Qualcomm Adreno 610 vs PowerVR GE8320 vs Qualcomm Adreno 642L
Qualcomm Adreno 610
► remove from comparisonThe Qualcomm Adreno 610 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 665 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
In synthetic benchmarks, the Adreno 610 positions itself between the old Adreno 510 and Adreno 512 / 612
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
Qualcomm Adreno 642L
► remove from comparisonThe Qualcomm Adreno 642L is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 778G SoC. The chip will be available from mid 2021 and will be used mainly in upper mid-range Android devices.
According to Qualcomm, the Adreno 642L GPU offers a 40% improved performance over the Adreno 620 (compared to the specified +50% of the 642 in the SD 780G), its predecessor, which is integrated in the Snapdragon 768G SoC. This is also thanks to the fast LPDDR4X-4200 memory support of the SoC.
The Adreno 642L supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1.
The Snapdragon 778G and therefore also the 642L is manufactured in the modern 6nm UEV process at TSMC that should provide a good power efficiency.
Qualcomm Adreno 610 | PowerVR GE8320 | Qualcomm Adreno 642L | ||||||||||
Adreno 600 Series |
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Architecture | Adreno 600 | PowerVR Series8XE | ||||||||||
Shared Memory | yes | no | yes | |||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | OpenGL ES 3.2 | |||||||||
technology | 11 nm | 20 nm | 6 nm | |||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 | |||||||||
Date of Announcement | 09.04.2019 | 09.09.2014 | 07.05.2021 | |||||||||
Core Speed | 400 - 650 (Boost) MHz | |||||||||||
Link to Manufacturer Page | www.imgtec.com |
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