ARM Mali-G77 MP11 vs Qualcomm Adreno 642L vs Qualcomm Adreno 643
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 642L ► remove from comparison
The Qualcomm Adreno 642L is a smartphone and tablet GPU that is integrated within the Qualcomm Snapdragon 778G SoC . The chip will be available from mid 2021 and will be used mainly in upper mid-range Android devices.
According to Qualcomm, the Adreno 642L GPU offers a 40% improved performance over the Adreno 620 (compared to the specified +50% of the 642 in the SD 780G), its predecessor, which is integrated in the Snapdragon 768G SoC. This is also thanks to the fast LPDDR4X-4200 memory support of the SoC.
The Adreno 642L supports OpenCL 2.0 FP, OpenGL ES 3.2 and Vulkan 1.1.
The Snapdragon 778G and therefore also the 642L is manufactured in the modern 6nm UEV process at TSMC that should provide a good power efficiency.
Qualcomm Adreno 643 ► remove from comparison
The Qualcomm Adreno 643 is an integrated graphics unit (iGPU) that is used in the Qualcomm QCM6490 and QCS6490. The SoC is not only intended for use in Android-based smartphones and tablets, but also for IoT products with Linux, Ubuntu or Windows 11 IoT Enterprise. In the QCM6490 and QCS6490 the 643 clocks at 812 MHz.
ARM Mali-G77 MP11 Qualcomm Adreno 642L Qualcomm Adreno 643 Adreno 600 Series Codename Valhall Architecture Valhall Pipelines 11 - unified Shared Memory no yes yes API OpenGL ES 3.2 OpenGL ES 3.2 DirectX 12, OpenGL ES 3.2, OpenCL 2.0, Vulkan 1.x technology 7 nm 6 nm 6 nm Date of Announcement 19.03.2020 07.05.2021 12.08.2021 Link to Manufacturer Page developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Core Speed 812 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
min: 88482 avg: 89308 median: 89307.5 (10%) max: 90133 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
min: 6398 avg: 6666 median: 6638 (29%) max: 7281 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
min: 7199 avg: 7627 median: 7536 (17%) max: 8605 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
min: 5032 avg: 5413 median: 5393.5 (27%) max: 5763 Points
6499 Points (32%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
min: 5103 avg: 5654 median: 5612 (17%) max: 6240 Points
7131 Points (21%)
3DMark - 3DMark Wild Life Unlimited
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
min: 2321 avg: 2517 median: 2493.5 (1%) max: 2831 Points
3135 Points (2%)
3DMark - 3DMark Wild Life Extreme Unlimited
1391 Points (2%)
min: 681 avg: 696 median: 687.5 (1%) max: 768 Points
887 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 5.9 avg: 6.2 median: 6.1 (2%) max: 6.7 fps
8.2 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
min: 13 avg: 13.6 median: 13.5 (2%) max: 15 fps
18 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
min: 34 avg: 36.4 median: 36 (3%) max: 40 fps
49 fps (4%)
GFXBench - GFXBench Car Chase Offscreen
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
min: 33 avg: 33.7 median: 33 (4%) max: 37 fps
40 fps (5%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
min: 56 avg: 57.7 median: 57 (1%) max: 64 fps
69 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
min: 77 avg: 79.1 median: 78 (5%) max: 89 fps
90 fps (5%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 642L
min: 132 avg: 134.9 median: 133 (1%) max: 148 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 643
159 fps (1%)
Antutu v9 - AnTuTu v9 GPU
222645 Points (28%)
min: 135972 avg: 157798 median: 157454 (20%) max: 175807 Points
192996 Points (24%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
71.6 fps (0%)
min: 45.96 avg: 49.6 median: 46.9 (0%) max: 54.4 fps
51.8 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
2937 Points (1%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
3054 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 23666 avg: 31803 median: 30994 (31%) max: 38436 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 26134 avg: 36660 median: 40236 (70%) max: 43000 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 0 avg: 4.3 median: 4 (2%) max: 9.27 Watt
5.9 Watt (2%)
Average Benchmarks ARM Mali-G77 MP11 → 100% n=12 Average Benchmarks Qualcomm Adreno 642L → 66% n=12 Average Benchmarks Qualcomm Adreno 643 → 81% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Adreno 642L:
59 59 ~ 59 fps
Adreno 642L:
51 60 ~ 56 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
102%
Adreno 642L:
61 [X] Xiaomi 12 Lite 3.4.0.5930
Qualcomm Snapdragon 778G 5G 1.8GHz
Adreno 642L
min:
57 fps, max:
61 fps
fps
Adreno 643:
58 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
35 fps, max:
61 fps
fps
Adreno 643:
40 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
27 fps, max:
58 fps
fps
Adreno 643:
38 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
21 fps, max:
61 fps
fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
40 40 60 ~ 47 fps
128%
Adreno 643:
60 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
50 fps, max:
61 fps
fps
100%
Mali-G77 MP11:
40 fps
100%
Adreno 642L:
40 40 ~ 40 fps
100%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
32 fps, max:
41 fps
fps
100%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
38 fps, max:
41 fps
fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
87 fps
69%
Adreno 643:
60 [X] Fairphone 5 1.10.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
59 fps, max:
60 fps
fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Adreno 642L:
30 30 ~ 30 fps
100%
Mali-G77 MP11:
59 59 ~ 59 fps
51%
Adreno 642L:
30 30 ~ 30 fps
100%
Mali-G77 MP11:
60 fps
Adreno 642L:
90 [X] Motorola Edge 30 2.36.0
Qualcomm Snapdragon 778G+ 5G 1.9GHz
Adreno 642L
min:
82 fps, max:
91 fps
fps
Average Gaming ARM Mali-G77 MP11 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 642L → 92% Average Gaming 30-70 fps → 98%
Average Gaming Qualcomm Adreno 643 → 99% Average Gaming 30-70 fps → 99%
Qualcomm Adreno 642L low med. high ultra QHD 4K Diablo Immortal 59 56 League of Legends: Wild Rift 61 Armajet 89 PUBG Mobile 58 40 38 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Subway Surfers 90 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 3 1 1
Qualcomm Adreno 643 low med. high ultra QHD 4K Genshin Impact 58 40 38 PUBG Mobile 60 40 40 Dead Trigger 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 16. 00:47:06
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#1 checking url part for id 10945 +0s ... 0s
#2 checking url part for id 11804 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 13 Jun 2024 05:35:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.164s ... 0.166s
#6 did output specs +0s ... 0.166s
#7 start showIntegratedCPUs +0s ... 0.166s
#8 getting avg benchmarks for device 10328 +0.036s ... 0.202s
#9 got single benchmarks 10328 +0.017s ... 0.219s
#10 getting avg benchmarks for device 10945 +0.002s ... 0.221s
#11 got single benchmarks 10945 +0.047s ... 0.268s
#12 getting avg benchmarks for device 11804 +0.002s ... 0.27s
#13 got single benchmarks 11804 +0.007s ... 0.277s
#14 got avg benchmarks for devices +0s ... 0.277s
#15 min, max, avg, median took s +0.176s ... 0.453s
#16 before gaming benchmark output +0s ... 0.453s
#17 Got 89 rows for game benchmarks. +0.023s ... 0.476s
#18 composed SQL query for gamebenchmarks +0s ... 0.476s
#19 got data and put it in $dataArray +0.005s ... 0.481s
#20 benchmarks composed for output. +0.023s ... 0.504s
#21 calculated avg scores. +0s ... 0.504s
#22 return log +0.002s ... 0.505s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)