ARM Mali-G76 MP16 vs Qualcomm Adreno 612 vs Qualcomm Adreno 643
ARM Mali-G76 MP16 ► remove from comparison
The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 612 ► remove from comparison
The Qualcomm Adreno 612 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 675 SoCs and based on the Adreno 600 architecture (like the Adreno 630, which should be fully compatible in software).
The performance is similar to the old Adreno 512 graphics card and therefore only in the lower mid-range of modern smartphone SoCs.
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.2, OpenCL 2.0 and DirectX 11 (FL 11_1).
Qualcomm Adreno 643 ► remove from comparison
The Qualcomm Adreno 643 is an integrated graphics unit (iGPU) that is used in the Qualcomm QCM6490 and QCS6490. The SoC is not only intended for use in Android-based smartphones and tablets, but also for IoT products with Linux, Ubuntu or Windows 11 IoT Enterprise. In the QCM6490 and QCS6490 the 643 clocks at 812 MHz.
ARM Mali-G76 MP16 Qualcomm Adreno 612 Qualcomm Adreno 643 Adreno 600 Series Architecture Bifrost Adreno 600 Pipelines 16 - unified Shared Memory no yes yes API OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan DirectX 12, OpenGL ES 3.2, OpenCL 2.0, Vulkan 1.x technology 7 nm 14 nm 6 nm Date of Announcement 31.08.2018 15.12.2015 12.08.2021 Link to Manufacturer Page developer.arm.com Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Core Speed 812 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 60860 avg: 71882 median: 70607.5 (8%) max: 82652 Points
min: 26320 avg: 28142 median: 26734 (3%) max: 31129 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4213 avg: 5790 median: 5785 (25%) max: 7286 Points
min: 1621 avg: 1897 median: 1737 (8%) max: 2344 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4064 avg: 6079 median: 6119.5 (13%) max: 7970 Points
min: 1571 avg: 1784 median: 1614 (4%) max: 2245 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4422 avg: 5738 median: 6261 (31%) max: 6508 Points
min: 1057 avg: 1207 median: 1110 (6%) max: 1499 Points
6499 Points (32%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 4356 avg: 6136 median: 6631.5 (20%) max: 6771 Points
min: 851 avg: 1030 median: 955 (3%) max: 1303 Points
7131 Points (21%)
3DMark - 3DMark Wild Life Unlimited
min: 3310 avg: 3313 median: 3312.5 (2%) max: 3315 Points
482 Points (0%)
3135 Points (2%)
3DMark - 3DMark Wild Life Extreme Unlimited
143 Points (0%)
887 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
8.2 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 17 avg: 28.5 median: 19 (3%) max: 68 fps
min: 3 avg: 3.6 median: 3.3 (1%) max: 4.8 fps
18 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 41 avg: 67.3 median: 49.5 (4%) max: 165 fps
min: 9 avg: 9.4 median: 9.1 (1%) max: 10 fps
49 fps (4%)
GFXBench - GFXBench Car Chase Offscreen
min: 32 avg: 40.2 median: 42 (5%) max: 44 fps
min: 8 avg: 8.5 median: 8.2 (1%) max: 9.2 fps
40 fps (5%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 33 avg: 55.2 median: 53.5 (1%) max: 75 fps
min: 14 avg: 15.7 median: 15 (0%) max: 18 fps
69 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 64 avg: 97.7 median: 103 (6%) max: 118 fps
min: 20 avg: 22 median: 21 (1%) max: 25 fps
90 fps (5%)
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 135 avg: 146.8 median: 151.5 (1%) max: 152 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 612 min: 41 avg: 43 median: 41 (0%) max: 47 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 643
159 fps (1%)
Antutu v9 - AnTuTu v9 GPU
43224 Points (5%)
192996 Points (24%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 52.6 avg: 53.4 median: 53.3 (0%) max: 54.4 fps
14.3 fps (0%)
51.8 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
2937 Points (1%)
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
3054 Points (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
14976 Points (15%)
min: 9815 avg: 16853 median: 16853 (17%) max: 23891 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
