Qualcomm Adreno 512 vs ARM Mali-G57 MP1 vs ARM Mali-G77 MP11
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G77 MP11 ► remove from comparison
The ARM Mali-G77MP11 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2020 in the Samsung Exynos 990 (e.g. Galaxy S20 series). It integrates 11 of the 16 possible cores and is based on the Valhal architecture. According to ARM it offers improvements in the machine learning efficiency (+60%), a 30% improved performance and a 30% improved efficiency compared to the previous generation.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
Qualcomm Adreno 512 ARM Mali-G57 MP1 ARM Mali-G77 MP11 Mali-G Series Architecture Adreno 500 Bifrost Valhall Shared Memory yes no no API DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 technology 14 nm 7 nm 7 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 15.12.2015 03.07.2020 19.03.2020 Codename Valhall Valhall Pipelines 1 - unified 11 - unified Link to Manufacturer Page developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
min: 48476 avg: 74951 median: 82052.5 (9%) max: 87223 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 1414 avg: 1553 median: 1506.5 (7%) max: 1710 Points
min: 7385 avg: 7798 median: 7576 (33%) max: 8485 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 1255 avg: 1392 median: 1378.5 (3%) max: 1518 Points
min: 9470 avg: 10329 median: 9536 (21%) max: 11868 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 958 avg: 1004 median: 978 (5%) max: 1109 Points
min: 6638 avg: 7083 median: 7076 (35%) max: 7459 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 814 avg: 855 median: 829 (2%) max: 942 Points
min: 870 avg: 7112 median: 8239 (25%) max: 9190 Points
3DMark - 3DMark Wild Life Unlimited
min: 392 avg: 431.9 median: 422 (0%) max: 500 Points
min: 4162 avg: 4222 median: 4221.5 (2%) max: 4281 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 99 avg: 114.1 median: 111 (0%) max: 136 Points
1391 Points (2%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 1.2 median: 0.9 (0%) max: 6.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
min: 0.85 avg: 2.1 median: 2 (0%) max: 2.6 fps
min: 20 avg: 21.8 median: 22 (4%) max: 23 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
min: 43 avg: 53.4 median: 56 (4%) max: 58 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
min: 4.9 avg: 5.7 median: 5.8 (1%) max: 6.9 fps
min: 38 avg: 47.6 median: 50 (6%) max: 51 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 6.1 avg: 9.1 median: 9 (0%) max: 10 fps
min: 65 avg: 77.4 median: 80 (2%) max: 85 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 11 avg: 14.7 median: 14.5 (1%) max: 16 fps
min: 96 avg: 108.8 median: 108 (6%) max: 126 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G77 MP11
min: 145 avg: 186.8 median: 199 (2%) max: 200 fps
Antutu v9 - AnTuTu v9 GPU
min: 22069 avg: 31036 median: 31809 (4%) max: 39165 Points
222645 Points (28%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
71.6 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 460.8 median: 450 (0%) max: 512 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 469.6 median: 448 (0%) max: 529 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 3.9 median: 3.1 (1%) max: 6.79 Watt
Average Benchmarks Qualcomm Adreno 512 → 100% n=11 Average Benchmarks ARM Mali-G57 MP1 → 65% n=11 Average Benchmarks ARM Mali-G77 MP11 → 532% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
100%
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
157%
Mali-G77 MP11:
40 40 60 ~ 47 fps
100%
Adreno 512:
24 30 ~ 27 fps
148%
Mali-G77 MP11:
40 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
100%
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
133%
Mali-G77 MP11:
60 fps
100%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
120%
Mali-G77 MP11:
60 60 ~ 60 fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
290%
Mali-G77 MP11:
87 fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
100%
Adreno 512:
28 28 ~ 28 fps
214%
Mali-G77 MP11:
60 60 ~ 60 fps
90%
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
203%
Mali-G77 MP11:
59 59 ~ 59 fps
102%
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 98% Average Gaming 30-70 fps → 102%
Average Gaming ARM Mali-G77 MP11 → 167% Average Gaming 30-70 fps → 151%
ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 16. 19:38:43
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#21 calculated avg scores. +0s ... 0.524s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)