: 40 fps
min: 7     avg: 7.1     median: 7.1 (3%)     max: 7.1 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 10504     avg: 13770     median: 14541 (46%)     max: 15851 Points
7354 Points (23%)
9815 Points (31%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 4244     avg: 5196     median: 5204 (19%)     max: 6016 Points
6315 Points (23%)
1491 Points (5%)

Average Benchmarks Qualcomm Adreno 640 → 100% n=17

Average Benchmarks ARM Mali-G76 MP12 → 79% n=17

Average Benchmarks Qualcomm Adreno 612 → 27% n=17

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP12:
58 fps  fps
med.
Mali-G76 MP12:
39 fps  fps
high
100%
Adreno 640:
30 fps 40 fps 40 fps 40 fps 59 fps 60 fps 60 fps ~ 47 fps
83%
Mali-G76 MP12:
38 fps 39 fps 40 fps 40 fps ~ 39 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
100%
Adreno 640:
60 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 640:
59 fps 60 fps 60 fps 60 fps 60 fps 60 fps 60 fps ~ 60 fps
100%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
ultra
100%
Adreno 640:
30 fps 59 fps 60 fps 60 fps 60 fps 60 fps