ARM Mali-G71 MP2 vs ARM Mali-G51 MP4 vs ARM Mali-G76 MP16

ARM Mali-G71 MP2

► remove ARM Mali-G71 MP2

The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.

ARM Mali-G51 MP4

► remove ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G76 MP16

► remove ARM Mali-G76 MP16

The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G71 MP2ARM Mali-G51 MP4ARM Mali-G76 MP16
ManufacturerARMARMARM
Mali-G Series
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G51 MP4 4 @ 650 MHz
CodenameMimir
ArchitectureBifrostBifrostBifrost
2 - 4 - 16 -
Core770 (Boost) MHz650 MHz
nonono
Technology16 nm12 nm7 nm
Introduced03.06.2016 19.07.2018 31.08.2018
Manufacturerhttps://www.arm.com/products/multimedia/...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
CPUGPU Base SpeedGPU Boost / Turbo
Samsung Exynos 78858 x 2200 MHz? MHz? MHz
Samsung Exynos 79048 x 1800 MHz? MHz? MHz
Mediatek Helio P23 MT6763T8 x 2300 MHz770 MHz? MHz
» show 2 more
min. - max.? - 770 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 1152     avg: 11657     median: 11269 (2%)     max: 15567 Points
min: 12426     avg: 20229     median: 21533 (4%)     max: 22605 Points
75073 Points (14%)
3DMark - Ice Storm Extreme Graphics 1920x1080
13392 Points (2%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 629     avg: 781     median: 743.5 (6%)     max: 1097 Points
min: 844     avg: 1376     median: 1431.5 (11%)     max: 1534 Points
7098 Points (53%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 564     avg: 682     median: 642.5 (2%)     max: 971 Points
min: 740     avg: 1232     median: 1288.5 (4%)     max: 1378 Points
7970 Points (28%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 431     avg: 528     median: 505.5 (6%)     max: 737 Points
min: 563     avg: 961     median: 966.5 (12%)     max: 1351 Points
6382 Points (79%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 371     avg: 444     median: 419 (5%)     max: 629 Points
min: 470     avg: 826     median: 838 (10%)     max: 1194 Points
6657 Points (79%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP2
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G51 MP4
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G76 MP16
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP2
T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 7     avg: 11     median: 11 (2%)     max: 16 fps
min: 17     avg: 20.2     median: 21 (4%)     max: 21 fps
106 fps (19%)
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 6.2     avg: 15     median: 12.5 (3%)     max: 27 fps
min: 16     avg: 18.3     median: 19 (5%)     max: 19 fps
60 fps (16%)
GFXBench - Aztec Ruins High Tier Onscreen
min: 1.4     avg: 3.5     median: 3.6 (2%)     max: 6.4 fps
min: 2.2     avg: 4.1     median: 4.1 (3%)     max: 7 fps
26 fps (17%)
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 1.4     avg: 1.6     median: 1.5 (1%)     max: 2.4 fps
min: 2.6     avg: 2.9     median: 2.6 (2%)     max: 4 fps
19 fps (11%)
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 3.5     avg: 5.8     median: 5.4 (3%)     max: 10 fps
min: 4.6     avg: 6     median: 6.4 (3%)     max: 6.9 fps
40 fps (20%)
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 3.8     avg: 4.2     median: 4 (1%)     max: 5 fps
min: 4.6     avg: 6.4     median: 7 (2%)     max: 7 fps
49 fps (12%)
GFXBench - Car Chase Offscreen off screen
min: 2.6     avg: 4.2     median: 4 (1%)     max: 6 fps
min: 6.4     avg: 7.5     median: 7.6 (2%)     max: 7.7 fps
41 fps (10%)
GFXBench - Car Chase Onscreen on screen
min: 2.7     avg: 6     median: 4.8 (2%)     max: 12 fps
min: 6.4     avg: 6.8     median: 6.8 (3%)     max: 7.3 fps
34 fps (13%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2471     avg: 4582     median: 4550 (22%)     max: 6755 Points
min: 7197     avg: 7220     median: 7220 (34%)     max: 7243 Points
14976 Points (71%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1205     avg: 1444     median: 1451.5 (23%)     max: 1668 Points
min: 1883     avg: 1994     median: 1994 (32%)     max: 2105 Points
5015 Points (79%)

Average Benchmarks ARM Mali-G71 MP2 → 100%

Average Benchmarks ARM Mali-G51 MP4 → 168%

Average Benchmarks ARM Mali-G76 MP16 → 851%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G71 MP2:
30 fps  fps
83%
Mali-G51 MP4:
25 fps  fps
med.
100%
Mali-G71 MP2:
26 fps 29 fps 30 fps ~ 28 fps
100%
Mali-G51 MP4:
25 fps 30 fps ~ 28 fps
high
100%
Mali-G71 MP2:
21 fps 29 fps 29 fps 30 fps ~ 27 fps
93%
Mali-G51 MP4:
23 fps 27 fps ~ 25 fps
148%
Mali-G76 MP16:
40 fps  fps
Mali-G71 MP2:
»
Mali-G51 MP4:
»
Mali-G76 MP16:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G71 MP2:
60 fps 60 fps 60 fps ~ 60 fps
52%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Mali-G71 MP2:
30 fps 58 fps 60 fps 60 fps ~ 52 fps
60%
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
Mali-G71 MP2:
»
Mali-G51 MP4:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G71 MP2:
60 fps  fps
high
100%
Mali-G71 MP2:
60 fps  fps
Mali-G71 MP2:
»
Battle Bay

Battle Bay

2018
high
100%
Mali-G71 MP2:
47 fps  fps
Mali-G71 MP2:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G71 MP2:
46 48 54 60 fps ~ 52 fps
115%
Mali-G51 MP4:
60 fps  fps
115%
Mali-G76 MP16:
60 fps  fps
Mali-G71 MP2:
»
Mali-G51 MP4:
»
Mali-G76 MP16:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Mali-G71 MP2:
29 30 ~ 30 fps
high
100%
Mali-G71 MP2:
23 30 ~ 27 fps
Mali-G71 MP2:
»

Asphalt 9: Legends

2013
low
100%
Mali-G71 MP2:
28 fps 29 fps 29 fps 30 fps ~ 29 fps
103%
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
100%
Mali-G71 MP2:
23 fps 24 fps 25 fps 28 fps 29 fps 29 fps ~ 26 fps
115%
Mali-G51 MP4:
29 fps 30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
115%
Mali-G76 MP16:
30 fps  fps
Mali-G71 MP2:
»
Mali-G51 MP4:
»
Mali-G76 MP16:
»
Temple Run 2

Temple Run 2

2013
high
100%
Mali-G71 MP2:
59  fps
Mali-G71 MP2:
»

Average Gaming ARM Mali-G71 MP2 → 100%

Average Gaming ARM Mali-G51 MP4 → 90%

Average Gaming ARM Mali-G76 MP16 → 126%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)