Borderlands 2 Benchmarked

Florian Glaser (translated by Liala Stiegitz), 09/25/2012

Guaranteed fun. What do you get when you mix role-playing and action components and garnish it with cel-shaded looks and a loose sense of humor? Right: Borderlands 2. We looked closer at the colorful, exotic blend and checked Unreal Engine 3's hardware hunger.

Borderlands 2

Although the first part proved to be repetitive after a while, Borderlands conquered the hearts of many players. The game clearly stuck out of the mass of first-person shooters due to its witty gameplay and the fun co-op mode. The developer Gearbox not only promises a bigger game world but also more variety for its ambitious second part. We will supply a brief evaluation of gaming quality and analyze the performed benchmarks.

Description

The player notices Gearbox's talent for design and humor right from the start. The illustrated story preview, inspired by "Diablo III" and "Darksiders II" style, is followed by a cool and extremely humorous intro video that sets the mood for the crazy and apocalyptic scenario perfectly. Similarities to Id Software's "Rage" cannot be denied. Various wild clans and gangs cavort in the post-apocalyptic scenery. Moreover, armed buggies serve as a means of transportation in the later course of the game.

However, the innumerable monsters and creatures do not represent the greatest menace. That is primarily left up to the company "Hyperion" and its leader "Handsome Jack", who also has it in for the hero right from the start. The player, respectively the player group (part 2 also features a co-op mode), is a victim of attack in the aforementioned intro video. Thanks to the chatty robot "Claptrap" and "Sir Hammerlock", a technical savvy cowboy, you quickly find your way around on the planet "Pandora".

 

The cute robot "Claptrap" finds us after a train accident…
The cute robot "Claptrap" finds us after a train accident…
…and leads the hero to its abode.
…and leads the hero to its abode.
The apartment is of course secured.
The apartment is of course secured.
Claptrap's apartment is nicely done up.
Claptrap's apartment is nicely done up.
Amusing posters decorate the walls.
Amusing posters decorate the walls.
The symbol language partly reminds us of Fallout and Portal.
The symbol language partly reminds us of Fallout and Portal.

Keyword Cowboy: despite the snowy setting, Borderlands 2 often proves to be a tribute to the Western genre. Alongside the atmospheric day/night change, the excellent soundtrack and the ever-present humor, the game creates a unique mood. The refreshing comic-like graphics contribute to the successful overall impression which is characterized by clear lines, black contours and bright colors. A comparable cel-shaded look is found in the comic adaption "XIII".

The developer earns special praise for the extremely soft controls. Only a few first-person shooters, such as "Quake", "UT" or "Doom" come close to the game's "movements". The character moves extremely sleekly over the screen, provided an adequate frame rate is possible. Evading as well as high jumps is usually possible without difficulties. The same is true for weapon usage. The combats are a lot of fun thanks to the multifarious weapons and the sated hit feedback (both visually and audibly).

Borderlands 2 fuses action and role-playing components.
Borderlands 2 fuses action and role-playing components.
A map helps you find your way around.
A map helps you find your way around.
The inventory could be a bit more user friendly.
The inventory could be a bit more user friendly.
The three-branch skill trees include many exciting abilities.
The three-branch skill trees include many exciting abilities.
Mini challenges increase the badass rank.
Mini challenges increase the badass rank.
Damage is shown right away.
Damage is shown right away.

The menu system is not optimal. While the quest log, map and skill tree are still fairly easy to use, the inventory is a bit unhelpful - despite the comparison function - because the knapsack is filled pretty fast (greetings from "DayZ") and you need to click quite a lot for certain actions.

However, the store and respawn system annoyed us most. Just like in Borderlands, the game replaces finished rivals and boss opponents after a while. The widely distributed chests, boxes and cupboards are also eventually refilled with loot. In our opinion, this design decision obscures the feeling of progress. Why should you investigate every angle when everything is as it was the next time you start the game? The Diablo-typical search and collect concept will not motivate every gamer in the long run – regardless of how amusing the missions are.

Some bosses look gigantic.
Some bosses look gigantic.
Sir Hammerlock is one of the first contacts.
Sir Hammerlock is one of the first contacts.
Gearbox fires from all cylinders.
Gearbox fires from all cylinders.
Important characters and monsters are introduced individually.
Important characters and monsters are introduced individually.
The writers were apparently given free hand.
The writers were apparently given free hand.
The comic-like look clearly sticks out from the competition.
The comic-like look clearly sticks out from the competition.

Benchmark

The benchmark sequence we selected is as usual quite challenging. We recorded a sprint of roughly 20 seconds in the tutorial village via the tool Fraps. The starting point was the village entrance or exit which is reached shortly after encountering Claptrap. The goal is the free-standing house where Sir Hammerlock barricades himself with a wall of ice and an electric fence.

