ARM Mali-G72 MP3 vs ARM Mali-G51 MP4

ARM Mali-G72 MP3

► remove from comparison ARM Mali-G72 MP3

The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name). 

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G72 MP3ARM Mali-G51 MP4
ManufacturerARMARM
Mali-G Series
Mali-G77 MP11 compare 11
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 720 MHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 850 MHz
Mali-G71 MP20 compare 8 @ 900 MHz
Mali-G72 MP12 compare 12 @ 850 MHz
Mali-G71 MP8 compare 8 @ 900 MHz
Mali-G76 MP4 compare 4 @ 800 MHz
Mali-G71 MP2 compare 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 compare 6
Mali-G52 MP2 compare 2 @ 950 MHz
Mali-G52 MP2 compare 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 compare 11
Mali-G76 MP16 compare 16
Mali-G76 MP12 compare 10
Mali-G76 MP10 compare 10 @ 720 MHz
Mali-G57 MP6 compare 6
Mali-G57 MP5 compare 5
Mali-G72 MP18 compare 18 @ 850 MHz
Mali-G71 MP20 compare 8 @ 900 MHz
Mali-G72 MP12 compare 12 @ 850 MHz
Mali-G71 MP8 compare 8 @ 900 MHz
Mali-G76 MP4 compare 4 @ 800 MHz
Mali-G71 MP2 compare 2 @ 770 MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 compare 6
Mali-G52 MP2 compare 2 @ 950 MHz
Mali-G52 MP2 compare 1 @ 800 MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrost
Pipelines3 - unified4 - unified
Core Speed850 MHz650 MHz
Shared Memorynono
technology16 nm12 nm
Date of Announcement18.10.2017 19.07.2018
Link to Manufacturer Pagehttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPU in Mali-G72 MP3GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
min. - max.? - 900 MHz? MHz
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz

Benchmarks

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 15971     avg: 20991     median: 20615 (4%)     max: 25625 Points
min: 2177     avg: 18746     median: 21467.5 (4%)     max: 22605 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1309     avg: 1762     median: 1761.5 (13%)     max: 2074 Points
min: 844     avg: 1395     median: 1481 (11%)     max: 1534 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1159     avg: 1635     median: 1605.5 (6%)     max: 2021 Points
min: 740     avg: 1250     median: 1316 (5%)     max: 1378 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 853     avg: 1293     median: 1267 (15%)     max: 1659 Points
min: 563     avg: 965     median: 967 (12%)     max: 1351 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 721     avg: 1149     median: 1099 (11%)     max: 1533 Points
min: 470     avg: 831     median: 838 (9%)     max: 1194 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP3
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 16     avg: 20.8     median: 20 (3%)     max: 26 fps
min: 17     avg: 20     median: 21 (3%)     max: 21 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 16     avg: 20.7     median: 20 (5%)     max: 35 fps
min: 14     avg: 17.9     median: 19 (5%)     max: 19 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 2.6     avg: 5.1     median: 4.8 (3%)     max: 8.7 fps
min: 2.2     avg: 3.9     median: 4.1 (3%)     max: 7 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 2.1     avg: 3.2     median: 3 (1%)     max: 4.9 fps
min: 2.6     avg: 2.9     median: 2.6 (1%)     max: 4 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 6.6     avg: 8.5     median: 8.1 (4%)     max: 15 fps
min: 4.6     avg: 6     median: 6.4 (3%)     max: 6.9 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 6.1     avg: 8.5     median: 8.5 (1%)     max: 10 fps
min: 4.6     avg: 6.5     median: 7 (1%)     max: 7 fps
GFXBench - Car Chase Offscreen off screen
min: 5.8     avg: 8.3     median: 7.9 (2%)     max: 10 fps
min: 6.4     avg: 7.5     median: 7.7 (2%)     max: 7.7 fps
GFXBench - Car Chase Onscreen on screen
min: 6.1     avg: 7.9     median: 7.4 (3%)     max: 13 fps
min: 6.4     avg: 6.7     median: 6.8 (3%)     max: 7.3 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 5364     avg: 8946     median: 7445.5 (24%)     max: 22800 Points
min: 7197     avg: 7220     median: 7220 (23%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1538     avg: 4645     median: 2242.5 (8%)     max: 21615 Points
min: 1883     avg: 1994     median: 1994 (7%)     max: 2105 Points

Average Benchmarks ARM Mali-G72 MP3 → 100% n=17

Average Benchmarks ARM Mali-G51 MP4 → 90% n=17

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP3:
25 fps 37 fps 56.5 fps ~ 40 fps
70%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
med.
100%
Mali-G72 MP3:
25 fps 26 fps ~ 26 fps
108%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G72 MP3:
24 fps 25 fps 29 fps 30 fps 30 fps 30 fps 33 fps ~ 29 fps
93%
Mali-G51 MP4:
23 fps 27 fps 30 fps ~ 27 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G72 MP3:
60 fps  fps
high
100%
Mali-G72 MP3:
41 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP3:
30.5 fps 56 fps 60 fps 60 fps 60 fps 60 fps ~ 54 fps
57%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G72 MP3:
49 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
53%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP3:
50 fps 56 56 fps 60 fps 60 fps ~ 56 fps
high
100%
Mali-G72 MP3:
51 fps 56 fps 56 fps 59 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G51 MP4:
60 fps  fps

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP3:
19 fps 28 fps 29 29 fps 30 fps 30 fps 30 fps 30 fps ~ 28 fps
107%
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
100%
Mali-G72 MP3:
17 fps 17 fps 21 fps 25 fps 27 fps 27 fps 28 fps 28 fps 28 fps 28 fps 29 fps