ARM Mali-G72 MP3 vs ARM Mali-G71 MP20 vs ARM Mali-G71 MP8

ARM Mali-G72 MP3

► remove ARM Mali-G72 MP3

The ARM Mali-G72 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced early 2018 in the MediaTek Helio P60 and uses 3 clusters (hence the MP3 name). 

The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G71 MP20

► remove ARM Mali-G71 MP20

The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895. It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.

ARM Mali-G71 MP8

► remove ARM Mali-G71 MP8

The ARM Mali-G71 MP8 is an integrated high-end graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip HiSilicon Kirin 960 in November 2016 for the first time. Based on initial benchmarks, the GPU performance is slightly better compared to the Adreno 530 in the Qualcomm Snapdragon 821. It is therefore one of the most powerful graphics units for (Android) devices in the end of 2016.

ARM Mali-G72 MP3ARM Mali-G71 MP20ARM Mali-G71 MP8
ManufacturerARMARMARM
Mali-G Series
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
Mali-G77 MP11 11
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 720 MHz
Mali-G72 MP18 18 @ 850 MHz
Mali-G71 MP20 8 @ 900 (Boost) MHz
Mali-G72 MP12 12 @ 850 MHz
Mali-G71 MP8 8 @ 900 (Boost) MHz
Mali-G76 MP4 4 @ 800 MHz
Mali-G71 MP2 2 @ 770 (Boost) MHz
Mali-G72 MP3 3 @ 850 MHz
Mali-G52 MP6 6
Mali-G52 MP2 2 @ 950 (Boost) MHz
Mali-G51 MP4 4 @ 650 MHz
ArchitectureBifrostBifrostBifrost
3 - 8 - 8 -
Core850 MHz900 (Boost) MHz900 (Boost) MHz
nonono
Technology16 nm16 nm16 nm
Introduced18.10.2017 29.03.2017 03.06.2016
Manufacturerhttps://developer.arm.com/products/graph...https://www.arm.com/products/multimedia/...https://www.arm.com/products/multimedia/...
CodenameMimirMimir
CPUGPU Base SpeedGPU Boost / Turbo
Samsung Exynos 96118 x 1700 MHz? MHz? MHz
Samsung Exynos 96108 x 1700 MHz? MHz? MHz
Samsung Exynos 96098 x 1600 MHz? MHz? MHz
» show 3 more
min. - max.? - 900 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 15971     avg: 20516     median: 20321 (4%)     max: 25625 Points
min: 33077     avg: 35410     median: 36347 (7%)     max: 36807 Points
min: 32243     avg: 35201     median: 35210 (7%)     max: 38979 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1309     avg: 1750     median: 1758 (13%)     max: 2074 Points
min: 3222     avg: 3555     median: 3426 (25%)     max: 4016 Points
min: 1900     avg: 2396     median: 2399 (18%)     max: 2894 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1159     avg: 1618     median: 1605 (6%)     max: 2021 Points
min: 3896     avg: 4314     median: 4137 (14%)     max: 4908 Points
min: 1848     avg: 2494     median: 2463.5 (9%)     max: 3241 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 853     avg: 1259     median: 1265 (16%)     max: 1654 Points
min: 2648     avg: 3058     median: 3261 (40%)     max: 3265 Points
min: 1600     avg: 1994     median: 2011 (25%)     max: 2368 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 721     avg: 1114     median: 1096 (11%)     max: 1530 Points
min: 2723     avg: 3293     median: 3571 (37%)     max: 3584 Points
min: 1511     avg: 1957     median: 1967.5 (21%)     max: 2380 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G72 MP3
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP20
T-Rex HD Offscreen C24Z16 1920x1080 + ARM Mali-G71 MP8
T-Rex HD Onscreen C24Z16 + ARM Mali-G72 MP3
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP20
T-Rex HD Onscreen C24Z16 + ARM Mali-G71 MP8
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 16     avg: 21.2     median: 20.5 (3%)     max: 26 fps
min: 50     avg: 54.3     median: 51 (8%)     max: 62 fps
min: 19     avg: 33.3     median: 32 (5%)     max: 44 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 17     avg: 21.2     median: 21 (6%)     max: 35 fps
min: 38     avg: 39     median: 38 (10%)     max: 41 fps
min: 20     avg: 27.9     median: 27.5 (8%)     max: 37 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 2.6     avg: 5.1     median: 4.8 (3%)     max: 8.7 fps
min: 8.7     avg: 9.4     median: 9.4 (6%)     max: 10 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 2.1     avg: 3.2     median: 3 (1%)     max: 4.9 fps
min: 4.7     avg: 5.9     median: 5.9 (2%)     max: 7 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 6.6     avg: 8.6     median: 8.1 (4%)     max: 15 fps
min: 11     avg: 13.5     median: 13.5 (7%)     max: 16 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 6.1     avg: 8.5     median: 8.5 (1%)     max: 10 fps
min: 11     avg: 11.5     median: 11.5 (2%)     max: 12 fps
GFXBench - Car Chase Offscreen off screen
min: 5.8     avg: 8.2     median: 7.9 (2%)     max: 10 fps
25 fps (6%)
min: 15     avg: 15.7     median: 15 (3%)     max: 18 fps
GFXBench - Car Chase Onscreen on screen
min: 6.2     avg: 7.9     median: 7.4 (3%)     max: 13 fps
13 fps (5%)
min: 9.3     avg: 12     median: 10.5 (4%)     max: 16 fps
Basemark X 1.1 - High Quality
min: 41022     avg: 41847     median: 42183 (96%)     max: 42335 fps
min: 31104     avg: 34536     median: 34536 (78%)     max: 37968 fps
Basemark X 1.1 - Medium Quality
min: 41901     avg: 43072     median: 43464 (97%)     max: 43852 fps
min: 42176     avg: 42979     median: 42979 (96%)     max: 43782 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 5364     avg: 6967     median: 7276 (23%)     max: 8035 Points
7552 Points (24%)
min: 10073     avg: 10164     median: 10164 (32%)     max: 10255 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1538     avg: 2220     median: 2189 (8%)     max: 2696 Points
2573 Points (9%)
min: 1909     avg: 1915     median: 1915 (7%)     max: 1921 Points

