ARM Mali-G57 MP5 vs ARM Mali-G57 MP1 vs ARM Mali-G57 MP6
ARM Mali-G57 MP5 ► remove from comparison
The ARM Mali-G57 MP5 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 820 and uses 5 clusters (hence the MC5/MP5 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP5 in our benchmarks (in the MediaTek Dimensity 820 / Remi 10x) is comparable to the Adreno 540 and also the ARM Mali-G57 MP6 (most likely due to higher clock rates).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP5 ARM Mali-G57 MP1 ARM Mali-G57 MP6 Mali-G Series Codename Valhall Valhall Valhall Architecture Bifrost Bifrost Bifrost Pipelines 5 - unified 1 - unified 6 - unified Shared Memory no no no technology 7 nm 7 nm 7 nm Date of Announcement 03.07.2020 03.07.2020 03.07.2020 Link to Manufacturer Page developer.arm.com developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
38974 Points (4%)
57067 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
5469 Points (24%)
min: 1414 avg: 1553 median: 1506.5 (7%) max: 1710 Points
5853 Points (25%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
5991 Points (13%)
min: 1255 avg: 1392 median: 1378.5 (3%) max: 1518 Points
6327 Points (14%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
4497 Points (22%)
min: 958 avg: 1004 median: 978 (5%) max: 1109 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
4798 Points (14%)
min: 814 avg: 855 median: 829 (2%) max: 942 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
3DMark - 3DMark Wild Life Unlimited
min: 392 avg: 431.9 median: 422 (0%) max: 500 Points
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 99 avg: 114.1 median: 111 (0%) max: 136 Points
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 1.2 median: 0.9 (0%) max: 6.6 fps
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
12 fps (2%)
min: 0.85 avg: 2.1 median: 2 (0%) max: 2.6 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
32 fps (2%)
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
GFXBench - GFXBench Car Chase Offscreen
29 fps (3%)
min: 4.9 avg: 5.7 median: 5.8 (1%) max: 6.9 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
52 fps (1%)
min: 6.1 avg: 9.1 median: 9 (0%) max: 10 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
71 fps (4%)
min: 11 avg: 14.7 median: 14.5 (1%) max: 16 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP5 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
115 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
Antutu v9 - AnTuTu v9 GPU
min: 22069 avg: 31036 median: 31809 (4%) max: 39165 Points
83516 Points (10%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
42 fps (0%)
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
34.9 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 460.8 median: 450 (0%) max: 512 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 469.6 median: 448 (0%) max: 529 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 3.9 median: 3.1 (1%) max: 6.79 Watt
4.6 Watt (2%)
Average Benchmarks ARM Mali-G57 MP5 → 100% n=11 Average Benchmarks ARM Mali-G57 MP1 → 20% n=11 Average Benchmarks ARM Mali-G57 MP6 → 94% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
50%
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
33%
Mali-G57 MP6:
20 20 ~ 20 fps
75%
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
63%
Mali-G57 MP6:
20 30 ~ 25 fps
87%
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
Average Gaming ARM Mali-G57 MP5 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 71% Average Gaming ARM Mali-G57 MP6 → 65% ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
ARM Mali-G57 MP5 low med. high ultra QHD 4K PUBG Mobile 60 40 40 Dead Trigger 2 60 Asphalt 9: Legends 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 04. 16:28:50
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#15 min, max, avg, median took s +0.149s ... 0.471s
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#17 Got 19 rows for game benchmarks. +0.016s ... 0.486s
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#20 benchmarks composed for output. +0.014s ... 0.504s
#21 calculated avg scores. +0s ... 0.504s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)