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NVIDIA Quadro 3000M vs NVIDIA GeForce GTX 965M SLI

NVIDIA Quadro 3000M

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The NVIDIA Quadro 3000M is a professional workstation graphics card based on the Fermi architecture (probably GF104 like the GeForce GTX 470M). Compared to the 5010M, the 3000M does not support ECC memory and DP floating point calculations.

The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD, DCC, medicine, or visualisation areas. The OpenGL performance for example should be significantly better than similar specified GeForce graphics cards.

The shader / CUDA cores can be accessed using DirectX 11, OpenGL 4.1 for graphic rendering and DirectCompute, OpenCL, AXE, and CUDA for general purpose calculations. Due to the new Fermi core, the 3000M should offer a high performance in general purpose calculations.

Furthermore, the Nvidia Quadro 3000M is compatible with the new stereoscopic solution by Nvidia called: NVIDIA 3D Vision Pro.

To automatically switch between the processor graphics card and the Quadro, the 3000M supports Nvidia Optimus (if the laptop vendor chooses to integrate it).

As the GeForce GTX 470M, the Quadro 3000M is specified at 75 Watt TDP and therefore only suited for large laptops with 17 inch displays.

NVIDIA GeForce GTX 965M SLI

► remove from comparison NVIDIA GeForce GTX 965M SLI

The NVIDIA GeForce GTX 965M SLI is a high-end DirectX 11-compatible graphics solution for laptops, consisting of two GeForce GTX 965M. Each card has a 28 nm GM204 GPU based on the Maxwell architecture, which is the same chip as found on the GTX 980M, GTX 970M as well as several desktop cards. The clocks for the SLI-setup are usually identical to a single GTX 965M (924 MHz GPU, 1250 MHz memory).

With SLI, each card renders a single frame (AFR mode). Therefore, it may suffer from micro stuttering in low fps ranges of 30 fps. This happens because of different timespans between two frames (e.g., irregular delays between sequential frames).

Architecture

GM204 is based on Nvidia's Maxwell architecture, which replaces the previous Kepler generation. Among other changes, Nvidia have restructured the streaming multi processors (SMM) in order to increase workload and efficiency. Now each SMM contains only 128 shader units and 8 TMUs, which is noticeably less than an equivalent Kepler GPU. The GM204 features four GPCs, and each consists of four SMMs. But, in the GeForce GTX 965M, Nvidia have deactivated 8 of 16 SMMs. As a result, only 1024 shader ALUs and 64 TMUs are active. In addition, there are 32 ROPs in two clusters with 16 units each.

The memory interface has a bandwidth of 128-bits (2x 64 bit) for each of the two GPUs. Thanks to an improved compression algorithm, the connection to the GDDR5 memory should be significantly more efficient per MHz. Furthermore, the L1 (96 KB per SMM) and L2 caches (2 MB) have been significantly increased to lower the needed bandwidth. Compared to the mid-range GM107, the newer and larger GM204 has several additional features and changes. Aside from the improved polymorphic engine in the SSMs, it is also the first Nvidia chip to support DirectX 12 Feature Level 12_1.

Performance

With good driver support, SLI almost doubles the performance of a single card. In this case, the GTX 965M SLI beats a single GeForce GTX 980M by about 10 percent. Therefore, the GTX 965M SLI is powerful enough to run even the most demanding games with highest details, AA/AF and/or resolutions exceeding FullHD.

Features

Most of the features are identical to the GeForce GTX 800M series. With the GTX 965M, there can be up to 4 active displays, but this will likely decrease due to Optimus. Displays can be connected with a maximum resolution of 3840 x 2160 pixels via DisplayPort 1.2 or HDMI 2.0 (no HDCP @ 4K). HD audio formats like Dolby True HD and DTS HD can be sent to a compatible receiver as bitstream. As with previous models, 3D Vision is not supported with Optimus.

The video processor VP6 supports the usual formats like H.264 and can also decode and encode H.265 with a resolution of up to 4K via the NVENC API (hybrid H.265 decoder, not fully fixed function). Several parallel streams, such as picture-in-picture in a Blu-Ray movie, are also possible.

