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ARM Mali-G51 MP4 vs Qualcomm Adreno 540 vs ARM Mali-G52 MP1

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

Qualcomm Adreno 540

► remove from comparison

The Qualcomm Adreno 540 is an integrated graphics card in the Qualcomm Snapdragon 835 SoC for smartphones. It was introduced in early 2017 and can be found in high-end Android smartphones. 

The integrated GPU is based on the optimized architecture of the Adreno 530, but features clearly improved clock speeds (710 versus 624 MHz according to Anandtech) and better thermal stability. This is also thanks to the new 10 nm process the Snapdragon 835 is produced in. In the reference smartphone from Qualcomm, the Adreno 540 is able to beat or perform at a similar level as the fastest smartphone graphics cards on the market (e.g. the ARM Mali-T880MP12, ARM Mali-G71MP8 or Apple A10 GPU). Therefore, it should be perfectly suited for demanding 3D gaming and also mobile VR and 4K displays.

ARM Mali-G52 MP1

► remove from comparison ARM Mali-G52 MP1

The ARM Mali-G52 MP1 (or G52MC1) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based Tablets). It was introduced mid 2020 in the MediaTek MT8168 with a clock speed of up to 800 MHz.

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP2 in our benchmarks (in the MediaTek MT8168) is clearly below the G52 MP2 version in the entry level. That means its not well suited for demanding 3D Android games like PUBG Mobile.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

ARM Mali-G51 MP4Qualcomm Adreno 540ARM Mali-G52 MP1
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostBifrost
Pipelines4 - unified1 - unified
Core Speed650 MHz710 MHz800 (Boost) MHz
Shared Memorynoyesno
technology12 nm10 nm12 nm
Date of Announcement19.07.2018 22.03.2017 29.07.2020
Link to Manufacturer Pagedeveloper.arm.comdeveloper.arm.com
APIDirectX 12, OpenGL ES 3.2
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Adreno 540GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 835 (8998)8 x 2450 MHz? MHz710 MHz
CPU in Mali-G52 MP1GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 8508 x ? MHz? MHz? MHz
JLQ JR5108 x 1500 MHz? MHz? MHz
MediaTek MT81684 x 2000 MHz? MHz800 MHz
min. - max.? MHz800 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Adreno 540
0.2 pt (1%)
0.05576 -71%
0.0842 -56%
Qualcomm Adreno 540
0.192
0.3143 64%
max:
33.3 17244%
0%
100%
Restrict / Search: Model: Max. age: years
3DMark - 3DMark Steel Nomad Light
0 Points (0%)
3DMark - 3DMark Wild Life Unlimited
min: 552     avg: 565     median: 564 (0%)     max: 579 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 152     avg: 155     median: 155 (0%)     max: 158 Points
3DMark - 3DMark Fire Strike Standard Score
min: 451     avg: 452     median: 452 (1%)     max: 453 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 508     avg: 513     median: 513 (0%)     max: 518 Points
3DMark - 3DMark Ice Storm Graphics
17180 Points (2%)
min: 16794     avg: 53776     median: 56046.5 (6%)     max: 58360 Points
min: 13089     avg: 14037     median: 13379.5 (1%)     max: 16301 Points
3DMark - 3DMark Ice Storm Extreme Graphics
17290 Points (2%)
3DMark - 3DMark Cloud Gate Score
2359 Points (2%)
3DMark - 3DMark Cloud Gate Graphics
4259 Points (1%)
3DMark 11 - 3DM11 Performance Score
min: 826     avg: 831     median: 831 (1%)     max: 836 Points
3DMark 11 - 3DM11 Performance GPU
min: 786     avg: 791     median: 791 (1%)     max: 796 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
1.2 fps (0%)
min: 9.3     avg: 9.7     median: 9.7 (2%)     max: 9.9 fps
min: 25     avg: 25.6     median: 26 (2%)     max: 26 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 540
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP1
Antutu v9 - AnTuTu v9 GPU
32853 Points (3%)
Antutu v10 - AnTuTu v10 GPU
34011 Points (2%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 38752     avg: 38763     median: 38762.5 (88%)     max: 38773 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
44696 Points (99%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
min: 9.57     avg: 12.7     median: 12.7 (0%)     max: 15.81 fps
Geekbench 6.5 - Geekbench 6.5 GPU OpenCL
487 Points (0%)
Geekbench 6.5 - Geekbench 6.5 GPU Vulkan
0 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197     avg: 7220     median: 7220 (2%)     max: 7243 Points
8356 Points (3%)
min: 3562     avg: 15210     median: 15410 (5%)     max: 24108 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883     avg: 1994     median: 1994 (3%)     max: 2105 Points
3409 Points (6%)
min: 1293     avg: 10223     median: 11400 (19%)     max: 16564 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 6.33     avg: 6.7     median: 6.7 (3%)     max: 7.13 Watt

Average Benchmarks ARM Mali-G51 MP4 → 100% n=17

Average Benchmarks Qualcomm Adreno 540 → 342% n=17

Average Benchmarks ARM Mali-G52 MP1 → 119% n=17

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G51 MP4:
60  fps
100%
Adreno 540:
60  fps
high
Adreno 540:
60  fps
ultra
Adreno 540:
60  fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G51 MP4:
29  fps
ultra
100%
Mali-G51 MP4:
15  fps
Armajet

