ARM Mali-G51 MP4 vs Qualcomm Adreno 506 vs ARM Mali-G52 MP1
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
Qualcomm Adreno 506 ► remove from comparison
The Qualcomm Adreno 506 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 625 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G52 MP1 ► remove from comparison
The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G51 MP4 Qualcomm Adreno 506 ARM Mali-G52 MP1 Mali-G Series Architecture Bifrost Adreno 500 Bifrost Pipelines 4 - unified 1 - unified Core Speed 650 MHz 650 MHz 800 (Boost) MHz Shared Memory no yes no technology 12 nm 14 nm 12 nm Date of Announcement 19.07.2018 15.12.2015 29.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com API DirectX 12.1, OpenGL ES 3.2, Vulkan Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 7668 avg: 13091 median: 13240 (2%) max: 14741 Points
min: 13089 avg: 14037 median: 13379.5 (2%) max: 16301 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7040 avg: 7261 median: 7309 (1%) max: 7435 Points
3DMark - 3DMark Ice Storm Graphics
12169 Points (1%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 533 avg: 847 median: 851 (4%) max: 951 Points
min: 950 avg: 1287 median: 1275 (6%) max: 2142 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 440 avg: 732 median: 734 (2%) max: 814 Points
min: 834 avg: 1165 median: 1143.5 (3%) max: 2001 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 488 avg: 524 median: 510.5 (3%) max: 882 Points
min: 605 avg: 893 median: 915 (5%) max: 1516 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 403 avg: 433.9 median: 421.5 (1%) max: 761 Points
min: 508 avg: 766 median: 787.5 (2%) max: 1339 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
0 Points (0%)
min: 410 avg: 470.6 median: 426 (0%) max: 716 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 111 avg: 126.7 median: 117 (0%) max: 181 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.6 avg: 0.9 median: 0.9 (0%) max: 0.96 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 1.1 avg: 1.2 median: 1.2 (0%) max: 1.4 fps
min: 1.4 avg: 2.1 median: 2.1 (0%) max: 3.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 3.3 avg: 3.6 median: 3.6 (0%) max: 3.9 fps
min: 3.9 avg: 5.9 median: 5.9 (0%) max: 11 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 3.3 avg: 3.6 median: 3.5 (0%) max: 3.9 fps
min: 4.2 avg: 5.9 median: 6 (1%) max: 8.8 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 3.5 avg: 6.5 median: 6.4 (0%) max: 14 fps
min: 6.6 avg: 9.4 median: 9.4 (0%) max: 15 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 3.1 avg: 9.6 median: 9.8 (1%) max: 11 fps
min: 11 avg: 15.6 median: 16 (1%) max: 26 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 506 min: 21 avg: 22.7 median: 23 (0%) max: 25 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1 min: 19 avg: 24.8 median: 24 (0%) max: 42 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
min: 0 avg: 16041 median: 22462 (3%) max: 25274 Points
Basemark ES 2.0 - Basemark ES 2.0
44 fps (73%)
Basemark X 1.1 - Basemark X 1.1 High Quality
10438 Points (24%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
21210 Points (47%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
min: 9.57 avg: 12.7 median: 12.7 (0%) max: 15.81 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 2337 avg: 3197 median: 3197 (3%) max: 4057 Points
min: 3562 avg: 15210 median: 15410 (15%) max: 24108 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 1371 avg: 1472 median: 1472 (3%) max: 1573 Points
min: 1293 avg: 10223 median: 11400 (20%) max: 16564 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
3466 Points (75%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 0 avg: 3.3 median: 2.7 (1%) max: 7.07 Watt
Average Benchmarks ARM Mali-G51 MP4 → 100% n=14 Average Benchmarks Qualcomm Adreno 506 → 49% n=14 Average Benchmarks ARM Mali-G52 MP1 → 124% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
107%
Mali-G52 MP1:
24 37 ~ 31 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Adreno 506:
30 [X] Lenovo Tab P10 1.26.1.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
12 fps, max:
32 fps
31 31 31 [X] Motorola One 1.25.1.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
28 fps, max:
32 fps
31 32 [X] Xiaomi Redmi 7 1.28.2.2
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
31 fps, max:
33 fps
~ 31 fps
100%
Adreno 506:
30 30 [X] Lenovo Tab P10 1.26.1.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
1 fps, max:
31 fps
30 31 31 [X] Motorola One 1.25.1.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
30 fps, max:
31 fps
31 31 [X] Huawei Y7 2019 1.28.2.2
Qualcomm Snapdragon 450 1.8GHz
Adreno 506
min:
1 fps, max:
32 fps
31 [X] Xiaomi Redmi 7 1.28.2.2
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
30 fps, max:
32 fps
~ 31 fps
Adreno 506:
54 57 [X] Motorola One 1.14.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
52 fps, max:
60 fps
60 [X] Xiaomi Redmi 7 1.18.0
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
57 fps, max:
60 fps
~ 57 fps
Adreno 506:
50 53 54 [X] Motorola One 1.14.2
Qualcomm Snapdragon 625 2GHz
Adreno 506
min:
42 fps, max:
59 fps
60 60 [X] Xiaomi Redmi 7 1.18.0
Qualcomm Snapdragon 632 1.8GHz
Adreno 506
min:
2 fps, max:
60 fps
~ 55 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
97%
Mali-G52 MP1:
28 30 30 ~ 29 fps
Adreno 506:
60 60 ~ 60 fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 506 → 90% Average Gaming 30-70 fps → 89%
Average Gaming ARM Mali-G52 MP1 → 92% Average Gaming 30-70 fps → 93%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 08. 06:07:18
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 7443 +0s ... 0s
#2 checking url part for id 10459 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Tue, 07 May 2024 05:40:33 +0200 +0.001s ... 0.001s
#5 composed specs +0.155s ... 0.155s
#6 did output specs +0s ... 0.155s
#7 start showIntegratedCPUs +0s ... 0.155s
#8 getting avg benchmarks for device 8902 +0.04s ... 0.196s
#9 got single benchmarks 8902 +0.053s ... 0.249s
#10 getting avg benchmarks for device 7443 +0.002s ... 0.251s
#11 got single benchmarks 7443 +0.123s ... 0.374s
#12 getting avg benchmarks for device 10459 +0.002s ... 0.376s
#13 got single benchmarks 10459 +0.04s ... 0.416s
#14 got avg benchmarks for devices +0s ... 0.416s
#15 No cached benchmark found, getting uncached values +0.129s ... 0.546s
#16 min, max, avg, median took s +0.09s ... 0.636s
#17 before gaming benchmark output +0s ... 0.636s
#18 Got 170 rows for game benchmarks. +0.075s ... 0.711s
#19 composed SQL query for gamebenchmarks +0s ... 0.711s
#20 got data and put it in $dataArray +0.007s ... 0.718s
#21 benchmarks composed for output. +0.027s ... 0.745s
#22 calculated avg scores. +0s ... 0.745s
#23 return log +0.002s ... 0.747s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)