Qualcomm Adreno 610 vs ARM Mali-G57 MP5 vs ARM Mali-G78 MP14
Qualcomm Adreno 610 ► remove from comparison
The Qualcomm Adreno 610 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 665 SoCs and based on the Adreno 600 architecture (like the Adreno 630 , which should be fully compatible in software).
In synthetic benchmarks, the Adreno 610 positions itself between the old Adreno 510 and Adreno 512 / 612
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 610 ARM Mali-G57 MP5 ARM Mali-G78 MP14 Mali-G Series Architecture Adreno 600 Bifrost Valhall Shared Memory yes no no API DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 11 nm 7 nm 5 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 09.04.2019 03.07.2020 26.05.2020 Codename Valhall Valhall Pipelines 5 - unified 14 - unified Link to Manufacturer Page developer.arm.com www.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 15403 avg: 22761 median: 24487.5 (3%) max: 25351 Points
38974 Points (4%)
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 975 avg: 1844 median: 1819 (8%) max: 2254 Points
5469 Points (24%)
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1295 avg: 1746 median: 1737 (4%) max: 2187 Points
5991 Points (13%)
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 267 avg: 1164 median: 1164 (6%) max: 1597 Points
4497 Points (22%)
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 240 avg: 1027 median: 1029.5 (3%) max: 1436 Points
4798 Points (14%)
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
3DMark - 3DMark Wild Life Unlimited
min: 205 avg: 402.5 median: 418 (0%) max: 634 Points
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 100 avg: 119.8 median: 122 (0%) max: 141 Points
1758 Points (2%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 1.1 avg: 1.4 median: 1.4 (1%) max: 1.5 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.4 avg: 2.8 median: 2.8 (1%) max: 3.6 fps
12 fps (2%)
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.1 avg: 8.3 median: 8.3 (1%) max: 10.1 fps
32 fps (2%)
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
GFXBench - GFXBench Car Chase Offscreen
min: 5.2 avg: 7.2 median: 7.2 (1%) max: 8.9 fps
29 fps (3%)
min: 42 avg: 54 median: 58 (7%) max: 62 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 9.3 avg: 13.3 median: 13 (0%) max: 16 fps
52 fps (1%)
min: 74 avg: 88 median: 83 (2%) max: 107 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14 avg: 19.4 median: 19 (1%) max: 24 fps
71 fps (4%)
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 610 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 24 avg: 35.9 median: 36 (0%) max: 45 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
Antutu v9 - AnTuTu v9 GPU
min: 23743 avg: 39171 median: 38601 (5%) max: 53821 Points
277129 Points (35%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 8.79 avg: 11.7 median: 11.4 (0%) max: 14.76 fps
42 fps (0%)
84.4 fps (1%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
343 Points (0%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
577 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7370 avg: 16213 median: 17873 (18%) max: 21734 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1595 avg: 12281 median: 13408 (23%) max: 20711 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.25 avg: 3.5 median: 3 (1%) max: 6.42 Watt
Average Benchmarks Qualcomm Adreno 610 → 100% n=12 Average Benchmarks ARM Mali-G57 MP5 → 361% n=12 Average Benchmarks ARM Mali-G78 MP14 → 687% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
100%
Adreno 610:
56 59 [X] Vivo Y20s 1.1.0.3585
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
50 fps, max:
60 fps
60 60 ~ 59 fps
102%
Mali-G78 MP14:
60 fps
100%
Adreno 610:
42 59 ~ 51 fps
182%
Mali-G78 MP14:
60 fps
400%
Mali-G78 MP14:
60 fps
100%
Adreno 610:
11 14 15 [X] Xiaomi Redmi Pad SE 4.3.0_19705728_19706476
Qualcomm Snapdragon 680 4G 1.8GHz
Adreno 610
min:
7 fps, max:
18 fps
~ 13 fps
454%
Mali-G78 MP14:
59 fps
100%
Adreno 610:
30 30 30 38 44 [X] Oppo A74 1.59.8
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
