ARM Mali-G71 MP2 vs Qualcomm Adreno 509 vs ARM Mali-G76 MP10
ARM Mali-G71 MP2 ► remove from comparison
The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
Qualcomm Adreno 509 ► remove from comparison
The Qualcomm Adreno 509 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the lower end Qualcomm Snapdragon 636 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G76 MP10 ► remove from comparison
The ARM Mali-G76 MP10 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in late 2018 in the Kirin 980 (e.g. Mate 20 Pro). It integrates 10 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. Therefore, the G76MP10 should be slightly faster than the G72MP18 e.g. in the Exynos 9810 (Galaxy S9 ).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G71 MP2 Qualcomm Adreno 509 ARM Mali-G76 MP10 Mali-G Series Codename Mimir Architecture Bifrost Adreno 500 Bifrost Pipelines 2 - unified 10 - unified Core Speed 770 (Boost) MHz 720 MHz Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 16 nm 14 nm 7 nm Date of Announcement 03.06.2016 08.05.2017 31.08.2018 Link to Manufacturer Page www.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 1152 avg: 11630 median: 11251.5 (1%) max: 15567 Points
min: 20610 avg: 20839 median: 20836 (2%) max: 21067 Points
min: 42128 avg: 53280 median: 47811.5 (5%) max: 67956 Points
3DMark - 3DMark Ice Storm Extreme Graphics
13392 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 629 avg: 779 median: 742 (3%) max: 1097 Points
min: 1525 avg: 1541 median: 1540 (7%) max: 1568 Points
min: 2525 avg: 4247 median: 4311 (19%) max: 5990 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 564 avg: 680 median: 642 (1%) max: 971 Points
min: 1358 avg: 1395 median: 1400 (3%) max: 1406 Points
min: 2536 avg: 4495 median: 4469.5 (10%) max: 6350 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 431 avg: 528 median: 507 (3%) max: 737 Points
min: 765 avg: 980 median: 1008 (5%) max: 1016 Points
min: 2611 avg: 3823 median: 3777 (19%) max: 5102 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 371 avg: 443.3 median: 419 (1%) max: 629 Points
min: 645 avg: 841 median: 865 (3%) max: 872 Points
min: 2747 avg: 3997 median: 4132.5 (12%) max: 5157 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.4 avg: 1.6 median: 1.5 (0%) max: 2.4 fps
min: 2.2 avg: 2.4 median: 2.2 (0%) max: 3.5 fps
min: 13 avg: 13.7 median: 14 (3%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 3.8 avg: 4.2 median: 4 (0%) max: 5 fps
min: 5.4 avg: 5.9 median: 6 (0%) max: 6.1 fps
min: 30 avg: 33.2 median: 33 (2%) max: 37 fps
GFXBench - GFXBench Car Chase Offscreen
min: 2.6 avg: 4.2 median: 4 (0%) max: 6 fps
6.3 fps (1%)
min: 17 avg: 28.8 median: 30.5 (3%) max: 33 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 4.3 avg: 7 median: 6.6 (0%) max: 9.9 fps
min: 6.3 avg: 9.7 median: 10 (0%) max: 10 fps
min: 25 avg: 45.2 median: 51.5 (1%) max: 56 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 7 avg: 11 median: 11 (1%) max: 16 fps
16 fps (1%)
min: 40 avg: 70 median: 75.5 (4%) max: 91 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP2 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 14 avg: 22.1 median: 22 (0%) max: 34 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 509 min: 35 avg: 35.6 median: 36 (0%) max: 36 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP10
min: 68 avg: 109.5 median: 119.5 (1%) max: 138 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 2471 avg: 4582 median: 4550 (5%) max: 6755 Points
min: 5536 avg: 5562 median: 5561.5 (6%) max: 5587 Points
min: 12695 avg: 13303 median: 13303 (13%) max: 13911 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1205 avg: 1444 median: 1451.5 (3%) max: 1668 Points
min: 1582 avg: 1740 median: 1740 (3%) max: 1898 Points
min: 4620 avg: 5109 median: 5108.5 (9%) max: 5597 Points