Further features of the GTX 900M series, which are also partly supported by older cards, include Battery Boost (longer battery life during gaming), Shadowplay (recording of gaming videos up to 4K60p and 130 Mbit/s) and Gamestream (game streaming on Shield console). More information on these features are available here.

Power Consumption

The power consumption of each GeForce GTX 965M including its MXM board and memory should be around 70 W, leading to a total TDP of about 140 W. Therefore, the SLI setup can only be used in very large and heavy gaming notebooks with powerful cooling systems. Under low load, dynamic clock rates help the GPUs to save energy.

NVIDIA Quadro 3000MNVIDIA GeForce GTX 965M SLI
GeForce GTX 900M Series
Quadro M5500 compare 2048 @ 1.14 - 1.14 GHz256 Bit @ 6606 MHz
Quadro M5000M compare 1536 @ 0.96 - 1.05 GHz256 Bit @ 5000 MHz
Quadro M4000M compare 1280 @ 0.98 - 1.01 GHz256 Bit @ 5012 MHz
Quadro M3000M compare 1024 @ 1.05 GHz256 Bit @ 5000 MHz
Quadro M2200 compare 1024 @ 0.69 - 1.04 GHz128 Bit @ 5508 MHz
Quadro M1200 compare 640 @ 0.99 - 1.15 GHz128 Bit @ 5000 MHz
Quadro M2000M compare 640 @ 1.04 - 1.2 GHz128 Bit @ 5000 MHz
Quadro M1000M compare 512 @ 0.99 - 1.07 GHz128 Bit @ 5000 MHz
Quadro M620 compare 512 @ 1.02 GHz128 Bit @ 5012 MHz
Quadro 5010M compare 384 @ 0.45 GHz256 Bit @ 1300 MHz
Quadro 4000M compare 336 @ 0.48 GHz256 Bit @ 1200 MHz
Quadro M520 compare 384 @ 0.76 - 1.02 GHz64 Bit
Quadro M600M compare 384 @ 0.84 - 0.88 GHz128 Bit @ 5012 MHz
Quadro M500M compare 384 @ 1.03 - 1.12 GHz64 Bit @ 4004 MHz
Quadro 5000M compare 320 @ 0.41 GHz256 Bit @ 1200 MHz
Quadro 3000M 240 @ 0.45 GHz256 Bit @ 625 MHz
Quadro 2000M compare 192 @ 0.55 GHz128 Bit @ 900 MHz
Quadro 1000M compare 96 @ 0.7 GHz128 Bit @ 900 MHz
GeForce GTX 980M SLI compare 3072 @ 1.04 - 1.13 GHz2x 256 Bit @ 5000 MHz
GeForce GTX 970M SLI compare 2560 @ 0.92 - 1.04 GHz2x 192 Bit @ 5000 MHz
GeForce GTX 965M SLI 2048 @ 0.92 - 0.95 GHz128 Bit @ 5000 MHz
GeForce GTX 980M compare 1536 @ 1.04 - 1.13 GHz256 Bit @ 5000 MHz
GeForce GTX 970M compare 1280 @ 0.92 - 1.04 GHz192 Bit @ 5000 MHz
GeForce GTX 965M compare 1024 @ 0.92 - 0.95 GHz128 Bit @ 5000 MHz
GeForce GTX 960M compare 640 @ 1.1 - 1.2 GHz128 Bit @ 5000 MHz
GeForce GTX 950M compare 640 @ 0.91 - 1.12 GHz128 Bit @ 1800 - 5000 MHz
CodenameFermi
ArchitectureFermiMaxwell
Pipelines240 - unified2048 - unified
Core Speed450 MHz924 - 950 (Boost) MHz
Shader Speed900 MHz
Memory Speed625 MHz5000 MHz
Memory Bus Width256 Bit128 Bit
Memory TypeGDDR5GDDR5
Max. Amount of Memory2048 MB2x 4096 MB
Shared Memorynono
APIDirectX 11, Shader 5.0DirectX 12_1, Shader 5.0
Power Consumption75 Watt
technology40 nm28 nm
FeaturesOpenGl 4.1, FP32Battery Boost, GameStream, ShadowPlay, GPU Boost 2.0, Optimus, PhysX, CUDA, SLI, GeForce Experience
Notebook Sizelargelarge
Date of Announcement22.02.2011 05.01.2015
Transistors0 Billion