5015 Points (9%)
min: 1491 avg: 8575 median: 8575 (15%) max: 15659 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
5.9 Watt (2%)
Average Benchmarks ARM Mali-G76 MP16 → 100% n=10 Average Benchmarks Qualcomm Adreno 612 → 20% n=10 Average Benchmarks Qualcomm Adreno 643 → 101% n=10
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Adreno 643:
58 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
35 fps, max:
61 fps
fps
Adreno 643:
40 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
27 fps, max:
58 fps
fps
Adreno 643:
38 [X] Fairphone 5 4.2.1_18831865_18963989
Qualcomm QCM6490 2GHz
Adreno 643
min:
21 fps, max:
61 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
54 fps, max:
61 fps
60 ~ 60 fps
100%
Adreno 643:
60 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
50 fps, max:
61 fps
fps
100%
Mali-G76 MP16:
40 fps
100%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
32 fps, max:
41 fps
fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
26 fps, max:
31 fps
30 40 40 [X] Huawei P40 Pro 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
32 fps, max:
41 fps
40 [X] Huawei Mate Xs 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
35 fps, max:
41 fps
40 ~ 37 fps
108%
Adreno 643:
40 [X] Fairphone 5 2.9.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
38 fps, max:
41 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 Pro 6.9.0.503
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
60 fps, max:
61 fps
fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 1.34.1.10
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 5.0.1
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei Mate 30 Pro Dead Trigger 2 (1.6.3)
HiSilicon Kirin 990 GHz
Mali-G76 MP16
min:
58 fps, max:
61 fps
fps
100%
Adreno 643:
60 [X] Fairphone 5 1.10.0
Qualcomm QCM6490 2GHz
Adreno 643
min:
59 fps, max:
60 fps
fps
Adreno 612:
20 30 ~ 25 fps
100%
Mali-G76 MP16:
30 30 ~ 30 fps
77%
Adreno 612:
16 30 ~ 23 fps
100%
Mali-G76 MP16:
60 fps
Average Gaming ARM Mali-G76 MP16 → 100% Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 612 → 81% Average Gaming 30-70 fps → 83%
Average Gaming Qualcomm Adreno 643 → 102% Average Gaming 30-70 fps → 102%
Qualcomm Adreno 643 low med. high ultra QHD 4K Genshin Impact 58 40 38 PUBG Mobile 60 40 40 Dead Trigger 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1 1 1
Qualcomm Adreno 612 low med. high ultra QHD 4K Armajet 30 PUBG Mobile 40 30 Shadow Fight 3 60 Dead Trigger 2 60 Asphalt 9: Legends 25 23 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 2
ARM Mali-G76 MP16 low med. high ultra QHD 4K PUBG Mobile 60 40 37 World of Tanks Blitz 60 Arena of Valor 30 30 Dead Trigger 2 60 Asphalt 9: Legends 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 15. 23:32:00
#0 checking url part for id 9950 +0s ... 0s
#1 checking url part for id 9876 +0s ... 0s
#2 checking url part for id 11804 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 13 Jun 2024 05:35:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.125s ... 0.126s
#6 did output specs +0s ... 0.126s
#7 start showIntegratedCPUs +0s ... 0.126s
#8 getting avg benchmarks for device 9950 +0.036s ... 0.162s
#9 got single benchmarks 9950 +0.02s ... 0.183s
#10 getting avg benchmarks for device 9876 +0.002s ... 0.184s
#11 got single benchmarks 9876 +0.02s ... 0.204s
#12 getting avg benchmarks for device 11804 +0.002s ... 0.206s
#13 got single benchmarks 11804 +0.006s ... 0.212s
#14 got avg benchmarks for devices +0s ... 0.212s
#15 min, max, avg, median took s +0.15s ... 0.362s
#16 before gaming benchmark output +0s ... 0.362s
#17 Got 40 rows for game benchmarks. +0.017s ... 0.38s
#18 composed SQL query for gamebenchmarks +0s ... 0.38s
#19 got data and put it in $dataArray +0.004s ... 0.384s
#20 benchmarks composed for output. +0.019s ... 0.403s
#21 calculated avg scores. +0s ... 0.403s
#22 return log +0.002s ... 0.406s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)