Average Benchmarks ARM Mali-G71 MP2 → 100% n=13 Average Benchmarks Qualcomm Adreno 509 → 167% n=13 Average Benchmarks ARM Mali-G76 MP10 → 662% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
200%
Mali-G76 MP10:
60 fps
100%
Mali-G71 MP2:
26 29 30 ~ 28 fps
89%
Adreno 509:
25 25 ~ 25 fps
126%
Mali-G76 MP10:
30 [X] Huawei Mate 20 0.9.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Huawei P30 Pro 0.11.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
26 fps, max:
31 fps
40 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
6 fps, max:
41 fps
40 ~ 34 fps
Mali-G76 MP10:
60 [X] Huawei P30 Pro 5.9.0.669
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
44 fps, max:
61 fps
fps
100%
Mali-G71 MP2:
60 60 60 ~ 60 fps
100%
Mali-G76 MP10:
60 60 60 [X] Honor 20 Pro 1.30.2.4
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
35 fps, max:
61 fps
60 ~ 60 fps
115%
Mali-G76 MP10:
60 60 60 [X] Honor 20 Pro 1.30.2.4
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
44 fps, max:
61 fps
60 61 ~ 60 fps
97%
Adreno 509:
57 59 ~ 58 fps
128%
Mali-G76 MP10:
60 [X] Huawei P30 Pro 4.3.22176
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
60 fps, max:
61 fps
fps
87%
Adreno 509:
30 [X] BQ Aquaris X2 Qualcomm Snapdragon 636 1.8GHz
Adreno 509
min:
28 fps, max:
31 fps
60 ~ 45 fps
100%
Mali-G71 MP2:
29 30 ~ 30 fps
100%
Mali-G71 MP2:
23 30 ~ 27 fps
111%
Adreno 509:
30 [X] BQ Aquaris X2 Qualcomm Snapdragon 636 1.8GHz
Adreno 509
min:
29 fps, max:
31 fps
fps
103%
Mali-G76 MP10:
30 30 [X] Honor 20 Pro 1.6.3a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
28 fps, max:
31 fps
30 ~ 30 fps
112%
Adreno 509:
28 30 30 ~ 29 fps
115%
Mali-G76 MP10:
30 30 [X] Honor 20 Pro 1.6.3a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
28 fps, max:
31 fps
30 31 31 [X] Huawei Mate 20 1.1.4a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
23 fps, max:
32 fps
~ 30 fps
Mali-G76 MP10:
60 [X] Honor View 20 7.0.5
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
59 fps, max:
61 fps
fps
Average Gaming ARM Mali-G71 MP2 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 509 → 93% Average Gaming 30-70 fps → 82%
Average Gaming ARM Mali-G76 MP10 → 122% Average Gaming 30-70 fps → 134%
ARM Mali-G71 MP2 low med. high ultra QHD 4K PUBG Mobile 30 28 27 Arena of Valor 60 52 Shadow Fight 3 60 60 Battle Bay 47 Dead Trigger 2 52 Asphalt 8: Airborne 30 27 Asphalt 9: Legends 29 26 Temple Run 2 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 2 1 3 3 1 1
Qualcomm Adreno 509 low med. high ultra QHD 4K PUBG Mobile 27 25 30 Arena of Valor 37 36 Shadow Fight 3 58 58 Dead Trigger 2 45 Asphalt 8: Airborne 30 Asphalt 9: Legends 29 29 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1 1 4 1
ARM Mali-G76 MP10 low med. high ultra QHD 4K PUBG Mobile 60 25 34 World of Tanks Blitz 60 Arena of Valor 60 60 Battle Bay 60 Asphalt 9: Legends 30 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 17. 21:33:10
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#5 composed specs +0.131s ... 0.132s
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#8 getting avg benchmarks for device 8348 +0.043s ... 0.175s
#9 got single benchmarks 8348 +0.072s ... 0.247s
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#12 getting avg benchmarks for device 9038 +0.002s ... 0.28s
#13 got single benchmarks 9038 +0.024s ... 0.304s
#14 got avg benchmarks for devices +0s ... 0.304s
#15 min, max, avg, median took s +0.138s ... 0.442s
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#17 Got 95 rows for game benchmarks. +0.062s ... 0.503s
#18 composed SQL query for gamebenchmarks +0s ... 0.504s
#19 got data and put it in $dataArray +0.005s ... 0.509s
#20 benchmarks composed for output. +0.024s ... 0.532s
#21 calculated avg scores. +0s ... 0.532s
#22 return log +0.002s ... 0.535s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)