Since rivals are not respawned after their elimination, the village is perfect for measurements. The performance is lower here than in other areas due to the numerous lighting elements and objects. It is hardly interfering that the frame rate in the inventory drops clearly in practice.

Settings

The used Unreal Engine 3 leaves us with mixed feelings. The nice effects have to be mentioned primarily on the pro side. It bangs, crashes and explodes everywhere. The moderate hardware requirements and short load times are other plus points. We primarily criticize the weak textures, whereas the comic look can cover this flaw well. The known reload problem of the Unreal Engine (a few textures appear delayed) not only turns up when opening loot objects, in the menu or changing the region and at game start.

Low settings
Low settings (1.024 x 768)
Medium settings
Medium settings (1.366 x 768)
High settings
High settings (1.366 x 768)
Ultra settings
Ultra settings (1.920 x 1.080)

Borderlands 2 has otherwise been adapted wonderfully for the PC platform. The controls as well as the graphics can be configured extensively. Thus, an item for shader based FXAA anti-aliasing, depth of field and the built-in ambient occlusion are found besides other things in the option menu. Texture quality, game detail and view distance range from "low" up to "(ultra) high" and vegetation can be set to close or far. However, some options (e.g. display of bullet holes) are hardly noticed during the heat of the battle and/or have minimum impact on the performance. Vertical synchronization (prevents line interlacing) and the optional fps controls were naturally disabled during the benchmarks.

Low settings
Low settings (1.024 x 768)
Medium settings
Medium settings (1.366 x 768)
High settings
High settings (1.366 x 768)
Ultra settings
Ultra settings (1.920 x 1.080)

Almost all changes can be performed in-game. Restarting is only necessary when the PhysX level is modified. A minor bug: Borderlands 2 occasionally misinterprets the set resolution. Thus the game stated 1360x768 pixels although we set 1024x768 pixels on a laptop. However, we can give the all clear signal: the selected resolution is always implemented correctly.

Low settings
Low settings (1.024 x 768)
Medium settings
Medium settings (1.366 x 768)
High settings
High settings (1.366 x 768)
Ultra settings
Ultra settings (1.920 x 1.080)

Results

Borderlands 2 definitely cannot be considered one of the most computing-intensive games. In contrast to other action games, such as "Battlefield 3" or "Sleeping Dogs", you can enjoy high details and 1920x1080 pixels with an upper midrange GPU. A GeForce GT 650M managed our ultra setting (FHD, high/on, FXAA, 8x AF, PhysX low) with good 36 fps.

Weaker all-round graphics cards, such as the GeForce GT 630M, are overburdened by high settings. The power is easily enough for medium details and 1366x768 pixels though. Entry-level models on a par with Intel's HD Graphics 4000 only power low to default details properly. The game generally stutters on an outdated HD Graphics 3000Borderlands 2 does not place high requirements on neither the CPU nor working memory.

Benchmark-Tabelle Borderlands 2

PhysX

Regardless that the PhysX option is currently not grayed out in all AMD systems, the extended PhysX effects are reserved for Nvidia users. While a few elements, such as flags, are omitted and destroyable objects only burst into few single parts on the lowest level (which should equal disabled PhysX), the player can enjoy a lot more in medium and high levels (see screenshots). Massive differences are also seen in combats (muzzle flashes, blood, etc.).

A short test on the GeForce GTX 680M showed that our benchmark remains quite unaffected from the PhysX setting. This is no surprise since the sequence hardly contains physics. The GTX 680M's performance varied between 71, 67 and 65 fps in the ultra setting (PhysX low, medium & high).

PhysX Low
PhysX Low
PhysX Medium
PhysX Medium
PhysX High
PhysX High
PhysX Low
PhysX Low
PhysX Medium
PhysX Medium
PhysX High
PhysX High

Verdict

Borderlands 2 is definitely worth a peek. Gearbox created a unique action-role-game mixture that will certainly find many followers. This amount of gaming fun is rare – no matter if in co-op or single mode. It is also convenient that a high-end laptop is not needed for the game.

The game offers pretty panorama pictures.
The game offers pretty panorama pictures.
The developer shows a big sense of humor.
The developer shows a big sense of humor.
The representation of water is quite appealing.
The representation of water is quite appealing.

Test Systems

Many thanks to Schenker Notebooks, who kindly provided us with the following laptops (mysn.de): 

  • XMG P502 (Core i7-3610QM, GeForce GTX 660M, GTX 670M, GTX 675M, GTX 680M & Radeon HD 7970M, 8 GB RAM)
  • XMG A502 (Core i5-3360M, GeForce GT 650M & HD Graphics 4000, 8 GB RAM)
  • Xesia M501 (Core i7-2630QM, GeForce GT 630M & HD Graphics 3000, 8 GB RAM) 

The GPU driver versions used for the listed laptops were 306.23 (Nvidia), 8.951.6.0 (AMD) and 8.15.10.2761 (Intel).

