ARM Mali-G78 MP20 vs Qualcomm Adreno 616 vs ARM Mali-G57 MP6
ARM Mali-G78 MP20 ► remove from comparison
The ARM Mali-G78MP20 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2021 in the Google Tensor SoC . It integrates 20 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 616 ► remove from comparison
The Qualcomm Adreno 616 is a mobile graphics card for upper mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 710 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 512 in the Snapdragon 660 ).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G78 MP20 Qualcomm Adreno 616 ARM Mali-G57 MP6 Mali-G Series Codename Valhall Valhall Architecture Valhall Adreno 600 Bifrost Pipelines 24 - unified 6 - unified Shared Memory no yes no API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan technology 5 nm 14 nm 7 nm Date of Announcement 26.05.2020 15.12.2015 03.07.2020 Link to Manufacturer Page www.arm.com developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 22381 avg: 37106 median: 38288.5 (4%) max: 43514 Points
57067 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7344 avg: 8841 median: 9526 (41%) max: 9654 Points
min: 2217 avg: 2635 median: 2636 (11%) max: 2859 Points
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 11005 avg: 13516 median: 13988 (31%) max: 15556 Points
min: 2146 avg: 2733 median: 2847 (6%) max: 3248 Points
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6606 avg: 7184 median: 7205 (36%) max: 7742 Points
min: 1742 avg: 1917 median: 1913.5 (10%) max: 2217 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 8605 avg: 9432 median: 8957 (27%) max: 10733 Points
min: 1611 avg: 1825 median: 1853.5 (6%) max: 2147 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
3DMark - 3DMark Wild Life Unlimited
min: 7057 avg: 7127 median: 7064 (4%) max: 7261 Points
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 1626 avg: 1816 median: 1823 (2%) max: 1998 Points
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
14 fps (6%)
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 23 avg: 27 median: 28 (5%) max: 30 fps
min: 4.4 avg: 5.2 median: 5.1 (1%) max: 7.8 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 58.7 median: 58 (4%) max: 69 fps
min: 12 avg: 13.6 median: 14 (1%) max: 16 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
min: 40 avg: 46.7 median: 48 (5%) max: 52 fps
min: 8.5 avg: 12.5 median: 13 (1%) max: 15 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 60 avg: 75 median: 65 (1%) max: 100 fps
min: 19 avg: 22.4 median: 23 (0%) max: 26 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 89 avg: 110 median: 90 (5%) max: 151 fps
min: 29 avg: 31.8 median: 32 (2%) max: 36 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP20 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 125 avg: 173.7 median: 144 (1%) max: 252 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 616
min: 46 avg: 62.4 median: 65 (1%) max: 74 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
Antutu v9 - AnTuTu v9 GPU
min: 270503 avg: 282634 median: 282630 (35%) max: 294770 Points
83516 Points (10%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
88.8 fps (1%)
34.9 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8622 avg: 9428 median: 9192.5 (9%) max: 10698 Points
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2466 avg: 2689 median: 2629.5 (5%) max: 2911 Points
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 8.65 avg: 9.8 median: 10.3 (4%) max: 10.4 Watt
4.6 Watt (2%)
Average Benchmarks ARM Mali-G78 MP20 → 100% n=10 Average Benchmarks Qualcomm Adreno 616 → 28% n=10 Average Benchmarks ARM Mali-G57 MP6 → 58% n=10
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP20:
60 fps
Adreno 616:
30 38 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
26 fps, max:
42 fps
40 ~ 36 fps
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G78 MP20:
30 40 ~ 35 fps
71%
Mali-G57 MP6:
20 30 ~ 25 fps
Adreno 616:
31 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 60 ~ 53 fps
Adreno 616:
54 57 60 [X] Nokia 8.1 1.27.1.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
8 fps, max:
60 fps
60 ~ 58 fps
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
57 fps, max:
60 fps
60 ~ 60 fps
Adreno 616:
59 60 [X] Nokia 8.1 1.16.1
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
53 fps, max:
60 fps
60 [X] Oppo R17 Pro 1.18.2
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
1 fps, max:
60 fps
60 60 ~ 60 fps
100%
Mali-G78 MP20:
85 fps
59%
Adreno 616:
30 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
60 60 ~ 50 fps
Adreno 616:
26 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
12 fps, max:
31 fps
29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
28 fps, max:
31 fps
30 30 30 ~ 29 fps
Adreno 616:
22 [X] Lenovo Z5 Pro Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
11 fps, max:
31 fps
27 29 [X] Nokia 8.1 1.3.1a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
25 fps, max:
31 fps
29 29 [X] Oppo R17 Pro 1.5.4a
Qualcomm Snapdragon 710 2.2GHz
Adreno 616
min:
2 fps, max:
60 fps
29 30 30 ~ 28 fps
100%
Mali-G78 MP20:
90 fps
Average Gaming ARM Mali-G78 MP20 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 616 → 72% Average Gaming 30-70 fps → 59%
Average Gaming ARM Mali-G57 MP6 → 71% ARM Mali-G78 MP20 low med. high ultra QHD 4K Armajet 60 PUBG Mobile 35 Dead Trigger 2 85 Temple Run 2 90 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 3
Qualcomm Adreno 616 low med. high ultra QHD 4K PUBG Mobile 36 30 Arena of Valor 53 58 Shadow Fight 3 60 60 Dead Trigger 2 50 Asphalt 9: Legends 29 28 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 2 1 1
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 17. 08:12:57
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#1 checking url part for id 9401 +0s ... 0s
#2 checking url part for id 10451 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.161s ... 0.162s
#6 did output specs +0s ... 0.162s
#7 start showIntegratedCPUs +0s ... 0.162s
#8 getting avg benchmarks for device 11098 +0.047s ... 0.209s
#9 got single benchmarks 11098 +0.01s ... 0.219s
#10 getting avg benchmarks for device 9401 +0.002s ... 0.222s
#11 got single benchmarks 9401 +0.045s ... 0.267s
#12 getting avg benchmarks for device 10451 +0.002s ... 0.269s
#13 got single benchmarks 10451 +0.011s ... 0.28s
#14 got avg benchmarks for devices +0s ... 0.28s
#15 min, max, avg, median took s +0.193s ... 0.473s
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#17 Got 55 rows for game benchmarks. +0.026s ... 0.499s
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#19 got data and put it in $dataArray +0.004s ... 0.503s
#20 benchmarks composed for output. +0.019s ... 0.521s
#21 calculated avg scores. +0s ... 0.522s
#22 return log +0.002s ... 0.523s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)