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - GeForce GTX 965M SLI
3.8 pt (11%)
Restrict / Search: Model: Max. age: years
3DMark - 3DMark Fire Strike Standard Score
7815 Points (12%)
3DMark - 3DMark Fire Strike Standard Graphics
10207 Points (9%)
3DMark - 3DMark Ice Storm Graphics
73450 Points (8%)
3DMark - 3DMark Ice Storm Unlimited Graphics
250259 Points (25%)
3DMark - 3DMark Ice Storm Extreme Graphics
73221 Points (9%)
3DMark - 3DMark Cloud Gate Score
22188 Points (21%)
3DMark - 3DMark Cloud Gate Graphics
51182 Points (13%)
3DMark 11 - 3DM11 Performance Score
1742 Points (2%)
11638 Points (14%)
3DMark 11 - 3DM11 Performance GPU
1539 Points (1%)
14428 Points (11%)
3DMark Vantage
3DM Vant. Perf. total + NVIDIA Quadro 3000M
3DMark Vantage - 3DM Vant. Perf. total
7941 Points (2%)
3DM Vant. Perf. GPU no PhysX + NVIDIA Quadro 3000M
3DMark Vantage - 3DM Vant. Perf. GPU no PhysX
min: 6604     avg: 6661     median: 6660.5 (4%)     max: 6717 Points
3DMark 06 3DMark 06 - Standard 1280x1024 + NVIDIA Quadro 3000M
3DMark 06
min: 14054     avg: 14221     median: 14220.5 (19%)     max: 14387 Points
SPECviewperf 11
specvp11 snx-01 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 snx-01
20.4 fps (12%)
specvp11 tcvis-02 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 tcvis-02
22.9 fps (13%)
specvp11 sw-02 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 sw-02
30.1 fps (23%)
specvp11 proe-05 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 proe-05
7.6 fps (9%)
specvp11 maya-03 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 maya-03
42.5 fps (32%)
specvp11 lightwave-01 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 lightwave-01
34.7 fps (37%)
specvp11 ensight-04 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 ensight-04
18.3 fps (9%)
specvp11 catia-03 + NVIDIA Quadro 3000M
SPECviewperf 11 - specvp11 catia-03
24.6 fps (13%)
Cinebench R10 Cinebench R10 Shading (32bit) + NVIDIA Quadro 3000M
Cinebench R10 - Cinebench R10 Shading (32bit)
6519 Points (5%)
Cinebench R10 Shading (32bit) + NVIDIA GeForce GTX 965M SLI
6789 Points (5%)
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + NVIDIA Quadro 3000M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
min: 45.4     avg: 45.5     median: 45.5 (15%)     max: 45.65 fps
Cinebench R11.5 OpenGL 64 Bit + NVIDIA GeForce GTX 965M SLI
68.4 fps (23%)
Cinebench R15
Cinebench R15 OpenGL 64 Bit + NVIDIA GeForce GTX 965M SLI
Cinebench R15 - Cinebench R15 OpenGL 64 Bit
116.3 fps (7%)
Cinebench R15 OpenGL Ref. Match 64 Bit + NVIDIA GeForce GTX 965M SLI
Cinebench R15 - Cinebench R15 OpenGL Ref. Match 64 Bit
99.6 % (100%)
LuxMark v2.0 64Bit - LuxMark v2.0 Room GPU
1513 Samples/s (5%)
LuxMark v2.0 64Bit - LuxMark v2.0 Sala GPU
2699 Samples/s (5%)
ComputeMark v2.1 - ComputeMark v2.1 Result
3818 Points (3%)

Average Benchmarks NVIDIA Quadro 3000M → 100% n=4

Average Benchmarks NVIDIA GeForce GTX 965M SLI → 465% n=4

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

med. 1366x768
GeForce GTX 965M SLI:
69  fps
high 1920x1080
GeForce GTX 965M SLI:
40  fps
ultra 1920x1080
GeForce GTX 965M SLI:
27  fps
high 1920x1080
GeForce GTX 965M SLI:
105.2  fps
ultra 1920x1080
GeForce GTX 965M SLI:
71.9  fps
high 1920x1080
GeForce GTX 965M SLI:
72  fps
ultra 1920x1080
GeForce GTX 965M SLI:
49.8  fps
F1 2014

