ARM Mali-G71 MP2 vs Qualcomm Adreno 509 vs ARM Mali-G51 MP4
ARM Mali-G71 MP2 ► remove from comparison
The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
Qualcomm Adreno 509 ► remove from comparison
The Qualcomm Adreno 509 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the lower end Qualcomm Snapdragon 636 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G71 MP2 Qualcomm Adreno 509 ARM Mali-G51 MP4 Mali-G Series Codename Mimir Architecture Bifrost Adreno 500 Bifrost Pipelines 2 - unified 4 - unified Core Speed 770 (Boost) MHz 650 MHz Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan technology 16 nm 14 nm 12 nm Date of Announcement 03.06.2016 08.05.2017 19.07.2018 Link to Manufacturer Page www.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 1152 avg: 11630 median: 11251.5 (1%) max: 15567 Points
min: 20610 avg: 20839 median: 20836 (2%) max: 21067 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Ice Storm Extreme Graphics
13392 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 629 avg: 779 median: 742 (3%) max: 1097 Points
min: 1525 avg: 1541 median: 1540 (7%) max: 1568 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 564 avg: 680 median: 642 (1%) max: 971 Points
min: 1358 avg: 1395 median: 1400 (3%) max: 1406 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 431 avg: 528 median: 507 (3%) max: 737 Points
min: 765 avg: 980 median: 1008 (5%) max: 1016 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 371 avg: 443.3 median: 419 (1%) max: 629 Points
min: 645 avg: 841 median: 865 (3%) max: 872 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.4 avg: 1.6 median: 1.5 (0%) max: 2.4 fps
min: 2.2 avg: 2.4 median: 2.2 (0%) max: 3.5 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 3.8 avg: 4.2 median: 4 (0%) max: 5 fps
min: 5.4 avg: 5.9 median: 6 (0%) max: 6.1 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 2.6 avg: 4.2 median: 4 (0%) max: 6 fps
6.3 fps (1%)
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 4.3 avg: 7 median: 6.6 (0%) max: 9.9 fps
min: 6.3 avg: 9.7 median: 10 (0%) max: 10 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 7 avg: 11 median: 11 (1%) max: 16 fps
16 fps (1%)
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP2 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 14 avg: 22.1 median: 22 (0%) max: 34 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 509 min: 35 avg: 35.6 median: 36 (0%) max: 36 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 2471 avg: 4582 median: 4550 (5%) max: 6755 Points
min: 5536 avg: 5562 median: 5561.5 (6%) max: 5587 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1205 avg: 1444 median: 1451.5 (3%) max: 1668 Points
min: 1582 avg: 1740 median: 1740 (3%) max: 1898 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks ARM Mali-G71 MP2 → 100% n=13 Average Benchmarks Qualcomm Adreno 509 → 167% n=13 Average Benchmarks ARM Mali-G51 MP4 → 185% n=13
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G71 MP2:
26 29 30 ~ 28 fps
89%
Adreno 509:
25 25 ~ 25 fps
104%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
104%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Mali-G71 MP2:
60 60 60 ~ 60 fps
97%
Adreno 509:
57 59 ~ 58 fps
87%
Adreno 509:
30 [X] BQ Aquaris X2 Qualcomm Snapdragon 636 1.8GHz
Adreno 509
min:
28 fps, max:
31 fps
60 ~ 45 fps
115%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Mali-G71 MP2:
29 30 ~ 30 fps
100%
Mali-G71 MP2:
23 30 ~ 27 fps
111%
Adreno 509:
30 [X] BQ Aquaris X2 Qualcomm Snapdragon 636 1.8GHz
Adreno 509
min:
29 fps, max:
31 fps
fps
112%
Adreno 509:
28 30 30 ~ 29 fps
Average Gaming ARM Mali-G71 MP2 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 509 → 93% Average Gaming 30-70 fps → 82%
Average Gaming ARM Mali-G51 MP4 → 94% Average Gaming 30-70 fps → 76%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G71 MP2 low med. high ultra QHD 4K PUBG Mobile 30 28 27 Arena of Valor 60 52 Shadow Fight 3 60 60 Battle Bay 47 Dead Trigger 2 52 Asphalt 8: Airborne 30 27 Asphalt 9: Legends 29 26 Temple Run 2 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 2 1 3 3 1 1
Qualcomm Adreno 509 low med. high ultra QHD 4K PUBG Mobile 27 25 30 Arena of Valor 37 36 Shadow Fight 3 58 58 Dead Trigger 2 45 Asphalt 8: Airborne 30 Asphalt 9: Legends 29 29 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 2 1 1 4 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 21. 10:13:20
#0 checking url part for id 8348 +0s ... 0s
#1 checking url part for id 8782 +0s ... 0s
#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 May 2024 05:37:06 +0200 +0.001s ... 0.001s
#5 composed specs +0.246s ... 0.247s
#6 did output specs +0s ... 0.247s
#7 start showIntegratedCPUs +0s ... 0.247s
#8 getting avg benchmarks for device 8348 +0.062s ... 0.309s
#9 got single benchmarks 8348 +0.107s ... 0.416s
#10 getting avg benchmarks for device 8782 +0.002s ... 0.418s
#11 got single benchmarks 8782 +0.044s ... 0.461s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.464s
#13 got single benchmarks 8902 +0.073s ... 0.537s
#14 got avg benchmarks for devices +0s ... 0.537s
#15 min, max, avg, median took s +0.189s ... 0.726s
#16 before gaming benchmark output +0s ... 0.726s
#17 Got 111 rows for game benchmarks. +0.14s ... 0.866s
#18 composed SQL query for gamebenchmarks +0s ... 0.866s
#19 got data and put it in $dataArray +0.006s ... 0.872s
#20 benchmarks composed for output. +0.029s ... 0.901s
#21 calculated avg scores. +0s ... 0.901s
#22 return log +0.002s ... 0.903s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)