Intel HD Graphics (Skylake) vs Intel HD Graphics P530 vs Intel HD Graphics (Broadwell)

Intel HD Graphics (Skylake)

► remove Intel HD Graphics (Skylake)

The Intel HD Graphics (Skylake) (GT1) is an integrated graphics unit, which can be found in low-end ULV (Ultra Low Voltage) processors of the Skylake generation. In most CPUs, this GPU was named Intel HD Graphics 510 or Intel HD Graphics 515 (see both pages for benchmarks and information).

This "GT1" version of the Skylake GPU offers 12 Execution Units (EUs) clocked at up to 800 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the HD Graphics has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on various factors like memory configuration, the HD Graphics should perform similar to the older HD Graphics 4200 and will handle only some older and less demanding games in lowest settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics (Skylake) can be found in mobile processors specified at 6 W TDP and is therefore suited for passively cooled 2-in-1 laptops and tablets.

Intel HD Graphics P530

► remove Intel HD Graphics P530

The Intel HD Graphics P530 (GT2) is an integrated graphics unit, which can be found in various Xeon workstation processors of the Skylake generation. The "GT2" version of the Skylake GPU offers 24 Execution Units (EUs) clocked at up to 1050 MHz (depending on the CPU model). Due to its lack of dedicated graphics memory or eDRAM cache, the P530 has to access the main memory (2x 64bit DDR3L-1600 / DDR4-2133).

Performance

Depending on the memory configuration, the HD Graphics P530 is just slightly behind a dedicated GeForce 920M and will handle modern games (as of 2015) in low or medium settings.

Features

The revised video engine now decodes H.265/HEVC completely in hardware and thereby much more efficiently than before. Displays can be connected via DP 1.2 / eDP 1.3 (max. 3840 x 2160 @ 60 Hz), whereas HDMI is limited to the older version 1.4a (max. 3840 x 2160 @ 30 Hz). However, HDMI 2.0 can be added using a DisplayPort converter. Up to three displays can be controlled simultaneously.

Power Consumption

The HD Graphics P530 can be found in mobile quad-core Xeon processors with 45 W TDP.

Intel HD Graphics (Broadwell)

► remove Intel HD Graphics (Broadwell)

The Intel HD Graphics (Broadwell) (GT1) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several low-end CPUs such as the Pentium 3805U or Celeron 3755U. The so-called GT1 GPU offers 12 EUs (Execution Units) and therefore somewhat more shader power than the previous HD Graphics (Haswell). The clock range may depend on the specific model it is built into.

Architecture and Features

Broadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). In case of the GT1 version, the shader arrays called "subslice" have been reorganized and now offer 6 Execution Units (EUs) each. Two subslices form a "slice" for a total of 12 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor.

The HD Graphics (Broadwell) represents the low-end version of the Broadwell GPU family and consists of one slice with 12 EUs. Beyond that, there is also a mid-range variant (GT2, 24 EUs) as well as higher-end models (GT3/GT3e + eDRAM, 48 EUs).

All Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. 3840 x 2160 @ 60 Hz) or HDMI 1.4a (max. 3840 x 2160 @ 24 Hz). HDMI 2.0, however, is not supported.

Performance

Even though the HD Graphics (Broadwell) is clocked a bit lower, the performance should be clearly above the HD Graphics (Haswell) and similar to the HD Graphics 4000. Nevertheless, only a few games as of 2014/2015 will run fluently at (very) low settings, e.g. Dota 2 or Sims 4.

Power Consumption

Utilizing a new 14 nm process, the HD Graphics (Broadwell) can be found in ULV models (15 W) as well as regular dual core CPUs (37 W, not yet presented). The TDP is flexible and can be further reduced, which has a significant impact on performance.

Intel HD Graphics (Skylake)Intel HD Graphics P530Intel HD Graphics (Broadwell)
ManufacturerIntelIntelIntel
HD Graphics Series
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
HD Graphics P530 24 @ 350 - 1050 (Boost) MHz64/128 Bit
HD Graphics 5600 24 @ 300 - 1050 (Boost) MHz64/128 Bit
HD Graphics 6000 48 @ 300 - 1000 (Boost) MHz64/128 Bit
HD Graphics 4600 20 @ 200 - 1350 (Boost) MHz64/128 Bit
HD Graphics 5500 24 @ 300 - 950 (Boost) MHz64/128 Bit
HD Graphics 5000 40 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 4400 20 @ 200 - 1100 (Boost) MHz64/128 Bit
HD Graphics 5300 24 @ 100 - 900 (Boost) MHz64/128 Bit
HD Graphics 4000 16 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Broadwell) 12 @ 100 - 850 (Boost) MHz64/128 Bit
HD Graphics 4200 20 @ 200 - 850 (Boost) MHz64/128 Bit
HD Graphics (Skylake) 12 @ 300 - 800 (Boost) MHz64/128 Bit
HD Graphics 405 (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics (Braswell) 16 @ 320 - 700 (Boost) MHz64/128 Bit
HD Graphics 400 (Braswell) 12 @ 320 - 640 (Boost) MHz64/128 Bit
HD Graphics (Haswell) 10 @ 200 - 1000 (Boost) MHz64/128 Bit
HD Graphics (Cherry Trail) 16 @ 200 - 600 (Boost) MHz64/128 Bit
HD Graphics 3000 12 @ 350 - 1350 (Boost) MHz64/128 Bit
HD Graphics 2500 6 @ 650 - 1150 (Boost) MHz64/128 Bit
HD Graphics (Ivy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics 2000 6 @ 850/1100 - 1350 (Boost) MHz64/128 Bit
HD Graphics (Sandy Bridge) 6 @ 350 - 1100 (Boost) MHz64/128 Bit
HD Graphics (Bay Trail) 4 @ 311 - 896 (Boost) MHz32/64/128 Bit
CodenameSkylake GT1Skylake GT2Broadwell GT1
ArchitectureGen. 9 SkylakeGen. 9 SkylakeGen. 8 Broadwell
12 - 24 - 12 -
Core300 - 800 (Boost) MHz350 - 1050 (Boost) MHz100 - 850 (Boost) MHz
Bus64/128 Bit64/128 Bit64/128 Bit
MemoryDDR3L/LPDDR3DDR3/DDR4
yesyesyes
DirectXDirectX 12_1DirectX 12_1DirectX 12 (FL 11_1)
Technology14 nm14 nm14 nm
FeaturesQuickSyncQuickSyncQuickSync
Introduced01.09.2015 01.09.2015 05.01.2015