Average Benchmarks ARM Mali-G72 MP3 → 100%

Average Benchmarks ARM Mali-G71 MP20 → 200%

Average Benchmarks ARM Mali-G71 MP8 → 151%

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G72 MP3:
25 fps  fps
med.
100%
Mali-G72 MP3:
25 fps 26 fps ~ 26 fps
high
100%
Mali-G72 MP3:
25 fps 29 fps 30 fps 30 fps 30 fps ~ 29 fps
Mali-G72 MP3:
»
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G72 MP3:
60 fps  fps
high
100%
Mali-G72 MP3:
41 fps  fps
Mali-G72 MP3:
»
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G72 MP3:
30.5 fps 56 fps 60 fps 60 fps 60 fps 60 fps ~ 54 fps
109%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
ultra
100%
Mali-G72 MP3:
49 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
102%
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
Mali-G72 MP3:
»
Mali-G71 MP8:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Mali-G72 MP3:
50 fps 56 56 fps 60 fps 60 fps ~ 56 fps
79%
Mali-G71 MP8:
30 fps 58 fps ~ 44 fps
high
100%
Mali-G72 MP3:
51 fps 56 fps 56 fps 59 fps 60 fps 60 fps 60 fps 60 fps ~ 58 fps
84%
Mali-G71 MP8:
30 fps 58 fps 60 fps ~ 49 fps
Mali-G72 MP3:
»
Mali-G71 MP8:
»
Battle Bay

Battle Bay

2018
low
Mali-G71 MP8:
58 fps 60 fps ~ 59 fps
high
Mali-G71 MP8:
58 fps 60 fps 60 fps ~ 59 fps
Mali-G71 MP8:
»
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP8:
30 45 56 60 ~ 48 fps
Mali-G71 MP20:
»
Mali-G71 MP8:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
high
Mali-G71 MP20:
29 30 30 ~ 30 fps
Mali-G71 MP8:
29 29 30 30 ~ 30 fps
Mali-G71 MP20:
»
Mali-G71 MP8:
»

Asphalt 9: Legends

2013
low
100%
Mali-G72 MP3:
19 fps 28 fps 29 29 fps 30 fps 30 fps 30 fps ~ 28 fps
high
100%
Mali-G72 MP3:
17 fps 17 fps 21 fps 25 fps 27 fps 27 fps 28 fps 28 fps 28 fps 29 fps 29 fps 30 fps ~ 26 fps
Mali-G72 MP3:
»
Temple Run 2

Temple Run 2

2013
high
Mali-G71 MP20:
60  fps
Mali-G71 MP20:
»

Average Gaming ARM Mali-G72 MP3 → 100%

Average Gaming ARM Mali-G71 MP8 → 94%

v1.12
Please share our article, every link counts!
> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)