ARM Mali-G71 MP2 vs ARM Mali-G76 MP12 vs ARM Mali-G51 MP4

ARM Mali-G71 MP2

► remove from comparison ARM Mali-G71 MP2

The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.

ARM Mali-G76 MP12

► remove from comparison ARM Mali-G76 MP12

The ARM Mali-G76 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Samsung Exynos 9820 (e.g. Galaxy S10 Plus). It integrates 12 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G71 MP2ARM Mali-G76 MP12ARM Mali-G51 MP4
ManufacturerARMARMARM
Mali-G Series
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 MHz
Mali-G52 MP2 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 MHz
Mali-G52 MP2 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 MHz
Mali-G52 MP2 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
CodenameMimir
ArchitectureBifrostBifrostBifrost
Pipelines2 - unified10 - unified4 - unified
Core Speed770 (Boost) MHz650 MHz
Shared Memorynonono
technology16 nm7 nm12 nm
Date of Announcement03.06.2016 31.08.2018 19.07.2018
Link to Manufacturer Pagehttps://www.arm.com/products/multimedia/...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPU in Mali-G71 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 78858 x 2200 MHz? MHz? MHz
Samsung Exynos 79048 x 1800 MHz? MHz? MHz
Mediatek Helio P23 MT6763T8 x 2300 MHz770 MHz? MHz
min. - max.? - 770 MHz? MHz
CPU in Mali-G76 MP12GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 98258 x 1900 MHz? MHz? MHz
Samsung Exynos 98208 x 1900 MHz? MHz? MHz
min. - max.? - 770 MHz? MHz
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz

Benchmarks

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 1152     avg: 11657     median: 11269 (2%)     max: 15567 Points
min: 65614     avg: 68730     median: 68654 (13%)     max: 72022 Points
min: 2177     avg: 18746     median: 21467.5 (4%)     max: 22605 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
13392 Points (2%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 629     avg: 781     median: 743.5 (6%)     max: 1097 Points
min: 4052     avg: 4561     median: 4618 (34%)     max: 5048 Points
min: 844     avg: 1395     median: 1481 (11%)     max: 1534 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 564     avg: 682     median: 642.5 (2%)     max: 971 Points
min: 4449     avg: 5066     median: 5083 (18%)     max: 5605 Points
min: 740     avg: 1250     median: 1316 (5%)     max: 1378 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 431     avg: 528     median: 505.5 (6%)     max: 737 Points
min: 4529     avg: 4827     median: 4720.5 (57%)     max: 5300 Points
min: 563     avg: 965     median: 967 (12%)     max: 1351 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 371     avg: 444     median: 419 (4%)     max: 629 Points
min: 5358     avg: 5606     median: 5394.5 (56%)     max: 6087 Points
min: 470     avg: 831     median: 838 (9%)     max: 1194 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP2
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP12
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP2
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP12
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 7     avg: 11     median: 11 (2%)     max: 16 fps
min: 67     avg: 80     median: 85 (14%)     max: 89 fps
min: 17     avg: 20     median: 21 (3%)     max: 21 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 6.2     avg: 15     median: 12.5 (3%)     max: 27 fps
min: 53     avg: 55.2     median: 54.5 (15%)     max: 59 fps
min: 14     avg: 17.9     median: 19 (5%)     max: 19 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 1.4     avg: 3.5     median: 3.6 (2%)     max: 6.4 fps
min: 16     avg: 20.3     median: 16.5 (11%)     max: 29 fps
min: 2.2     avg: 3.9     median: 4.1 (3%)     max: 7 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 1.4     avg: 1.6     median: 1.5 (1%)     max: 2.4 fps
min: 16     avg: 17.2     median: 17 (7%)     max: 18 fps
min: 2.6     avg: 2.9     median: 2.6 (1%)     max: 4 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 3.5     avg: 5.8     median: 5.4 (3%)     max: 10 fps
min: 16     avg: 25.8     median: 26 (13%)     max: 35 fps
min: 4.6     avg: 6     median: 6.4 (3%)     max: 6.9 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 3.8     avg: 4.2     median: 4 (1%)     max: 5 fps
min: 38     avg: 43.8     median: 45 (8%)     max: 48 fps
min: 4.6     avg: 6.5     median: 7 (1%)     max: 7 fps
GFXBench - Car Chase Offscreen off screen
min: 2.6     avg: 4.2     median: 4 (1%)     max: 6 fps
min: 21     avg: 35.5     median: 39 (9%)     max: 43 fps
min: 6.4     avg: 7.5     median: 7.7 (2%)     max: 7.7 fps
GFXBench - Car Chase Onscreen on screen
min: 2.7     avg: 6     median: 4.8 (2%)     max: 12 fps
min: 18     avg: 24.7     median: 23 (9%)     max: 40 fps
min: 6.4     avg: 6.7     median: 6.8 (3%)     max: 7.3 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2471     avg: 4582     median: 4550 (15%)     max: 6755 Points
7354 Points (23%)
min: 7197     avg: 7220     median: 7220 (23%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1205     avg: 1444     median: 1451.5 (5%)     max: 1668 Points
6315 Points (23%)
min: 1883     avg: 1994     median: 1994 (7%)     max: 2105 Points

Average Benchmarks ARM Mali-G71 MP2 → 100% n=17

Average Benchmarks ARM Mali-G76 MP12 → 670% n=17

Average Benchmarks ARM Mali-G51 MP4 → 169% n=17

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G71 MP2:
30 fps  fps
193%
Mali-G76 MP12:
58 fps  fps
93%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
med.
100%
Mali-G71 MP2:
26 fps 29 fps 30 fps ~ 28 fps
139%
Mali-G76 MP12:
39 fps  fps
100%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G71 MP2:
21 fps 29 fps 29 fps 30 fps ~ 27 fps
144%
Mali-G76 MP12:
38 fps 39 fps 40 fps 40 fps ~ 39 fps
100%
Mali-G51 MP4:
23 fps 27 fps 30 fps ~ 27 fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G71 MP2:
60 fps 60 fps 60 fps ~ 60 fps
100%
Mali-G76 MP12:
60 fps 60 fps ~ 60 fps
52%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G71 MP2:
30 fps 58 fps 60 fps 60 fps ~ 52 fps
115%
Mali-G76 MP12:
58 fps 60 fps 60 fps 60 fps ~ 60 fps
60%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G71 MP2:
60 fps  fps
100%
Mali-G76 MP12:
60 fps 60 fps