3DMark - Cloud Gate Standard Score 1280x720
3398 Points (18%)
3DMark - Cloud Gate Standard Graphics 1280x720
4015 Points (13%)
3DMark - Fire Strike Score 1920x1080
428 Points (10%)
3DMark - Fire Strike Graphics 1920x1080
463 Points (11%)
3DMark - Ice Storm Standard Graphics 1280x720
45539 Points (23%)
3DMark 11 - Performance 1280x720
729 points (11%)
3DMark 11 - Performance GPU 1280x720
641 points (10%)
3DMark Vantage
P Result 1280x1024 + Intel HD Graphics (Broadwell)
P GPU no PhysX 1280x1024 + Intel HD Graphics (Broadwell)
3DMark 06 Standard 1280x1024 + Intel HD Graphics (Broadwell)
Unigine Heaven 2.1 - high, Tesselation (normal), DirectX11 1280x1024
10.9 fps (13%)
Cinebench R10 Shading 32Bit + Intel HD Graphics (Broadwell)
Cinebench R11.5 OpenGL 64Bit + Intel HD Graphics (Broadwell)
Cinebench R15
OpenGL 64Bit + Intel HD Graphics (Broadwell)
Ref. Match 64Bit + Intel HD Graphics (Broadwell)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Intel HD Graphics (Broadwell)
T-Rex HD Onscreen C24Z16 + Intel HD Graphics (Broadwell)
GFXBench 3.0 - Manhattan Offscreen OGL off screen
21.5 fps (10%)
GFXBench 3.0 - Manhattan Onscreen OGL on screen
26.6 fps (23%)
LuxMark v2.0 64Bit - Room GPUs-only
86 Samples/s (6%)
LuxMark v2.0 64Bit - Sala GPUs-only
182 Samples/s (12%)
ComputeMark v2.1 - Normal, Score 1024x600
374 Points (11%)

Average Benchmarks Intel HD Graphics (Broadwell) → 100%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

low 1024x768
HD Graphics (Broadwell):
15.3  fps
med. 1366x768
HD Graphics (Broadwell):
8.5  fps
HD Graphics (Broadwell):
»
FIFA 16

FIFA 16

2015
low 1280x720
HD Graphics (Broadwell):
38.1  fps
high 1366x768
HD Graphics (Broadwell):
20.6  fps
HD Graphics (Broadwell):
»
low 1366x768
HD Graphics (Broadwell):
29  fps
med. 1366x768
HD Graphics (Broadwell):
20.8  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
50  fps
med. 1366x768
HD Graphics (Broadwell):
13.5  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
23.9  fps
med. 1366x768
HD Graphics (Broadwell):
16.4  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
13.9  fps
med. 1366x768
HD Graphics (Broadwell):
9.4  fps
HD Graphics (Broadwell):
»
F1 2014

F1 2014

2014
low 1024x768
HD Graphics (Broadwell):
34  fps
med. 1366x768
HD Graphics (Broadwell):
24  fps
HD Graphics (Broadwell):
»
Sims 4

Sims 4

2014
low 1024x768
HD Graphics (Broadwell):
113.6  fps
med. 1366x768
HD Graphics (Broadwell):
26.3  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
57.6  fps
med. 1366x768
HD Graphics (Broadwell):
22.6  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
13.7  fps
med. 1366x768
HD Graphics (Broadwell):
10.7  fps
high 1366x768
HD Graphics (Broadwell):
7  fps
HD Graphics (Broadwell):
»
low 1280x720
HD Graphics (Broadwell):
25.3  fps
med. 1366x768
HD Graphics (Broadwell):
14.1  fps
high 1366x768
HD Graphics (Broadwell):
11.7  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
34.7  fps
med. 1366x768
HD Graphics (Broadwell):
17.7  fps
high 1366x768
HD Graphics (Broadwell):
11.7  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
15.6  fps
med. 1366x768
HD Graphics (Broadwell):
11.4  fps
high 1366x768
HD Graphics (Broadwell):
5.3  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
43.7  fps
med. 1366x768
HD Graphics (Broadwell):
31.5  fps
high 1366x768
HD Graphics (Broadwell):
23.9  fps
HD Graphics (Broadwell):
»
low 1024x768
HD Graphics (Broadwell):
38.4  fps
med. 1366x768
HD Graphics (Broadwell):
24.9  fps
high 1366x768
HD Graphics (Broadwell):
19.7  fps
HD Graphics (Broadwell):
»
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Redaktion, 2017-09- 8 (Update: 2017-09-11)