ARM Mali-G72 MP3 vs ARM Mali-G76 MP10 vs ARM Mali-G76 MP16

ARM Mali-G72 MP3

► remove ARM Mali-G72 MP3

The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name). 

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G76 MP10

► remove ARM Mali-G76 MP10

The ARM Mali-G76 MP10 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in late 2018 in the Kirin 980 (e.g. Mate 20 Pro). It integrates 10 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. Therefore, the G76MP10 should be slightly faster than the G72MP18 e.g. in the Exynos 9810 (Galaxy S9).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G76 MP16

► remove ARM Mali-G76 MP16

The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP3ARM Mali-G76 MP10ARM Mali-G76 MP16
ManufacturerARMARMARM
Mali-G Series
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrostBifrost
3 - 10 - 16 -
Core850 MHz720 MHz
nonono
Technology16 nm7 nm7 nm
Introduced18.10.2017 31.08.2018 31.08.2018
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
» show 3 more
min. - max.? - 900 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 15971     avg: 20261     median: 20314 (4%)     max: 25086 Points
min: 42128     avg: 53280     median: 47811.5 (9%)     max: 67956 Points
min: 60860     avg: 71182     median: 70607.5 (13%)     max: 82652 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1309     avg: 1734     median: 1750.5 (13%)     max: 2060 Points
min: 2525     avg: 4247     median: 4311 (32%)     max: 5990 Points
min: 4213     avg: 5757     median: 5765 (43%)     max: 7286 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1159     avg: 1598     median: 1604 (6%)     max: 1993 Points
min: 2536     avg: 4495     median: 4469.5 (16%)     max: 6350 Points
min: 4064     avg: 6058     median: 6099 (21%)     max: 7970 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 853     avg: 1241     median: 1261 (16%)     max: 1654 Points
min: 2611     avg: 3823     median: 3777 (47%)     max: 5102 Points
min: 4422     avg: 5863     median: 6261 (77%)     max: 6508 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 721     avg: 1095     median: 1094.5 (12%)     max: 1530 Points
min: 2747     avg: 3997     median: 4132.5 (44%)     max: 5157 Points
min: 5672     avg: 6427     median: 6631.5 (71%)     max: 6771 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP3
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP10
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP16
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP10
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 16     avg: 20.9     median: 20 (3%)     max: 24 fps
min: 40     avg: 70     median: 75.5 (12%)     max: 91 fps
min: 81     avg: 101     median: 103 (16%)     max: 118 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 17     avg: 21     median: 21 (6%)     max: 35 fps
min: 37     avg: 54.8     median: 58.5 (16%)     max: 60 fps
min: 46     avg: 53     median: 53 (15%)     max: 60 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 2.6     avg: 5.1     median: 4.7 (3%)     max: 8.7 fps
min: 19     avg: 20.3     median: 20 (13%)     max: 21 fps
min: 23     avg: 30.5     median: 26.5 (17%)     max: 46 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 2.1     avg: 3.1     median: 2.9 (1%)     max: 4.9 fps
min: 13     avg: 13.7     median: 14 (6%)     max: 14 fps
min: 19     avg: 33.8     median: 24 (10%)     max: 68 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 6.6     avg: 8.5     median: 8.1 (4%)     max: 15 fps
min: 18     avg: 29.8     median: 31 (16%)     max: 33 fps
min: 36     avg: 44.5     median: 41 (21%)     max: 60 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 6.1     avg: 8.4     median: 8.5 (1%)     max: 10 fps
min: 30     avg: 33.2     median: 33 (6%)     max: 37 fps
min: 49     avg: 78.3     median: 49.5 (8%)     max: 165 fps
GFXBench - Car Chase Offscreen off screen
min: 5.8     avg: 8.1     median: 7.8 (2%)     max: 10 fps
min: 17     avg: 28.8     median: 30.5 (7%)     max: 33 fps
min: 32     avg: 40     median: 42 (10%)     max: 44 fps
GFXBench - Car Chase Onscreen on screen
min: 6.2     avg: 7.8     median: 7.4 (3%)     max: 13 fps
min: 15     avg: 24     median: 27 (10%)     max: 30 fps
min: 17     avg: 29.5     median: 32.5 (12%)     max: 36 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 5364     avg: 6967     median: 7276 (23%)     max: 8035 Points
min: 12695     avg: 13303     median: 13303 (43%)     max: 13911 Points
14976 Points (48%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1538     avg: 2220     median: 2189 (8%)     max: 2696 Points
min: 4620     avg: 5109     median: 5108.5 (18%)     max: 5597 Points
5015 Points (18%)

Average Benchmarks ARM Mali-G72 MP3 → 100%

Average Benchmarks ARM Mali-G76 MP10 → 319%

Average Benchmarks ARM Mali-G76 MP16 → 434%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP3:
25 fps  fps
240%
Mali-G76 MP10:
60 fps  fps
240%
Mali-G76 MP16:
60 fps  fps
med.
100%
Mali-G72 MP3:
25 fps 26 fps ~ 26 fps
96%
Mali-G76 MP10:
25 fps  fps
high
100%
Mali-G72 MP3:
25 fps 29 fps 30 fps 30 fps ~ 29 fps
117%
Mali-G76 MP10:
30 fps 30 fps 30 fps 40 fps 40 fps ~ 34 fps
131%
Mali-G76 MP16:
30 fps 40 fps 40 fps 40 fps ~ 38 fps
Mali-G72 MP3:
»
Mali-G76 MP10:
»
Mali-G76 MP16:
»
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G72 MP3:
60 fps  fps
high
100%
Mali-G72 MP3:
41 fps  fps
146%
Mali-G76 MP10:
60 fps  fps
146%
Mali-G76 MP16:
60 fps  fps
Mali-G72 MP3:
»
Mali-G76 MP10:
»
Mali-G76 MP16:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP3:
30.5 fps 56 fps 60 fps 60 fps 60 fps 60 fps ~ 54 fps
111%
Mali-G76 MP10:
60 fps 60 fps 60 fps 60 fps ~ 60 fps
56%
Mali-G76 MP16:
30 fps  fps
ultra
100%
Mali-G72 MP3:
49 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
103%
Mali-G76 MP10:
60 fps 60 fps 60 fps 60 fps 61 fps ~ 60 fps
52%
Mali-G76 MP16:
30 fps  fps
Mali-G72 MP3:
»
Mali-G76 MP10:
»
Mali-G76 MP16:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP3:
50 fps 56 56 fps 60 fps 60 fps ~ 56 fps
high
100%
Mali-G72 MP3:
51 fps 56 fps 56 fps 59 fps