ARM Mali-G72 MP3 vs ARM Mali-G51 MP4 vs ARM Mali-G76 MP16

ARM Mali-G72 MP3

► remove ARM Mali-G72 MP3

The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name). 

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G76 MP16

► remove ARM Mali-G76 MP16

The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G72 MP3ARM Mali-G51 MP4ARM Mali-G76 MP16
ManufacturerARMARMARM
Mali-G Series
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrostBifrost
3 - 4 - 16 -
Core850 MHz650 MHz
nonono
Technology16 nm12 nm7 nm
Introduced18.10.2017 19.07.2018 31.08.2018
Manufacturerhttps://developer.arm.com/products/graph...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
» show 3 more
min. - max.? - 900 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 15971     avg: 20261     median: 20314 (4%)     max: 25086 Points
min: 2177     avg: 18424     median: 21499 (4%)     max: 22605 Points
min: 60860     avg: 71182     median: 70607.5 (13%)     max: 82652 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1309     avg: 1734     median: 1750.5 (13%)     max: 2060 Points
min: 844     avg: 1386     median: 1481 (11%)     max: 1534 Points
min: 4213     avg: 5757     median: 5765 (43%)     max: 7286 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1159     avg: 1598     median: 1604 (6%)     max: 1993 Points
min: 740     avg: 1240     median: 1316 (5%)     max: 1378 Points
min: 4064     avg: 6058     median: 6099 (21%)     max: 7970 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 853     avg: 1241     median: 1261 (16%)     max: 1654 Points
min: 563     avg: 963     median: 967 (12%)     max: 1351 Points
min: 4422     avg: 5863     median: 6261 (77%)     max: 6508 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 721     avg: 1095     median: 1094.5 (12%)     max: 1530 Points
min: 470     avg: 830     median: 838 (9%)     max: 1194 Points
min: 5672     avg: 6427     median: 6631.5 (71%)     max: 6771 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP3
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP16
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 16     avg: 20.9     median: 20 (3%)     max: 24 fps
min: 17     avg: 20     median: 21 (3%)     max: 21 fps
min: 81     avg: 101     median: 103 (16%)     max: 118 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 17     avg: 21     median: 21 (6%)     max: 35 fps
min: 14     avg: 17.9     median: 19 (5%)     max: 19 fps
min: 46     avg: 53     median: 53 (15%)     max: 60 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 2.6     avg: 5.1     median: 4.7 (3%)     max: 8.7 fps
min: 2.2     avg: 3.9     median: 4.1 (3%)     max: 7 fps
min: 23     avg: 30.5     median: 26.5 (17%)     max: 46 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 2.1     avg: 3.1     median: 2.9 (1%)     max: 4.9 fps
min: 2.6     avg: 3     median: 2.6 (1%)     max: 4 fps
min: 19     avg: 33.8     median: 24 (10%)     max: 68 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 6.6     avg: 8.5     median: 8.1 (4%)     max: 15 fps
min: 4.6     avg: 6     median: 6.4 (3%)     max: 6.9 fps
min: 36     avg: 44.5     median: 41 (21%)     max: 60 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 6.1     avg: 8.4     median: 8.5 (1%)     max: 10 fps
min: 4.6     avg: 6.5     median: 7 (1%)     max: 7 fps
min: 49     avg: 78.3     median: 49.5 (8%)     max: 165 fps
GFXBench - Car Chase Offscreen off screen
min: 5.8     avg: 8.1     median: 7.8 (2%)     max: 10 fps
min: 6.4     avg: 7.5     median: 7.7 (2%)     max: 7.7 fps
min: 32     avg: 40     median: 42 (10%)     max: 44 fps
GFXBench - Car Chase Onscreen on screen
min: 6.2     avg: 7.8     median: 7.4 (3%)     max: 13 fps
min: 6.4     avg: 6.7     median: 6.8 (3%)     max: 7.3 fps
min: 17     avg: 29.5     median: 32.5 (12%)     max: 36 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 5364     avg: 6967     median: 7276 (23%)     max: 8035 Points
min: 7197     avg: 7220     median: 7220 (23%)     max: 7243 Points
14976 Points (48%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1538     avg: 2220     median: 2189 (8%)     max: 2696 Points
min: 1883     avg: 1994     median: 1994 (7%)     max: 2105 Points
5015 Points (18%)

Average Benchmarks ARM Mali-G72 MP3 → 100%

Average Benchmarks ARM Mali-G51 MP4 → 91%

Average Benchmarks ARM Mali-G76 MP16 → 434%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP3:
25 fps  fps
112%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
240%
Mali-G76 MP16:
60 fps  fps
med.
100%
Mali-G72 MP3:
25 fps 26 fps ~ 26 fps
108%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G72 MP3:
25 fps 29 fps 30 fps 30 fps ~ 29 fps
93%
Mali-G51 MP4:
23 fps 27 fps 30 fps ~ 27 fps
131%
Mali-G76 MP16:
30 fps 40 fps 40 fps 40 fps ~ 38 fps
Mali-G72 MP3:
»
Mali-G51 MP4:
»
Mali-G76 MP16:
»
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G72 MP3:
60 fps  fps
high
100%
Mali-G72 MP3:
41 fps  fps
146%
Mali-G76 MP16:
60 fps  fps
Mali-G72 MP3:
»
Mali-G76 MP16:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP3:
30.5 fps 56 fps 60 fps 60 fps 60 fps 60 fps ~ 54 fps
57%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
56%
Mali-G76 MP16:
30 fps  fps
ultra
100%
Mali-G72 MP3:
49 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
53%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
52%
Mali-G76 MP16:
30 fps  fps
Mali-G72 MP3:
»
Mali-G51 MP4:
»
Mali-G76 MP16:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP3:
50 fps 56 56 fps 60 fps 60 fps ~ 56 fps
high
100%
Mali-G72 MP3:
51 fps 56 fps 56 fps 59 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
Mali-G72 MP3:
»
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G51 MP4:
60 fps  fps
Mali-G76 MP16:
60 fps  fps
Mali-G51 MP4:
»
Mali-G76 MP16:
»

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP3:
19 fps 28 fps 29 29 fps 30 fps 30 fps 30 fps ~ 28 fps
107%
Mali-G51 MP4:
30 fps