Qualcomm Adreno 512 vs ARM Mali-G52 MP2 vs Qualcomm Adreno 530
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G52 MP2 ► remove from comparison
The ARM Mali-G52 MP2 (or G52MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Helio G80 with a clock speed of up to 950 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the Helio G80) is comparable to the Adreno 61 2 and ARM Mali-G72 MP3 (thanks to the high clock speed of the G52MP2).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 530 ► remove from comparison
The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets . It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.
The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430 , the 530 is especially faster in demanding benchmarks.
Qualcomm Adreno 512 ARM Mali-G52 MP2 Qualcomm Adreno 530 Adreno 500 Series Architecture Adreno 500 Bifrost Shared Memory yes no yes API DirectX 12.1, OpenGL ES 3.2, Vulkan DirectX 11.1, OpenGL ES 3.1 AEP technology 14 nm 12 nm 14 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL® ES 1.1, 2.0, 3.1, 3.2
Vulkan 1.0
OpenCL™ 1.1, 1.2, 2.0 Full Profile,
RenderScript OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1) Date of Announcement 15.12.2015 06.03.2018 15.12.2015 Pipelines 2 - unified Core Speed 950 (Boost) MHz 624 MHz Cache L2: 128 KB Link to Manufacturer Page developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
min: 22232 avg: 24576 median: 25142 (3%) max: 27034 Points
min: 24310 avg: 32869 median: 32997 (4%) max: 40761 Points
3DMark - 3DMark Ice Storm Extreme Graphics
0 Points (0%)
3DMark - 3DMark Ice Storm Graphics
0 Points (0%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 1595 avg: 1884 median: 1837 (8%) max: 2243 Points
min: 2649 avg: 3348 median: 3425 (15%) max: 3806 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 1464 avg: 1739 median: 1688.5 (4%) max: 2069 Points
min: 3401 avg: 4503 median: 4661.5 (10%) max: 5006 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 596 avg: 1364 median: 1408 (7%) max: 1628 Points
min: 2252 avg: 2605 median: 2594.5 (13%) max: 2893 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 530 avg: 1213 median: 1248 (4%) max: 1875 Points
min: 2488 avg: 2996 median: 3108 (9%) max: 3253 Points
3DMark - 3DMark Wild Life Unlimited
min: 289 avg: 696 median: 716.5 (0%) max: 757 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 72 avg: 175.6 median: 180 (0%) max: 201 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6 avg: 1.4 median: 1.5 (1%) max: 1.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
min: 1.4 avg: 3.3 median: 3.3 (1%) max: 4.1 fps
min: 7.1 avg: 8.4 median: 7.2 (1%) max: 11 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
min: 3.9 avg: 8.9 median: 9 (1%) max: 11 fps
min: 15 avg: 17.7 median: 19 (1%) max: 19 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
min: 3.8 avg: 8.7 median: 9.2 (1%) max: 13 fps
min: 14 avg: 18.3 median: 19 (2%) max: 20 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 6.4 avg: 14.3 median: 15 (0%) max: 16 fps
min: 12 avg: 28.6 median: 31 (1%) max: 34.02 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 1 avg: 22.8 median: 24 (1%) max: 27 fps
min: 26 avg: 43 median: 44.5 (3%) max: 49 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP2 min: 18 avg: 40.9 median: 43 (0%) max: 46 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 530
min: 47.19 avg: 83.3 median: 88 (1%) max: 96 fps
Antutu v9 - AnTuTu v9 GPU
min: 15389 avg: 39780 median: 38986 (5%) max: 60674 Points
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 21420 avg: 30602 median: 33028 (75%) max: 35449 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 28538 avg: 37215 median: 38353 (85%) max: 41500 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
min: 12.07 avg: 16.6 median: 17.4 (0%) max: 18.95 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
529 Points (0%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
997 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
min: 12281 avg: 20861 median: 22840 (23%) max: 25138 Points
min: 4781 avg: 5512 median: 5612.5 (6%) max: 6042 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
min: 14908 avg: 16129 median: 15593.5 (27%) max: 18264 Points
min: 1913 avg: 2183 median: 2178.5 (4%) max: 2461 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