Armajet

2020
high
100%
Mali-G51 MP4:
57 59 ~ 58 fps
66%
Mali-G52 MP1:
27.5 29.5 30 32 33 40 56 59 ~ 38 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G51 MP4:
25 30 30 30 30 ~ 29 fps
107%
Mali-G52 MP1:
19 20 25 28 30 36 39 39 40 ~ 31 fps
med.
100%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
107%
Mali-G52 MP1:
24 37 ~ 31 fps
high
100%
Mali-G51 MP4:
23 27 30 30 30 30 ~ 28 fps
143%
Adreno 540:
40  fps
93%
Mali-G52 MP1:
16 17.5 21 27.5 28 29 30 30 30 33 ~ 26 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
Adreno 540:
91  fps
high
Adreno 540:
91  fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G51 MP4:
30 30 31 31 32 ~ 31 fps
197%
Adreno 540:
60 62 ~ 61 fps
97%
Mali-G52 MP1:
30  fps
ultra
100%
Mali-G51 MP4:
30 30 31 31 31 ~ 31 fps
197%
Adreno 540:
60 61 ~ 61 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 540:
30 60 ~ 45 fps
high
Adreno 540:
60 60 ~ 60 fps
Battle Bay

Battle Bay

2018
low
Adreno 540:
121  fps
high
Adreno 540:
121  fps
low 1280x720
Mali-G52 MP1:
19  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G51 MP4:
60  fps
98%
Adreno 540:
55 59 59 60 60 60 60 60 60 60 60 60 ~ 59 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 540:
30 30 30 30 30 30 30 30 30 30 ~ 30 fps
Mali-G52 MP1:
27  fps
high
Adreno 540:
29 29 30 30 30 30 30 30 30 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G51 MP4:
30 30 30 30 30 30 31 ~ 30 fps
97%
Mali-G52 MP1:
28 30 30 ~ 29 fps
high
100%
Mali-G51 MP4:
29 30 30 30 30 30 30 30 ~ 30 fps
98%
Adreno 540:
29.5  fps
80%
Mali-G52 MP1:
17 25.5 29 ~ 24 fps
low 1280x720
Adreno 540:
20.4  fps
med. 1366x768
Adreno 540:
14.2  fps
high 1366x768
Adreno 540:
12.6  fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G51 MP4:
59  fps
102%
Adreno 540:
60  fps
Temple Run 2

Temple Run 2

2013
high
Adreno 540:
60  fps

Average Gaming ARM Mali-G51 MP4 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 540 → 134%

Average Gaming 30-70 fps → 139%

Average Gaming ARM Mali-G52 MP1 → 92%

Average Gaming 30-70 fps → 93%

ARM Mali-G51 MP4Qualcomm Adreno 540ARM Mali-G52 MP1
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
League of Legends: Wild Rift60606060
Genshin Impact2915
Armajet5838
PUBG Mobile29292840313126
Arena of Valor3131616130
Dead Trigger 26059
Asphalt 9: Legends303029.52924
Real Racing 35960
ARM Mali-G51 MP4Qualcomm Adreno 540ARM Mali-G52 MP1
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
2
1
1


1
3
1
1
1







< 30 fps
< 60 fps
< 120 fps
≥ 120 fps


2



1
2
2


2






< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2


1

2
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.34
log 24. 11:07:34

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#1 checking url part for id 8902 +0s ... 0s

#2 checking url part for id 7714 +0s ... 0s

#3 checking url part for id 10459 +0s ... 0s

#4 redirected to Ajax server, took 1761296854s time from redirect:0 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Thu, 23 Oct 2025 11:39:42 +0200 +0s ... 0s

#6 composed specs +0.043s ... 0.043s

#7 did output specs +0s ... 0.043s

#8 start showIntegratedCPUs +0s ... 0.043s

#9 getting avg benchmarks for device 8902 +0.023s ... 0.066s

#10 got single benchmarks 8902 +0.016s ... 0.082s

#11 getting avg benchmarks for device 7714 +0.006s ... 0.088s

#12 got single benchmarks 7714 +0.014s ... 0.102s

#13 getting avg benchmarks for device 10459 +0s ... 0.103s

#14 got single benchmarks 10459 +0.013s ... 0.116s

#15 got avg benchmarks for devices +0s ... 0.116s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.116s

#17 No cached benchmark found, getting uncached values +0.03s ... 0.146s

#18 min, max, avg, median took s +0.004s ... 0.15s

#19 before gaming benchmark output +0s ... 0.15s

#20 Got 140 rows for game benchmarks. +0.016s ... 0.166s

#21 composed SQL query for gamebenchmarks +0s ... 0.166s

#22 got data and put it in $dataArray +0.002s ... 0.168s

#23 benchmarks composed for output. +0.008s ... 0.176s

#24 calculated avg scores. +0s ... 0.176s

#25 return log +0.001s ... 0.176s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)