F1 2014

2014
high 1920x1080
GeForce GTX 965M SLI:
115  fps
ultra 1920x1080
GeForce GTX 965M SLI:
90  fps
high 1920x1080
GeForce GTX 965M SLI:
61.2  fps
ultra 1920x1080
GeForce GTX 965M SLI:
58.8  fps
high 1920x1080
GeForce GTX 965M SLI:
89.5  fps
ultra 1920x1080
GeForce GTX 965M SLI:
69.2  fps
Thief

Thief

2014
high 1366x768
GeForce GTX 965M SLI:
84.7  fps
ultra 1920x1080
GeForce GTX 965M SLI:
60.1  fps
high 1366x768
GeForce GTX 965M SLI:
85.8  fps
ultra 1920x1080
GeForce GTX 965M SLI:
56.9  fps
high 1366x768
GeForce GTX 965M SLI:
165.3  fps
ultra 1920x1080
GeForce GTX 965M SLI:
93.1  fps
high 1366x768
GeForce GTX 965M SLI:
145  fps
ultra 1920x1080
GeForce GTX 965M SLI:
76.2  fps
high 1366x768
GeForce GTX 965M SLI:
244.5  fps
ultra 1920x1080
GeForce GTX 965M SLI:
117.6  fps
high 1366x768
GeForce GTX 965M SLI:
64.5  fps
ultra 1920x1080
GeForce GTX 965M SLI:
57.3  fps
high 1366x768
GeForce GTX 965M SLI:
159.9  fps
ultra 1920x1080
GeForce GTX 965M SLI:
62.8  fps
Fifa 11

Fifa 11

2010
high 1360x768
100%
Quadro 3000M:
206.2  fps
ultra 1920x1080
100%
Quadro 3000M:
127.3  fps
med. 1360x768
100%
Quadro 3000M:
53.8  fps
ultra 1920x1080
100%
Quadro 3000M:
11.5  fps
Risen

Risen

2009
med. 1024x768
100%
Quadro 3000M:
66.7  fps
high 1366x768
100%
Quadro 3000M:
39.6  fps
ultra 1920x1080
100%
Quadro 3000M:
30.4  fps
Need for Speed Shift

Need for Speed Shift

2009
med. 1024x768
100%
Quadro 3000M:
104.8  fps
high 1366x768
100%
Quadro 3000M:
70.9  fps
ultra 1920x1080
100%
Quadro 3000M:
43.3  fps
Colin McRae: DIRT 2

Colin McRae: DIRT 2

2009
med. 1024x768
100%
Quadro 3000M:
113.5  fps
high 1360x768
100%
Quadro 3000M:
71.4  fps
ultra 1920x1080
100%
Quadro 3000M:
40  fps
Anno 1404

Anno 1404

2009
low 1024x768
100%
Quadro 3000M:
187.6  fps
ultra 1280x1024
100%
Quadro 3000M:
52.4  fps

Average Gaming NVIDIA Quadro 3000M → 100%

Average Gaming 30-70 fps → 100%

NVIDIA Quadro 3000MNVIDIA GeForce GTX 965M SLI
lowmed.highultraQHD4Klowmed.highultraQHD4K
Batman: Arkham Knight694027
Battlefield Hardline105.271.9
Dragon Age: Inquisition7249.8
F1 201411590
Ryse: Son of Rome61.258.8
Middle-earth: Shadow of Mordor89.569.2
Thief84.760.1
Metro: Last Light85.856.9
BioShock Infinite165.393.1
StarCraft II: Heart of the Swarm14576.2
Tomb Raider244.5117.6
Guild Wars 264.557.3
Sleeping Dogs159.962.8
NVIDIA Quadro 3000MNVIDIA GeForce GTX 965M SLI
lowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


















< 30 fps
< 60 fps
< 120 fps
≥ 120 fps





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v1.34
log 11. 18:48:52

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#20 return log +0.003s ... 0.099s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)