ARM Mali-G51 MP4 vs ARM Mali-G57 MP2 vs ARM Mali-G68 MP5
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G68 MP5 ► remove from comparison
The ARM Mali-G68 MP5 (or G68MC5) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP5 version uses five of the six possible clusters / cores.
It was introduced early 2023 in the Samsung Exynos 1380 SoC . It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.
ARM Mali-G51 MP4 ARM Mali-G57 MP2 ARM Mali-G68 MP5 Mali-G Series Architecture Bifrost Bifrost Valhall Pipelines 4 - unified 2 - unified 5 - unified Core Speed 650 MHz Shared Memory no no no technology 12 nm 7 nm 5 nm Date of Announcement 19.07.2018 03.07.2020 14.09.2021 Link to Manufacturer Page developer.arm.com developer.arm.com www.arm.com Codename Valhall Valhall
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 1440 avg: 3515 median: 3591.5 (16%) max: 3965 Points
min: 6103 avg: 6217 median: 6224 (27%) max: 6317 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 1285 avg: 3572 median: 3642.5 (8%) max: 4075 Points
min: 7030 avg: 7122 median: 7134 (16%) max: 7189 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 969 avg: 2551 median: 2543 (13%) max: 3489 Points
min: 4897 avg: 4978 median: 5002 (25%) max: 5043 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 825 avg: 2426 median: 2347 (7%) max: 3908 Points
min: 5118 avg: 5208 median: 5233 (16%) max: 5323 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
min: 1003 avg: 1170 median: 1166 (1%) max: 1340 Points
min: 2796 avg: 2911 median: 2955 (1%) max: 2987 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 309 avg: 355.1 median: 329.5 (0%) max: 1073 Points
min: 799 avg: 1366 median: 832 (1%) max: 3001 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
min: 5.8 avg: 5.9 median: 5.9 (2%) max: 6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
min: 13 avg: 13.4 median: 13 (2%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
min: 34 avg: 34.4 median: 34 (3%) max: 35 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
min: 30 avg: 30.8 median: 31 (3%) max: 31 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
min: 52 avg: 52.2 median: 52 (1%) max: 53 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 14 avg: 38.1 median: 39 (2%) max: 70 fps
min: 78 avg: 79 median: 79 (5%) max: 80 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.5 median: 63 (1%) max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP5
min: 118 avg: 119 median: 119 (1%) max: 120 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
min: 0 avg: 65029 median: 60280 (8%) max: 83222 Points
min: 143857 avg: 147409 median: 148214 (18%) max: 149350 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
min: 41.45 avg: 41.7 median: 41.7 (0%) max: 41.92 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1242 median: 1249 (0%) max: 1292 Points
min: 2971 avg: 3046 median: 3069 (1%) max: 3098 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1228 median: 1244 (0%) max: 1290 Points
min: 3039 avg: 3083 median: 3102 (1%) max: 3109 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
12517 Points (13%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
3997 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
min: 1.077 avg: 3.1 median: 3 (1%) max: 5.17 Watt
min: 4.32 avg: 5.1 median: 5.2 (2%) max: 6.04 Watt
Average Benchmarks ARM Mali-G51 MP4 → 100% n=16 Average Benchmarks ARM Mali-G57 MP2 → 266% n=16 Average Benchmarks ARM Mali-G68 MP5 → 419% n=16
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
Mali-G68 MP5:
50 56 58 ~ 55 fps
Mali-G68 MP5:
43 50 ~ 47 fps
Mali-G68 MP5:
36 38 39.7 [X] Samsung Galaxy A35 5G 4.5.0_21307647_21321795
Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
31 fps, max:
56 fps
~ 38 fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
103%
Mali-G68 MP5:
30 30 30 ~ 30 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
114%
Mali-G68 MP5:
30 30 30 39.8 [X] Samsung Galaxy A35 5G 3.1.0
Samsung Exynos 1380 2GHz
Mali-G68 MP5
min:
32 fps, max:
41 fps
~ 32 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
108%
Mali-G57 MP2:
39 90 ~ 65 fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP2 → 111% Average Gaming 30-70 fps → 117%
Average Gaming ARM Mali-G68 MP5 → 144% Average Gaming 30-70 fps → 171%
ARM Mali-G68 MP5 low med. high ultra QHD 4K Diablo Immortal 58.5 Genshin Impact 55 47 38 PUBG Mobile 30 30 32 Asphalt 9: Legends 60 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 2 1 1 1
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 02. 02:08:22
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 10691 +0s ... 0s
#2 checking url part for id 11584 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Wed, 01 May 2024 05:36:19 +0200 +0.001s ... 0.001s
#5 composed specs +0.151s ... 0.152s
#6 did output specs +0s ... 0.152s
#7 start showIntegratedCPUs +0s ... 0.152s
#8 getting avg benchmarks for device 8902 +0.039s ... 0.191s
#9 got single benchmarks 8902 +0.052s ... 0.243s
#10 getting avg benchmarks for device 10691 +0.002s ... 0.245s
#11 got single benchmarks 10691 +0.191s ... 0.436s
#12 getting avg benchmarks for device 11584 +0.002s ... 0.438s
#13 got single benchmarks 11584 +0.021s ... 0.458s
#14 got avg benchmarks for devices +0s ... 0.458s
#15 min, max, avg, median took s +0.176s ... 0.634s
#16 before gaming benchmark output +0s ... 0.634s
#17 Got 140 rows for game benchmarks. +0.077s ... 0.711s
#18 composed SQL query for gamebenchmarks +0s ... 0.711s
#19 got data and put it in $dataArray +0.005s ... 0.716s
#20 benchmarks composed for output. +0.024s ... 0.741s
#21 calculated avg scores. +0s ... 0.741s
#22 return log +0.002s ... 0.743s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)