From left to right: Schenker XMG A502, Xesia M501 & XMG P502
From left to right: Schenker XMG A502, Xesia M501 & XMG P502

Übersicht

Show Restrictions
Pos      Model                                     Borderlands 2
 Borderlands 2 (2012)
low
1024x768
Low / Off (PhysX low)
med.
1366x768
Medium / Off (PhysX low)
high
1366x768
High / On (PhysX low)
4xAF FXAA
ultra
1920x1080
(Ultra) High / On (PhysX low)
8xAF FXAA
 1NVIDIA GeForce GTX 680M SLI
160
134
132
114
 5NVIDIA GeForce GTX 680
131
119
113
101
 6AMD Radeon HD 7970
132
120
113
94
 7NVIDIA GeForce GTX 660 Ti
123
109
104
89
 14NVIDIA GeForce GTX 670MX SLI
118
113
104
79
 16NVIDIA GeForce GTX 680M
120
99
88
72
 17AMD Radeon HD 7970M
114
97
88
55
 25NVIDIA GeForce GTX 675MX
94
83
63
 36NVIDIA GeForce GT 650M SLI
90
80
78
60
 38NVIDIA GeForce GTX 675M
112
93
78
53
 41AMD Radeon HD 7770
116
96
73
42
 50NVIDIA GeForce GTX 670MX
110
96
70
45
 52NVIDIA GeForce GTX 670M
111
88
72
46
 53AMD Radeon HD 8870M
72
61
48
32
 67NVIDIA GeForce GTX 660M
101
88
66
41
 74NVIDIA GeForce GT 650M
82
65
54
36
 78NVIDIA GeForce GT 740M
77
58
41
26
 80NVIDIA GeForce GTS 450
35
 91NVIDIA GeForce GT 730M
66
58
42
29
Pos      Model                                     Borderlands 2
lowmed.highultra
 92*NVIDIA GeForce GT 645M
81
64
44
28
 98NVIDIA GeForce GT 640M
65
55
41
25
 100*AMD Radeon HD 8750M
53
41
31
18
 122*AMD Radeon HD 8730M
52
40
30
17
 159*AMD Radeon HD 8550M
25
21
17
 164AMD Radeon HD 7670M
53
40
28
16
 170NVIDIA GeForce GT 630M
57
40
28
16
 195ATI Mobility Radeon HD 5650
45
36
25
13
 196AMD Radeon HD 7660G
39
33
23
13
 218*AMD Radeon HD 7600G
16
12
9
 219AMD Radeon HD 7550M
30
23
17
 245Intel HD Graphics 4000
34
24
17
10
 256NVIDIA GeForce GT 520MX
33
25
20
 288AMD Radeon HD 7420G
24
18
11
 322Intel HD Graphics 3000
24
15
12
6
* Approximate position

 

Legend
5Stutters – This game is very likely to stutter and have poor frame rates. Based on all known benchmarks using the specified graphical settings, average frame rates are expected to fall below 25fps
May Stutter – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, stutters and poor frame rates are expected.
30Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 25fps
40Fluent – Based on all known benchmarks using the specified graphical settings, this game should run at or above 35fps
May Run Fluently – This graphics card has not been explicitly tested on this game. Based on interpolated information from surrounding graphics cards of similar performance levels, fluent frame rates are expected.
123Uncertain – This graphics card experienced unexpected performance issues during testing for this game. A slower card may be able to achieve better and more consistent frame rates than this particular GPU running the same benchmark scene.
Uncertain – This graphics card has not been explicitly tested on this game and no reliable interpolation can be made based on the performances of surrounding cards of the same class or family.
The value in the fields displays the average frame rate of all values in the database. Move your cursor over the value to see individual results.

2 comments

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#2 Re: Borderlands 2 BenchmarkedKrunk, 15:42 09.03
And for all the mac people: The OS X version of the game runs at ~28 FPS on the settings shown here as "med" on a MBA 2012 (1.8GHz Intel 3427 with HD 4000) except the resolution being 1280x800. Playable and a lot of fun. Although I do recommend capping the FPS at 30 as it tends to run up to 42 in some places and heat up the chip to 103 degrees C. And turn FXAA on, it makes the game look a lot better at near zero performance loss....
#1 Re: Borderlands 2 BenchmarkedJacky Cheung, 03:28 27.02
Nice review, but I think its slightly inaccurate.  I can play this game with an AMD Radeon 6310M, on medium settings, at around 31 fps...
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> Notebook / Laptop Reviews and News > Reviews > Archive of our own reviews > Borderlands 2 Benchmarked
Author: Florian Glaser, 2012-09-25 (Update: 2012-09-27)