ARM Mali-G77 MP11 vs Qualcomm Adreno 685 vs ARM Mali-G76 MP16
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 685 ► remove from comparison
The Qualcomm Adreno 685 is an integrated graphics card in the Microsoft SQ1 ARM-based SoC. It is similar to the Adreno 680 in the Qualcomm Snapdragon 8cx SoC for Windows laptops but higher clocked and therefore with a higher theoretical performance (2 versus 1.8 TFlops).
ARM Mali-G76 MP16 ► remove from comparison
The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G77 MP11 Qualcomm Adreno 685 ARM Mali-G76 MP16 Mali-G Series Codename Valhall Architecture Valhall Bifrost Pipelines 11 - unified 16 - unified Shared Memory no yes no API OpenGL ES 3.2 DirectX 12 OpenGL ES 3.2 technology 7 nm 7 nm 7 nm Date of Announcement 19.03.2020 06.12.2018 31.08.2018 Link to Manufacturer Page developer.arm.com developer.arm.com Power Consumption 7 Watt
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
min: 60860 avg: 71882 median: 70607.5 (8%) max: 82652 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
min: 4213 avg: 5790 median: 5785 (25%) max: 7286 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
min: 4064 avg: 6079 median: 6119.5 (13%) max: 7970 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
min: 4422 avg: 5738 median: 6261 (31%) max: 6508 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
min: 4356 avg: 6136 median: 6631.5 (20%) max: 6771 Points
3DMark - 3DMark Wild Life Unlimited
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
min: 3310 avg: 3313 median: 3312.5 (2%) max: 3315 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1391 Points (2%)
3DMark 11 - 3DM11 Performance Score
1968 Points (3%)
3DMark 11 - 3DM11 Performance GPU
1927 Points (2%)
Cinebench R10 Cinebench R10 Shading (32bit) + Qualcomm Adreno 685 Cinebench R10 - Cinebench R10 Shading (32bit)
373 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
min: 17 avg: 28.5 median: 19 (3%) max: 68 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
min: 41 avg: 67.3 median: 49.5 (4%) max: 165 fps
GFXBench - GFXBench Car Chase Offscreen
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
min: 32 avg: 40.2 median: 42 (5%) max: 44 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
min: 33 avg: 55.2 median: 53.5 (1%) max: 75 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
31.7 fps (2%)
min: 64 avg: 97.7 median: 103 (6%) max: 118 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 685
167.7 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
min: 135 avg: 146.8 median: 151.5 (1%) max: 152 fps
Antutu v9 - AnTuTu v9 GPU
222645 Points (28%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
71.6 fps (0%)
min: 52.6 avg: 53.4 median: 53.3 (0%) max: 54.4 fps
ComputeMark v2.1 - ComputeMark v2.1 Result
2292 Points (2%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
14976 Points (15%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
5015 Points (9%)
Average Benchmarks ARM Mali-G77 MP11 → 100% n=2 Average Benchmarks Qualcomm Adreno 685 → 57% n=2 Average Benchmarks ARM Mali-G76 MP16 → 86% n=2
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
40 40 60 ~ 47 fps
128%
Mali-G76 MP16:
60 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
54 fps, max:
61 fps
60 ~ 60 fps
100%
Mali-G77 MP11:
40 fps
100%
Mali-G76 MP16:
40 fps
93%
Mali-G76 MP16:
30 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
26 fps, max:
31 fps
30 40 40 [X] Huawei P40 Pro 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
32 fps, max:
41 fps
40 [X] Huawei Mate Xs 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
35 fps, max:
41 fps
40 ~ 37 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 Pro 6.9.0.503
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
60 fps, max:
61 fps
fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G76 MP16:
30 [X] Huawei P40 1.34.1.10
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G76 MP16:
30 [X] Huawei P40 5.0.1
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G77 MP11:
87 fps
69%
Mali-G76 MP16:
60 [X] Huawei Mate 30 Pro Dead Trigger 2 (1.6.3)
HiSilicon Kirin 990 GHz
Mali-G76 MP16
min:
58 fps, max:
61 fps
fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
59 59 ~ 59 fps
51%
Mali-G76 MP16:
30 30 ~ 30 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G76 MP16:
60 fps
Average Gaming ARM Mali-G77 MP11 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G76 MP16 → 82% Average Gaming 30-70 fps → 98%
ARM Mali-G76 MP16 low med. high ultra QHD 4K PUBG Mobile 60 40 37 World of Tanks Blitz 60 Arena of Valor 30 30 Dead Trigger 2 60 Asphalt 9: Legends 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 16. 16:52:44
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#2 checking url part for id 9950 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.15s ... 0.15s
#6 did output specs +0s ... 0.15s
#7 start showIntegratedCPUs +0s ... 0.15s
#8 getting avg benchmarks for device 10328 +0.037s ... 0.187s
#9 got single benchmarks 10328 +0.017s ... 0.204s
#10 getting avg benchmarks for device 9954 +0.002s ... 0.206s
#11 got single benchmarks 9954 +0.005s ... 0.211s
#12 getting avg benchmarks for device 9950 +0.002s ... 0.213s
#13 got single benchmarks 9950 +0.019s ... 0.232s
#14 got avg benchmarks for devices +0s ... 0.232s
#15 min, max, avg, median took s +0.117s ... 0.349s
#16 before gaming benchmark output +0s ... 0.349s
#17 Got 58 rows for game benchmarks. +0.013s ... 0.362s
#18 composed SQL query for gamebenchmarks +0s ... 0.362s
#19 got data and put it in $dataArray +0.003s ... 0.365s
#20 benchmarks composed for output. +0.016s ... 0.381s
#21 calculated avg scores. +0s ... 0.381s
#22 return log +0.002s ... 0.383s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)