ARM Mali-G76 MP16 vs ARM Mali-G57 MP1 vs ARM Mali-G52 MP1
ARM Mali-G76 MP16 ► remove from comparison
The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G52 MP1 ► remove from comparison
The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
CPU in Mali-G57 MP1 GPU Base Speed GPU Boost / Turbo UNISOC T616 8 x 1800 MHz 750 MHz ? MHz UNISOC T606 8 x 1600 MHz 650 MHz ? MHz min. - max. 650 - ? MHz ? - 700 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 60860 avg: 71882 median: 70607.5 (8%) max: 82652 Points
min: 13089 avg: 14037 median: 13379.5 (2%) max: 16301 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 4213 avg: 5790 median: 5785 (31%) max: 7286 Points
min: 1414 avg: 1519 median: 1434 (8%) max: 1710 Points
min: 950 avg: 1287 median: 1275 (7%) max: 2142 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 4064 avg: 6079 median: 6119.5 (14%) max: 7970 Points
min: 1255 avg: 1346 median: 1266 (3%) max: 1518 Points
min: 834 avg: 1165 median: 1143.5 (3%) max: 2001 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 4422 avg: 5738 median: 6261 (39%) max: 6508 Points
min: 959 avg: 991 median: 969.5 (6%) max: 1109 Points
min: 605 avg: 893 median: 915 (6%) max: 1516 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 4356 avg: 6136 median: 6631.5 (3%) max: 6771 Points
min: 814 avg: 840 median: 820.5 (0%) max: 939 Points
min: 508 avg: 766 median: 787.5 (0%) max: 1339 Points
3DMark - 3DMark Wild Life Unlimited
min: 3310 avg: 3313 median: 3312.5 (2%) max: 3315 Points
min: 392 avg: 410 median: 400 (0%) max: 464 Points
min: 410 avg: 470.6 median: 426 (0%) max: 716 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 109 avg: 112.3 median: 110 (0%) max: 126 Points
min: 111 avg: 126.7 median: 117 (0%) max: 181 Points
GFXBench (DX / GLBenchmark) 2.7 GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16 GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 58 avg: 59.7 median: 60 (2%) max: 60 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G57 MP1
min: 23 avg: 28 median: 28 (1%) max: 33 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G52 MP1
min: 22 avg: 33.2 median: 34 (1%) max: 54 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 135 avg: 146.8 median: 151.5 (1%) max: 152 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 22 avg: 24 median: 24 (0%) max: 26 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1 min: 19 avg: 24.8 median: 24 (0%) max: 42 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan
min: 44 avg: 52.7 median: 53 (15%) max: 60 fps
min: 14 avg: 19.5 median: 19.5 (5%) max: 25 fps
min: 13 avg: 25.4 median: 28 (8%) max: 43 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 64 avg: 97.7 median: 103 (6%) max: 118 fps
min: 14 avg: 15 median: 15 (1%) max: 16 fps
min: 11 avg: 15.6 median: 16 (1%) max: 26 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 13 avg: 26.8 median: 26 (5%) max: 46 fps
min: 3.4 avg: 5.8 median: 6.1 (1%) max: 7.1 fps
min: 3 avg: 6 median: 6.4 (1%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 17 avg: 28.5 median: 19 (3%) max: 68 fps
min: 0.85 avg: 1.8 median: 2 (0%) max: 2.2 fps
min: 1.4 avg: 2.1 median: 2.1 (0%) max: 3.7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 17 avg: 39.2 median: 40 (6%) max: 60 fps
min: 5.4 avg: 9.2 median: 9.8 (1%) max: 11 fps
min: 4.7 avg: 9.6 median: 10 (1%) max: 19 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 41 avg: 67.3 median: 49.5 (4%) max: 165 fps
min: 1.9 avg: 4.9 median: 5.3 (0%) max: 6.1 fps
min: 3.9 avg: 5.9 median: 5.9 (0%) max: 11 fps
GFXBench - GFXBench Car Chase Onscreen
min: 17 avg: 28.8 median: 32.5 (1%) max: 36 fps
min: 5 avg: 6.8 median: 6.8 (0%) max: 8.5 fps
min: 4.8 avg: 9.6 median: 10 (0%) max: 14 fps
GFXBench - GFXBench Car Chase Offscreen
min: 32 avg: 40.2 median: 42 (0%) max: 44 fps
