NVIDIA Quadro 3000M vs NVIDIA GeForce GTX 965M SLI
NVIDIA Quadro 3000M
► remove from comparisonThe NVIDIA Quadro 3000M is a professional workstation graphics card based on the Fermi architecture (probably GF104 like the GeForce GTX 470M). Compared to the 5010M, the 3000M does not support ECC memory and DP floating point calculations.
The Quadro series offers certified drivers that are optimized for stability and performance in professional applications like CAD, DCC, medicine, or visualisation areas. The OpenGL performance for example should be significantly better than similar specified GeForce graphics cards.
The shader / CUDA cores can be accessed using DirectX 11, OpenGL 4.1 for graphic rendering and DirectCompute, OpenCL, AXE, and CUDA for general purpose calculations. Due to the new Fermi core, the 3000M should offer a high performance in general purpose calculations.
Furthermore, the Nvidia Quadro 3000M is compatible with the new stereoscopic solution by Nvidia called: NVIDIA 3D Vision Pro.
To automatically switch between the processor graphics card and the Quadro, the 3000M supports Nvidia Optimus (if the laptop vendor chooses to integrate it).
As the GeForce GTX 470M, the Quadro 3000M is specified at 75 Watt TDP and therefore only suited for large laptops with 17 inch displays.
NVIDIA GeForce GTX 965M SLI
► remove from comparison
The NVIDIA GeForce GTX 965M SLI is a high-end DirectX 11-compatible graphics solution for laptops, consisting of two GeForce GTX 965M. Each card has a 28 nm GM204 GPU based on the Maxwell architecture, which is the same chip as found on the GTX 980M, GTX 970M as well as several desktop cards. The clocks for the SLI-setup are usually identical to a single GTX 965M (924 MHz GPU, 1250 MHz memory).
With SLI, each card renders a single frame (AFR mode). Therefore, it may suffer from micro stuttering in low fps ranges of 30 fps. This happens because of different timespans between two frames (e.g., irregular delays between sequential frames).
Architecture
GM204 is based on Nvidia's Maxwell architecture, which replaces the previous Kepler generation. Among other changes, Nvidia have restructured the streaming multi processors (SMM) in order to increase workload and efficiency. Now each SMM contains only 128 shader units and 8 TMUs, which is noticeably less than an equivalent Kepler GPU. The GM204 features four GPCs, and each consists of four SMMs. But, in the GeForce GTX 965M, Nvidia have deactivated 8 of 16 SMMs. As a result, only 1024 shader ALUs and 64 TMUs are active. In addition, there are 32 ROPs in two clusters with 16 units each.
The memory interface has a bandwidth of 128-bits (2x 64 bit) for each of the two GPUs. Thanks to an improved compression algorithm, the connection to the GDDR5 memory should be significantly more efficient per MHz. Furthermore, the L1 (96 KB per SMM) and L2 caches (2 MB) have been significantly increased to lower the needed bandwidth. Compared to the mid-range GM107, the newer and larger GM204 has several additional features and changes. Aside from the improved polymorphic engine in the SSMs, it is also the first Nvidia chip to support DirectX 12 Feature Level 12_1.
Performance
With good driver support, SLI almost doubles the performance of a single card. In this case, the GTX 965M SLI beats a single GeForce GTX 980M by about 10 percent. Therefore, the GTX 965M SLI is powerful enough to run even the most demanding games with highest details, AA/AF and/or resolutions exceeding FullHD.
Features
Most of the features are identical to the GeForce GTX 800M series. With the GTX 965M, there can be up to 4 active displays, but this will likely decrease due to Optimus. Displays can be connected with a maximum resolution of 3840 x 2160 pixels via DisplayPort 1.2 or HDMI 2.0 (no HDCP @ 4K). HD audio formats like Dolby True HD and DTS HD can be sent to a compatible receiver as bitstream. As with previous models, 3D Vision is not supported with Optimus.
The video processor VP6 supports the usual formats like H.264 and can also decode and encode H.265 with a resolution of up to 4K via the NVENC API (hybrid H.265 decoder, not fully fixed function). Several parallel streams, such as picture-in-picture in a Blu-Ray movie, are also possible.