33 fps, max:
57 fps
50 [X] Xiaomi Poco M3 1.56.8
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
28 fps, max:
60 fps
53 [X] Lenovo Tab P11 1.57.2
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
42 fps, max:
60 fps
54 [X] Vivo Y20s 1.55.5
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
42 fps, max:
60 fps
57 57 [X] Nokia 3.4 1.56.8
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
41 fps, max:
60 fps
59 59 60 [X] Motorola Defy 1.61.6
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
53 fps, max:
60 fps
60 [X] Realme 9i 1.61.6
Qualcomm Snapdragon 680 4G 1.8GHz
Adreno 610
min:
36 fps, max:
60 fps
60 [X] Honor Pad 8 1.61.6
Qualcomm Snapdragon 680 4G 1.8GHz
Adreno 610
min:
54 fps, max:
60 fps
87 ~ 52 fps
206%
Mali-G78 MP14:
102 111 ~ 107 fps
200%
Mali-G78 MP14:
60 fps
100%
Adreno 610:
25 25 25 25 25 25 [X] Vivo Y20s 1.1.0
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
16 fps, max:
26 fps
25 [X] Xiaomi Poco M3 1.1.0
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
21 fps, max:
26 fps
25 [X] Nokia 3.4 1.1.0
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
22 fps, max:
26 fps
25 25 [X] Lenovo Tab P11 1.2.0
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
18 fps, max:
26 fps
25 25 25 25 [X] Oppo A74 1.4.0
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
18 fps, max:
27 fps
25 [X] Motorola Defy 1.6.0
Qualcomm Snapdragon 662 1.8GHz
Adreno 610
min:
9 fps, max:
26 fps
25 [X] Realme 9i 1.9.0
Qualcomm Snapdragon 680 4G 1.8GHz
Adreno 610
min:
24 fps, max:
26 fps
25 25 25 25 [X] Honor Pad 8 2.2.0
Qualcomm Snapdragon 680 4G 1.8GHz
Adreno 610
min:
20 fps, max:
26 fps
25 25 25 ~ 25 fps
160%
Mali-G78 MP14:
40 fps
132%
Mali-G78 MP14:
30 30 40 ~ 33 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
100%
Adreno 610:
30 30 [X] Motorola Moto G8 1.34.1.10
Qualcomm Snapdragon 665 2.2GHz
Adreno 610
min:
29 fps, max:
31 fps
30 [X] Nokia 3.4 1.37.1.9
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
29 fps, max:
31 fps
60 [X] Xiaomi Mi A3 1.30.2.4
Qualcomm Snapdragon 665 2.2GHz
Adreno 610
min:
49 fps, max:
60 fps
~ 38 fps
100%
Adreno 610:
30 30 [X] Motorola Moto G8 1.34.1.10
Qualcomm Snapdragon 665 2.2GHz
Adreno 610
min:
28 fps, max:
31 fps
30 [X] Nokia 3.4 1.37.1.9
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
29 fps, max:
31 fps
60 [X] Xiaomi Mi A3 1.30.2.4
Qualcomm Snapdragon 665 2.2GHz
Adreno 610
min:
28 fps, max:
60 fps
~ 38 fps
100%
Adreno 610:
60 60 66 ~ 62 fps
100%
Adreno 610:
60 [X] Vivo Y20s 1.72.0
Qualcomm Snapdragon 460 1.8GHz
Adreno 610
min:
40 fps, max:
60 fps
fps
Average Gaming Qualcomm Adreno 610 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP5 → 153% Average Gaming 30-70 fps → 154%
Average Gaming ARM Mali-G78 MP14 → 215% Average Gaming 30-70 fps → 216%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 17. 07:48:23
#0 checking url part for id 9921 +0s ... 0s
#1 checking url part for id 10480 +0s ... 0s
#2 checking url part for id 10649 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 16 Jun 2024 05:38:48 +0200 +0.001s ... 0.001s
#5 composed specs +0.145s ... 0.147s
#6 did output specs +0s ... 0.147s
#7 start showIntegratedCPUs +0s ... 0.147s
#8 getting avg benchmarks for device 9921 +0.055s ... 0.201s
#9 got single benchmarks 9921 +0.146s ... 0.347s
#10 getting avg benchmarks for device 10480 +0.002s ... 0.349s
#11 got single benchmarks 10480 +0.008s ... 0.357s
#12 getting avg benchmarks for device 10649 +0.002s ... 0.359s
#13 got single benchmarks 10649 +0.009s ... 0.368s
#14 got avg benchmarks for devices +0s ... 0.368s
#15 min, max, avg, median took s +0.178s ... 0.546s
#16 before gaming benchmark output +0s ... 0.546s
#17 Got 156 rows for game benchmarks. +0.072s ... 0.618s
#18 composed SQL query for gamebenchmarks +0s ... 0.618s
#19 got data and put it in $dataArray +0.004s ... 0.622s
#20 benchmarks composed for output. +0.024s ... 0.645s
#21 calculated avg scores. +0s ... 0.645s
#22 return log +0.002s ... 0.648s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)