min: 4.9 avg: 5.4 median: 5.4 (0%) max: 5.9 fps
min: 4.2 avg: 5.9 median: 6 (0%) max: 8.8 fps
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.84 avg: 0.8 median: 0.8 (0%) max: 0.85 fps
min: 0.6 avg: 0.9 median: 0.9 (0%) max: 0.96 fps
Antutu v9 - AnTuTu v9 GPU
min: 0 avg: 16041 median: 22462 (3%) max: 25274 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 52.6 avg: 53.4 median: 53.3 (2%) max: 54.4 fps
min: 9.57 avg: 12.7 median: 12.7 (0%) max: 15.81 fps
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
14976 Points (15%)
17613 Points (18%)
min: 3562 avg: 15210 median: 15410 (15%) max: 24108 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
5015 Points (9%)
11168 Points (20%)
min: 1293 avg: 10223 median: 11400 (20%) max: 16564 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
2.2 Watt (1%)
min: 0 avg: 3.3 median: 2.7 (1%) max: 7.07 Watt
Average Benchmarks ARM Mali-G76 MP16 → 100% n=17 Average Benchmarks ARM Mali-G57 MP1 → 38% n=17 Average Benchmarks ARM Mali-G52 MP1 → 39% n=17
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP1:
58 [X] realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
54 fps, max:
61 fps
60 ~ 60 fps
50%
Mali-G57 MP1:
30 [X] realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
40 fps
78%
Mali-G52 MP1:
24 37 ~ 31 fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
26 fps, max:
31 fps
30 40 [X] Huawei Mate 30 Pro PUBG Mobile (0.15.0)
HiSilicon Kirin 990 0GHz
Mali-G76 MP16
min:
30 fps, max:
41 fps
40 [X] Huawei P40 Pro 0.17.0
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
32 fps, max:
41 fps
40 [X] Huawei Mate Xs 0.17.0
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
35 fps, max:
41 fps
40 ~ 37 fps
81%
Mali-G57 MP1:
30 [X] realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei P40 Pro 6.9.0.503
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
60 fps, max:
61 fps
fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 1.34.1.10
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
30 [X] Huawei P40 5.0.1
HiSilicon Kirin 990 5G 0GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
100%
Mali-G76 MP16:
60 [X] Huawei Mate 30 Pro Dead Trigger 2 (1.6.3)
HiSilicon Kirin 990 0GHz
Mali-G76 MP16
min:
58 fps, max:
61 fps
fps
Mali-G52 MP1:
28 30 30 ~ 29 fps
100%
Mali-G76 MP16:
30 30 ~ 30 fps
100%
Mali-G76 MP16:
60 fps
Average Gaming ARM Mali-G76 MP16 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 66% Average Gaming ARM Mali-G52 MP1 → 76% Average Gaming 30-70 fps → 65%
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.22
log 29. 08:32:33
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#1 checking url part for id 11103 +0s ... 0s
#2 checking url part for id 10459 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
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#5 composed specs +0.201s ... 0.203s
#6 did output specs +0s ... 0.203s
#7 start showIntegratedCPUs +0s ... 0.203s
#8 getting avg benchmarks for device 9950 +0.067s ... 0.27s
#9 got single benchmarks 9950 +0.021s ... 0.291s
#10 getting avg benchmarks for device 11103 +0.002s ... 0.292s
#11 got single benchmarks 11103 +0.021s ... 0.314s
#12 getting avg benchmarks for device 10459 +0.002s ... 0.315s
#13 got single benchmarks 10459 +0.034s ... 0.349s
#14 got avg benchmarks for devices +0s ... 0.349s
#15 min, max, avg, median took s +0.158s ... 0.507s
#16 before gaming benchmark output +0s ... 0.507s
#17 Got 65 rows for game benchmarks. +0.02s ... 0.527s
#18 composed SQL query for gamebenchmarks +0s ... 0.527s
#19 got data and put it in $dataArray +0.005s ... 0.532s
#20 benchmarks composed for output. +0.023s ... 0.555s
#21 calculated avg scores. +0s ... 0.555s
#22 return log +0.002s ... 0.557s
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Redaktion, 2017-09- 8 (Update: 2017-09-11)