ARM Mali-G77 MP11 vs ARM Mali-G57 MP6 vs ARM Mali-G57 MP2
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G77 MP11 ARM Mali-G57 MP6 ARM Mali-G57 MP2 Mali-G Series Codename Valhall Valhall Valhall Architecture Valhall Bifrost Bifrost Pipelines 11 - unified 6 - unified 2 - unified Shared Memory no no no API OpenGL ES 3.2 technology 7 nm 7 nm 7 nm Date of Announcement 19.03.2020 03.07.2020 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
57067 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
5853 Points (25%)
min: 1440 avg: 3515 median: 3591.5 (16%) max: 3965 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
6327 Points (14%)
min: 1285 avg: 3572 median: 3642.5 (8%) max: 4075 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
min: 969 avg: 2553 median: 2544.5 (13%) max: 3489 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
min: 825 avg: 2427 median: 2347 (7%) max: 3908 Points
3DMark - 3DMark Wild Life Unlimited
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
1886 Points (1%)
min: 1003 avg: 1171 median: 1168.5 (1%) max: 1340 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1391 Points (2%)
609 Points (1%)
min: 309 avg: 354.5 median: 330 (0%) max: 1073 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
4.8 fps (2%)
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
GFXBench - GFXBench Car Chase Offscreen
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
min: 14 avg: 38.1 median: 39 (2%) max: 70 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.5 median: 63 (1%) max: 66 fps
Antutu v9 - AnTuTu v9 GPU
222645 Points (28%)
83516 Points (10%)
min: 0 avg: 65029 median: 60280 (8%) max: 83222 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
71.6 fps (0%)
34.9 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1242 median: 1249 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1228 median: 1244 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
4.6 Watt (2%)
min: 1.077 avg: 3.1 median: 3 (1%) max: 5.17 Watt
Average Benchmarks ARM Mali-G77 MP11 → 100% n=14 Average Benchmarks ARM Mali-G57 MP6 → 55% n=14 Average Benchmarks ARM Mali-G57 MP2 → 32% n=14
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
40 40 60 ~ 47 fps
43%
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G77 MP11:
40 fps
63%
Mali-G57 MP6:
20 30 ~ 25 fps
100%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Mali-G77 MP11:
87 fps
75%
Mali-G57 MP2:
39 90 ~ 65 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
50%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
100%
Mali-G77 MP11:
59 59 ~ 59 fps
51%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
100%
Mali-G77 MP11:
60 fps
Average Gaming ARM Mali-G77 MP11 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP6 → 61% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP2 → 77% Average Gaming 30-70 fps → 89%
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 08. 04:54:19
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)