ARM Mali-G51 MP4 vs ARM Mali-G71 MP2 vs ARM Mali-G71 MP20
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G71 MP2 ► remove from comparison
The ARM Mali-G71 MP2 is an integrated entry-level graphics adapter for ARM SoCs, which was used in combination with the smartphone and tablet chip Mediatek Helio P23 with 700 or 770 MHz clock speed. Supports OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 11 FL11_1 and RenderScript.
ARM Mali-G71 MP20 ► remove from comparison
The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895 . It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.
ARM Mali-G51 MP4 ARM Mali-G71 MP2 ARM Mali-G71 MP20 Mali-G Series Architecture Bifrost Bifrost Bifrost Pipelines 4 - unified 2 - unified 8 - unified Core Speed 650 MHz 770 (Boost) MHz 900 (Boost) MHz Shared Memory no no no technology 12 nm 16 nm 16 nm Date of Announcement 19.07.2018 03.06.2016 29.03.2017 Link to Manufacturer Page developer.arm.com www.arm.com www.arm.com Codename Mimir Mimir API OpenGL ES 3.2 OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
min: 1152 avg: 11630 median: 11251.5 (1%) max: 15567 Points
min: 33077 avg: 35410 median: 36347 (4%) max: 36807 Points
3DMark - 3DMark Ice Storm Extreme Graphics
13392 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
min: 629 avg: 779 median: 742 (3%) max: 1097 Points
min: 3222 avg: 3555 median: 3426 (15%) max: 4016 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
min: 564 avg: 680 median: 642 (1%) max: 971 Points
min: 3896 avg: 4314 median: 4137 (9%) max: 4908 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
min: 431 avg: 528 median: 507 (3%) max: 737 Points
min: 2648 avg: 3058 median: 3261 (16%) max: 3265 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
min: 371 avg: 443.3 median: 419 (1%) max: 629 Points
min: 2723 avg: 3293 median: 3571 (11%) max: 3584 Points
3DMark - 3DMark Wild Life Unlimited
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
min: 1.4 avg: 1.6 median: 1.5 (0%) max: 2.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
min: 3.8 avg: 4.2 median: 4 (0%) max: 5 fps
GFXBench - GFXBench Car Chase Offscreen
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
min: 2.6 avg: 4.2 median: 4 (0%) max: 6 fps
25 fps (3%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
min: 4.3 avg: 7 median: 6.6 (0%) max: 9.9 fps
min: 24 avg: 36 median: 42 (1%) max: 42 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
min: 7 avg: 11 median: 11 (1%) max: 16 fps
min: 50 avg: 54.3 median: 51 (3%) max: 62 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 33 avg: 38 median: 39 (0%) max: 41 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP2 min: 14 avg: 22.1 median: 22 (0%) max: 34 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
min: 104 avg: 110 median: 105 (1%) max: 121 fps
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022 avg: 41847 median: 42183 (96%) max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901 avg: 43072 median: 43464 (97%) max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
min: 2471 avg: 4582 median: 4550 (5%) max: 6755 Points
7552 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
min: 1205 avg: 1444 median: 1451.5 (3%) max: 1668 Points
2573 Points (5%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)
Average Benchmarks ARM Mali-G51 MP4 → 100% n=11 Average Benchmarks ARM Mali-G71 MP2 → 54% n=11 Average Benchmarks ARM Mali-G71 MP20 → 259% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
97%
Mali-G71 MP2:
26 29 30 ~ 28 fps
100%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
194%
Mali-G71 MP2:
60 60 60 ~ 60 fps
100%
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
50%
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP2:
29 30 ~ 30 fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP2:
23 30 ~ 27 fps
Mali-G71 MP20:
29 30 30 ~ 30 fps
Average Gaming ARM Mali-G51 MP4 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G71 MP2 → 116% Average Gaming 30-70 fps → 149%
Average Gaming ARM Mali-G71 MP20 → 50% ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G71 MP2 low med. high ultra QHD 4K PUBG Mobile 30 28 27 Arena of Valor 60 52 Shadow Fight 3 60 60 Battle Bay 47 Dead Trigger 2 52 Asphalt 8: Airborne 30 27 Asphalt 9: Legends 29 26 Temple Run 2 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 2 1 3 3 1 1
ARM Mali-G71 MP20 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 26. 16:16:49
#0 checking url part for id 8902 +0s ... 0s
#1 checking url part for id 8348 +0s ... 0s
#2 checking url part for id 7732 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 25 Apr 2024 05:40:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.158s ... 0.16s
#6 did output specs +0s ... 0.16s
#7 start showIntegratedCPUs +0s ... 0.16s
#8 getting avg benchmarks for device 8902 +0.038s ... 0.198s
#9 got single benchmarks 8902 +0.042s ... 0.24s
#10 getting avg benchmarks for device 8348 +0.002s ... 0.242s
#11 got single benchmarks 8348 +0.069s ... 0.311s
#12 getting avg benchmarks for device 7732 +0.002s ... 0.313s
#13 got single benchmarks 7732 +0.009s ... 0.321s
#14 got avg benchmarks for devices +0s ... 0.321s
#15 min, max, avg, median took s +0.134s ... 0.455s
#16 before gaming benchmark output +0s ... 0.455s
#17 Got 90 rows for game benchmarks. +0.032s ... 0.487s
#18 composed SQL query for gamebenchmarks +0s ... 0.487s
#19 got data and put it in $dataArray +0.005s ... 0.492s
#20 benchmarks composed for output. +0.025s ... 0.517s
#21 calculated avg scores. +0s ... 0.517s
#22 return log +0.002s ... 0.519s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)