4410 Points (96%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 2.42 avg: 4.6 median: 4.2 (2%) max: 7.73 Watt
Average Benchmarks Qualcomm Adreno 512 → 100% n=13 Average Benchmarks ARM Mali-G52 MP2 → 159% n=13 Average Benchmarks Qualcomm Adreno 530 → 181% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
29 fps, max:
31 fps
30 30 [X] Realme C55 2.0.2
Mediatek Helio G88 1.8GHz
Mali-G52 MP2
min:
25 fps, max:
31 fps
30 ~ 30 fps
Mali-G52 MP2:
30 [X] Lenovo Tab M9 1.7.3
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
26 fps, max:
31 fps
30 ~ 30 fps
Mali-G52 MP2:
26 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
18 fps, max:
35 fps
fps
Mali-G52 MP2:
15 [X] Xiaomi Redmi 13C 4.4.0_20481013_20559831
Mediatek Helio G85 1.8GHz
Mali-G52 MP2
min:
11 fps, max:
19 fps
fps
100%
Adreno 512:
24 30 ~ 27 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
143%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 30 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
25 fps, max:
32 fps
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
56 58 59 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
59 60 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
50 fps, max:
61 fps
60 ~ 43 fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
100%
Adreno 530:
0 (!) [X] HTC U Ultra Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
Problem during benchmarking occured: game wont start 29 [X] Lenovo Moto Z Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
27 fps, max:
30 fps
29 29 30 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
30 30 30 [X] OnePlus 3T Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 30 [X] LG G6 Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
30 30 [X] ZTE Axon M Qualcomm Snapdragon 821 MSM8996 Pro 2.4GHz
Adreno 530
48 [X] HTC 10 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
30 fps, max:
50 fps
~ 29 fps
100%
Adreno 512:
28 28 ~ 28 fps
104%
Mali-G52 MP2:
28 29 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
5 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 ~ 29 fps
97%
Mali-G52 MP2:
24 27 30 [X] Realme 6i 2.2.2a
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
11 fps, max:
31 fps
30 [X] Realme C3 2.2.2a
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
8 fps, max:
31 fps
30 ~ 28 fps
Adreno 530:
35 [X] OnePlus 3 Qualcomm Snapdragon 820 MSM8996 2.2GHz
Adreno 530
min:
28 fps, max:
42 fps
51 ~ 43 fps
Mali-G52 MP2:
60 [X] Realme 6i 1.66.2
Mediatek Helio G80 2GHz
Mali-G52 MP2
min:
59 fps, max:
60 fps
60 [X] Realme C3 1.66.2
Mediatek Helio G70 2GHz
Mali-G52 MP2
min:
50 fps, max:
60 fps
~ 60 fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G52 MP2 → 112% Average Gaming 30-70 fps → 135%
Average Gaming Qualcomm Adreno 530 → 122% Average Gaming 30-70 fps → 143%
Qualcomm Adreno 530 low med. high ultra QHD 4K Dead Trigger 2 43 Asphalt 8: Airborne 30 29 Real Racing 3 60 43 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 21. 01:07:26
#0 checking url part for id 8778 +0s ... 0s
#1 checking url part for id 10399 +0s ... 0s
#2 checking url part for id 7062 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 May 2024 05:37:06 +0200 +0.001s ... 0.001s
#5 composed specs +0.156s ... 0.157s
#6 did output specs +0s ... 0.157s
#7 start showIntegratedCPUs +0s ... 0.157s
#8 getting avg benchmarks for device 8778 +0.065s ... 0.221s
#9 got single benchmarks 8778 +0.042s ... 0.264s
#10 getting avg benchmarks for device 10399 +0.002s ... 0.266s
#11 got single benchmarks 10399 +0.155s ... 0.421s
#12 getting avg benchmarks for device 7062 +0.002s ... 0.423s
#13 got single benchmarks 7062 +0.056s ... 0.479s
#14 got avg benchmarks for devices +0s ... 0.479s
#15 No cached benchmark found, getting uncached values +0.037s ... 0.516s
#16 No cached benchmark found, getting uncached values +0.006s ... 0.522s
#17 min, max, avg, median took s +0.151s ... 0.674s
#18 before gaming benchmark output +0s ... 0.674s
#19 Got 158 rows for game benchmarks. +0.065s ... 0.739s
#20 composed SQL query for gamebenchmarks +0s ... 0.739s
#21 got data and put it in $dataArray +0.006s ... 0.745s
#22 benchmarks composed for output. +0.032s ... 0.776s
#23 calculated avg scores. +0s ... 0.776s
#24 return log +0.002s ... 0.779s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)