ARM Mali-G78 MP14 vs Qualcomm Adreno 620 vs ARM Mali-G51 MP4
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 620 ► remove from comparison
The Qualcomm Adreno 620 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 765G and 765 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
According to Qualcomm, the Adreno 620 in the 765G is 10% faster than the one in the 765 and 20% faster than the old Adreno 618. In our benchmarks, the Adreno 620 in the Snapdragon 765G even was 25% faster in selected benchmarks, but the faster CPU will also influence the results.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G78 MP14 Qualcomm Adreno 620 ARM Mali-G51 MP4 Mali-G Series Codename Valhall Architecture Valhall Adreno 600 Bifrost Pipelines 14 - unified 4 - unified Shared Memory no yes no API OpenGL ES 3.2 DirectX 12, OpenGL ES 3.2, Vulkan 1.1 technology 5 nm 14 nm 12 nm Date of Announcement 26.05.2020 09.04.2019 19.07.2018 Link to Manufacturer Page www.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 11_1) Core Speed 650 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
min: 56690 avg: 67038 median: 68764 (8%) max: 70216 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
min: 3678 avg: 4551 median: 4663 (20%) max: 4893 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
min: 4036 avg: 5146 median: 5344 (12%) max: 5437 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
min: 2934 avg: 3394 median: 3494 (17%) max: 3605 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
min: 2814 avg: 3435 median: 3554 (11%) max: 3592 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
min: 1022 avg: 1402 median: 1604 (1%) max: 1681 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
min: 443 avg: 443.5 median: 443.5 (1%) max: 444 Points
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
min: 5.3 avg: 8.3 median: 8.5 (2%) max: 13 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
min: 12 avg: 21.5 median: 23 (2%) max: 24 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42 avg: 54 median: 58 (7%) max: 62 fps
min: 12 avg: 19.7 median: 21 (2%) max: 21 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 74 avg: 88 median: 83 (2%) max: 107 fps
min: 22 avg: 35 median: 37 (1%) max: 38 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
min: 31 avg: 50.9 median: 54 (3%) max: 56 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 620
min: 48 avg: 88.4 median: 95 (1%) max: 97 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
30.4 fps (0%)
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 11776 avg: 21536 median: 21536 (22%) max: 31296 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 5334 avg: 16658 median: 16657.5 (29%) max: 27981 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks ARM Mali-G78 MP14 → 100% n=14 Average Benchmarks Qualcomm Adreno 620 → 42% n=14 Average Benchmarks ARM Mali-G51 MP4 → 14% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
87%
Adreno 620:
52 [X] Vivo X51 5G 1.1.1_1437351_1398019
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
20 fps, max:
59 fps
fps
100%
Mali-G78 MP14:
59 fps
39%
Adreno 620:
23 [X] Vivo X51 5G 1.1.1_1437351_1398019
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
1 fps, max:
82 fps
fps
100%
Mali-G78 MP14:
102 111 ~ 107 fps
70%
Adreno 620:
60 90 [X] Google Pixel 5 1.55.5
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
79 fps, max:
90 fps
~ 75 fps
54%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G78 MP14:
60 fps
63%
Adreno 620:
30 [X] OnePlus Nord 0.19.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
29 fps, max:
31 fps
40 [X] Motorola Edge 0.18.0
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
39 fps, max:
41 fps
40 40 40 40 [X] Nokia 8.3 5G 1.0.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
37 fps, max:
41 fps
~ 38 fps
100%
Mali-G78 MP14:
40 fps
100%
Adreno 620:
40 40 40 ~ 40 fps
73%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G78 MP14:
30 30 40 ~ 33 fps
94%
Adreno 620:
30 30 [X] Motorola Edge 0.18.0
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
29 fps, max:
31 fps
30 30 30 [X] OnePlus Nord 0.19.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
19 fps, max:
31 fps
30 30 [X] Google Pixel 5 1.0.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
27 fps, max:
31 fps
30 [X] Nokia 8.3 5G 1.0.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
28 fps, max:
31 fps
30 40 [X] Vivo X51 5G 1.1.0
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
35 fps, max:
41 fps
~ 31 fps
85%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
Adreno 620:
30 [X] Motorola Edge 1.34.1.10
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
29 fps, max:
31 fps
60 ~ 45 fps
Adreno 620:
30 [X] Motorola Edge 1.34.1.10
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
29 fps, max:
31 fps
60 ~ 45 fps
Adreno 620:
62 [X] Vivo X51 5G 1.6.10
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
61 fps, max:
62 fps
120 ~ 91 fps
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Adreno 620:
29 30 30 [X] Motorola Edge 2.2.2a
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
23 fps, max:
31 fps
30 30 [X] OnePlus Nord 2.3.4a
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
24 fps, max:
31 fps
30 [X] Nokia 8.3 5G 2.5.3a
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
23 fps, max:
31 fps
~ 30 fps
Adreno 620:
21 30 30 [X] Motorola Edge 2.2.2a
Qualcomm Snapdragon 765 1.8GHz
Adreno 620
min:
25 fps, max:
31 fps
30 30 [X] OnePlus Nord 2.3.4a
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
25 fps, max:
30 fps
30 [X] Nokia 8.3 5G 2.5.3a
Qualcomm Snapdragon 765G 1.8GHz
Adreno 620
min:
14 fps, max:
31 fps
~ 29 fps
Average Gaming ARM Mali-G78 MP14 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 620 → 84% Average Gaming 30-70 fps → 92%
Average Gaming ARM Mali-G51 MP4 → 72% Average Gaming 30-70 fps → 77%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
Qualcomm Adreno 620 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 52 23 Armajet 75 PUBG Mobile 38 40 31 Arena of Valor 45 45 Dead Trigger 2 91 Asphalt 9: Legends 30 29 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 3 1 1 1
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 19. 06:33:24
#0 checking url part for id 10649 +0s ... 0s
#1 checking url part for id 10317 +0s ... 0s
#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 May 2024 05:37:06 +0200 +0.001s ... 0.001s
#5 composed specs +0.167s ... 0.168s
#6 did output specs +0s ... 0.168s
#7 start showIntegratedCPUs +0s ... 0.168s
#8 getting avg benchmarks for device 10649 +0.048s ... 0.216s
#9 got single benchmarks 10649 +0.011s ... 0.227s
#10 getting avg benchmarks for device 10317 +0.002s ... 0.229s
#11 got single benchmarks 10317 +0.052s ... 0.281s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.283s
#13 got single benchmarks 8902 +0.054s ... 0.337s
#14 got avg benchmarks for devices +0s ... 0.337s
#15 min, max, avg, median took s +0.176s ... 0.513s
#16 before gaming benchmark output +0s ... 0.514s
#17 Got 133 rows for game benchmarks. +0.044s ... 0.557s
#18 composed SQL query for gamebenchmarks +0s ... 0.557s
#19 got data and put it in $dataArray +0.005s ... 0.562s
#20 benchmarks composed for output. +0.021s ... 0.583s
#21 calculated avg scores. +0s ... 0.583s
#22 return log +0.002s ... 0.585s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)