ARM Mali-T880 MP12 vs ARM Mali-G71 MP2 vs ARM Mali-G51 MP4
ARM Mali-T880 MP12 ► remove from comparison
The ARM Mali-T880 MP12 is a mobile graphics solution that can be found in ARM SoCs like the Samsung Exynos 8890. The chip is available since Q1/2016 (e.g. in some of the Galaxy S7 variants) and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP12 version features 12 clusters/cores.
The MP12 version that is used in the Samsung Exynos 8890 is clocked with up to 650 MHz and is a bit slower than the Adreno 530 in the Snapdragon 820 SoC . However, it still belongs to the high-end graphics cards for ARM based SoCs.
ARM Mali-G71 MP2 ► remove from comparison
The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-T880 MP12 ARM Mali-G71 MP2 ARM Mali-G51 MP4 Mali-G Series Codename Midgard (4th Generation) Mimir Architecture Midgard (4rd-gen) Bifrost Bifrost Pipelines 12 - unified 2 - unified 4 - unified Core Speed 650 (Boost) MHz 770 (Boost) MHz 650 MHz Shared Memory no no no API DirectX 11.2 (FL 11_2), OpenGL ES 3.1 OpenGL ES 3.2 technology 14 nm 16 nm 12 nm Features OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2) Date of Announcement 24.02.2016 03.06.2016 19.07.2018 Link to Manufacturer Page www.arm.com www.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 23431 avg: 29937 median: 33031 (4%) max: 33348 Points
min: 1152 avg: 11630 median: 11251.5 (1%) max: 15567 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Ice Storm Extreme Graphics
13392 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 2641 avg: 2644 median: 2644 (11%) max: 2647 Points
min: 629 avg: 779 median: 742 (3%) max: 1097 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3059 avg: 3065 median: 3065 (7%) max: 3071 Points
min: 564 avg: 680 median: 642 (1%) max: 971 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2060 avg: 2147 median: 2147 (11%) max: 2234 Points
min: 431 avg: 528 median: 507 (3%) max: 737 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2257 avg: 2326 median: 2325.5 (7%) max: 2394 Points
min: 371 avg: 443.3 median: 419 (1%) max: 629 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.4 avg: 1.6 median: 1.5 (0%) max: 2.4 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 3.8 avg: 4.2 median: 4 (0%) max: 5 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
15 fps (2%)
min: 2.6 avg: 4.2 median: 4 (0%) max: 6 fps
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 26 avg: 27.3 median: 28 (1%) max: 28 fps
min: 4.3 avg: 7 median: 6.6 (0%) max: 9.9 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 38 avg: 39 median: 39 (2%) max: 40 fps
min: 7 avg: 11 median: 11 (1%) max: 16 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP12 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 80 avg: 82 median: 82 (1%) max: 84 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP2 min: 14 avg: 22.1 median: 22 (0%) max: 34 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 19134 avg: 27168 median: 30097 (68%) max: 32273 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 40252 avg: 40672 median: 40671.5 (90%) max: 41091 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 5864 avg: 6100 median: 6055 (6%) max: 6382 Points
min: 2471 avg: 4582 median: 4550 (5%) max: 6755 Points
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2094 avg: 2132 median: 2131 (4%) max: 2172 Points
min: 1205 avg: 1444 median: 1451.5 (3%) max: 1668 Points
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks ARM Mali-T880 MP12 → 100% n=11 Average Benchmarks ARM Mali-G71 MP2 → 34% n=11 Average Benchmarks ARM Mali-G51 MP4 → 60% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G51 MP4:
57 59 ~ 58 fps
Mali-G71 MP2:
26 29 30 ~ 28 fps
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
Mali-G71 MP2:
60 60 60 ~ 60 fps
100%
Mali-T880 MP12:
55 56 56 ~ 56 fps
107%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
100%
Mali-T880 MP12:
30 30 ~ 30 fps
100%
Mali-G71 MP2:
29 30 ~ 30 fps
100%
Mali-T880 MP12:
30 30 31 ~ 30 fps
90%
Mali-G71 MP2:
23 30 ~ 27 fps
100%
Mali-T880 MP12:
44 fps
100%
Mali-T880 MP12:
60 fps
Average Gaming ARM Mali-T880 MP12 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G71 MP2 → 95% Average Gaming 30-70 fps → 96%
Average Gaming ARM Mali-G51 MP4 → 121% Average Gaming 30-70 fps → 121%
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G71 MP2 low med. high ultra QHD 4K PUBG Mobile 30 28 27 Arena of Valor 60 52 Shadow Fight 3 60 60 Battle Bay 47 Dead Trigger 2 52 Asphalt 8: Airborne 30 27 Asphalt 9: Legends 29 26 Temple Run 2 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 2 1 3 3 1 1
ARM Mali-T880 MP12 low med. high ultra QHD 4K Dead Trigger 2 56 Asphalt 8: Airborne 30 30 Real Racing 3 44 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 06. 23:31:36
#0 checking url part for id 7237 +0s ... 0s
#1 checking url part for id 8348 +0s ... 0s
#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sat, 04 May 2024 05:42:18 +0200 +0.001s ... 0.001s
#5 composed specs +0.136s ... 0.137s
#6 did output specs +0s ... 0.137s
#7 start showIntegratedCPUs +0s ... 0.137s
#8 getting avg benchmarks for device 7237 +0.041s ... 0.178s
#9 got single benchmarks 7237 +0.017s ... 0.195s
#10 getting avg benchmarks for device 8348 +0.002s ... 0.197s
#11 got single benchmarks 8348 +0.072s ... 0.269s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.271s
#13 got single benchmarks 8902 +0.055s ... 0.326s
#14 got avg benchmarks for devices +0s ... 0.326s
#15 min, max, avg, median took s +0.141s ... 0.467s
#16 before gaming benchmark output +0s ... 0.467s
#17 Got 90 rows for game benchmarks. +0.034s ... 0.501s
#18 composed SQL query for gamebenchmarks +0s ... 0.501s
#19 got data and put it in $dataArray +0.005s ... 0.506s
#20 benchmarks composed for output. +0.026s ... 0.532s
#21 calculated avg scores. +0s ... 0.532s
#22 return log +0.002s ... 0.534s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)