PowerVR GE8320 vs Qualcomm Adreno 618 vs Qualcomm Adreno 619L
PowerVR GE8320
► remove from comparisonThe PowerVR GE8320 by Imagination Technologies is an integrated graphics card for mid-range ARM SoCs. It belongs to the Series8XE series of GPUs (GE8xx0) and supports OpenGL ES 3.2, OpenCL 1.2, Android NN HAL API and Vulkan 1.0.
Qualcomm Adreno 618
► remove from comparisonThe Qualcomm Adreno 618 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 730 and 730G SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
In our benchmarks, the Adreno 618 in the Snapdragon 730 was 14 to 30% faster than the Adreno 616 in the Snapdragon 710. The performance in the 730G should be additional 15% faster, due to higher clock rates.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
Qualcomm Adreno 619L
► remove from comparisonThe Qualcomm Adreno 619L is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 690 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
The performance is 60% better compared to the Adreno 612 graphics card and in our benchmarks on par with the 700 series cards.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
PowerVR GE8320 | Qualcomm Adreno 618 | Qualcomm Adreno 619L | ||||||||||
Adreno 600 Series |
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Architecture | PowerVR Series8XE | Adreno 600 | Adreno 600 | |||||||||
Core Speed | 400 - 650 (Boost) MHz | |||||||||||
Shared Memory | no | yes | yes | |||||||||
API | DirectX 10, OpenGL 3.x, 4.x, OpenGL ES 3.0 | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 12.1, OpenGL ES 3.2, Vulkan | |||||||||
technology | 20 nm | 14 nm | 8 nm | |||||||||
Features | OpenGL ES 3.2, Vulkan 1.1, OpenCL 1.2, Android NN HAL API Support | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | |||||||||
Date of Announcement | 09.09.2014 | 09.04.2019 | 15.12.2015 | |||||||||
Link to Manufacturer Page | www.imgtec.com |
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