Further features of the GTX 900M series, which are also partly supported by older cards, include Battery Boost (longer battery life during gaming), Shadowplay (recording of gaming videos up to 4K60p and 130 Mbit/s) and Gamestream (game streaming on Shield console). More information on these features are available here.
Power Consumption
The power consumption of each GeForce GTX 965M including its MXM board and memory should be around 70 W, leading to a total TDP of about 140 W. Therefore, the SLI setup can only be used in very large and heavy gaming notebooks with powerful cooling systems. Under low load, dynamic clock rates help the GPUs to save energy.
NVIDIA Quadro 3000M | NVIDIA GeForce GTX 965M SLI | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
GeForce GTX 900M Series |
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Codename | Fermi | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Architecture | Fermi | Maxwell | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Pipelines | 240 - unified | 2048 - unified | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 450 MHz | 924 - 950 (Boost) MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shader Speed | 900 MHz | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Speed | 625 MHz | 5000 MHz | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Bus Width | 256 Bit | 128 Bit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memory Type | GDDR5 | GDDR5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max. Amount of Memory | 2048 MB | 2x 4096 MB | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | no | no | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 11, Shader 5.0 | DirectX 12_1, Shader 5.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Power Consumption | 75 Watt | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 40 nm | 28 nm | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGl 4.1, FP32 | Battery Boost, GameStream, ShadowPlay, GPU Boost 2.0, Optimus, PhysX, CUDA, SLI, GeForce Experience | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notebook Size | large | large | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 22.02.2011 | 05.01.2015 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Transistors | 0 Billion |
Benchmarks
3DM Vant. Perf. total + NVIDIA Quadro 3000M
specvp11 snx-01 + NVIDIA Quadro 3000M
Cinebench R15 OpenGL 64 Bit + NVIDIA GeForce GTX 965M SLI
Average Benchmarks NVIDIA Quadro 3000M → 100% n=4
Average Benchmarks NVIDIA GeForce GTX 965M SLI → 465% n=4

* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Battlefield Hardline
2015
F1 2014
2014
Ryse: Son of Rome
2014
Thief
2014
Metro: Last Light
2013
BioShock Infinite
2013
Tomb Raider
2013
Guild Wars 2
2012
Sleeping Dogs
2012
Metro 2033
2010Average Gaming NVIDIA Quadro 3000M → 100%
Average Gaming 30-70 fps → 100%
NVIDIA Quadro 3000M | NVIDIA GeForce GTX 965M SLI | |||||||||||||
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low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | |||
Batman: Arkham Knight | 69 | 40 | 27 | |||||||||||
Battlefield Hardline | 105.2 | 71.9 | ||||||||||||
Dragon Age: Inquisition | 72 | 49.8 | ||||||||||||
F1 2014 | 115 | 90 | ||||||||||||
Ryse: Son of Rome | 61.2 | 58.8 | ||||||||||||
Middle-earth: Shadow of Mordor | 89.5 | 69.2 | ||||||||||||
Thief | 84.7 | 60.1 | ||||||||||||
Metro: Last Light | 85.8 | 56.9 | ||||||||||||
BioShock Infinite | 165.3 | 93.1 | ||||||||||||
StarCraft II: Heart of the Swarm | 145 | 76.2 | ||||||||||||
Tomb Raider | 244.5 | 117.6 | ||||||||||||
Guild Wars 2 | 64.5 | 57.3 | ||||||||||||
Sleeping Dogs | 159.9 | 62.8 | ||||||||||||
NVIDIA Quadro 3000M | NVIDIA GeForce GTX 965M SLI | |||||||||||||
low | med. | high | ultra | QHD | 4K | low | med. | high | ultra | QHD | 4K | < 30 fps < 60 fps < 120 fps ≥ 120 fps | | | | | | | < 30 fps < 60 fps < 120 fps ≥ 120 fps | | 1 | 1 8 4 | 1 4 8 | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List