Notebookcheck Logo

ARM Mali-G51 MP4 vs Qualcomm Adreno 510 vs Qualcomm Adreno 508

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

Qualcomm Adreno 510

► remove from comparison Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 508

► remove from comparison

The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm "up to 30% faster graphics rendering than previous designs". 

ARM Mali-G51 MP4Qualcomm Adreno 510Qualcomm Adreno 508
Adreno 500 Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
ArchitectureBifrostAdreno 500Adreno 500
Pipelines4 - unified
Core Speed650 MHz650 MHz
Shared Memorynoyesyes
technology12 nm14 nm14 nm
Date of Announcement19.07.2018 15.12.2015 08.05.2017
Link to Manufacturer Pagedeveloper.arm.com
APIDirectX 12.1, OpenGL ES 3.2, VulkanDirectX 12.1, OpenGL ES 3.2, Vulkan
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Adreno 510GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 652 MSM89768 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 650 MSM89566 x 1800 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Adreno 508GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6308 x 2200 MHz? MHz? MHz

Benchmarks

3DMark - 3DMark Wild Life Unlimited
min: 552     avg: 558     median: 558 (0%)     max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
152 Points (0%)
min: 1.7     avg: 1.8     median: 1.9 (0%)     max: 1.9 fps
min: 4.9     avg: 5.3     median: 5.3 (0%)     max: 5.6 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 510
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 508
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark ES 2.0 - Basemark ES 2.0
44.8 fps (74%)
Basemark X 1.1 - Basemark X 1.1 High Quality
15120 Points (34%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
26078 Points (58%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
16 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 7197     avg: 7220     median: 7220 (7%)     max: 7243 Points
6078 Points (6%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 1883     avg: 1994     median: 1994 (3%)     max: 2105 Points
2559 Points (4%)
Smartbench 2012 - Smartbench 2012 Gaming Index
4270 Points (93%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
7.1 Watt (3%)

Average Benchmarks ARM Mali-G51 MP4 → 100% n=9

Average Benchmarks Qualcomm Adreno 510 → 88% n=9

Average Benchmarks Qualcomm Adreno 508 → 84% n=9

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G51 MP4:
60  fps
Armajet

Armajet

2020
high
100%
Mali-G51 MP4:
57 59 ~ 58 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
med.
100%
Mali-G51 MP4:
25 30 30 30 ~ 29 fps
86%
Adreno 508:
25  fps
high
100%
Mali-G51 MP4:
23 27 30 30 30 ~ 28 fps
Arena of Valor

Arena of Valor

2018
low
100%
Mali-G51 MP4:
30 30 31 31 32 ~ 31 fps
100%
Adreno 508:
30 31 31 31 31 ~ 31 fps
ultra
100%
Mali-G51 MP4:
30 30 31 31 31 ~ 31 fps
97%
Adreno 508:
30 30 30 30 31 ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 508:
29 30 55 ~ 38 fps
high
Adreno 508:
56 58 59 ~ 58 fps
Battle Bay

Battle Bay

2018
low
Adreno 508:
61  fps
high
Adreno 508:
61  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G51 MP4:
60  fps
82%
Adreno 510:
30 50 57 60 ~ 49 fps
60%
Adreno 508:
30 30 30 30 60 ~ 36 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 510:
29 30 30 ~ 30 fps
Adreno 508:
30 30 30 30 ~ 30 fps
high
Adreno 510:
20 29 30 30 ~ 27 fps
Adreno 508:
28 30 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G51 MP4:
30 30 30 30 30 30 31 ~ 30 fps
100%
Adreno 508:
29 30 30 ~ 30 fps
high
100%
Mali-G51 MP4:
29 30 30 30 30 30 30 30 ~ 30 fps
93%
Adreno 508:
25 28 30 ~ 28 fps
Real Racing 3

Real Racing 3

2013
high
100%
Mali-G51 MP4:
59  fps
54%
Adreno 508:
32  fps
Temple Run 2

Temple Run 2

2013
high
Adreno 508:
58 60 ~ 59 fps

Average Gaming ARM Mali-G51 MP4 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 510 → 82%

Average Gaming 30-70 fps → 82%

Average Gaming Qualcomm Adreno 508 → 84%

Average Gaming 30-70 fps → 71%

ARM Mali-G51 MP4lowmed.highultraQHD4K
League of Legends: Wild Rift60
Armajet58
PUBG Mobile292928
Arena of Valor3131
Dead Trigger 260
Asphalt 9: Legends3030
Real Racing 359
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
2
1
1


1
3
1

1







Qualcomm Adreno 508lowmed.highultraQHD4K
PUBG Mobile25
Arena of Valor3130
Shadow Fight 33858
Battle Bay6161
Dead Trigger 236
Asphalt 8: Airborne3030
Asphalt 9: Legends3028
Real Racing 332
Temple Run 259
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

4
1
1


1
5
1

1







Qualcomm Adreno 510lowmed.highultraQHD4K
Dead Trigger 249
Asphalt 8: Airborne3027
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 02. 17:21:27

#0 checking url part for id 8902 +0s ... 0s

#1 checking url part for id 7360 +0s ... 0s

#2 checking url part for id 8112 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Sat, 01 Jun 2024 05:39:27 +0200 +0.001s ... 0.001s

#5 composed specs +0.123s ... 0.124s

#6 did output specs +0s ... 0.124s

#7 start showIntegratedCPUs +0s ... 0.124s

#8 getting avg benchmarks for device 8902 +0.039s ... 0.164s

#9 got single benchmarks 8902 +0.051s ... 0.215s

#10 getting avg benchmarks for device 7360 +0.002s ... 0.217s

#11 got single benchmarks 7360 +0.047s ... 0.264s

#12 getting avg benchmarks for device 8112 +0.002s ... 0.266s

#13 got single benchmarks 8112 +0.027s ... 0.293s

#14 got avg benchmarks for devices +0s ... 0.293s

#15 min, max, avg, median took s +0.142s ... 0.435s

#16 before gaming benchmark output +0s ... 0.435s

#17 Got 95 rows for game benchmarks. +0.027s ... 0.462s

#18 composed SQL query for gamebenchmarks +0s ... 0.462s

#19 got data and put it in $dataArray +0.006s ... 0.468s

#20 benchmarks composed for output. +0.027s ... 0.495s

#21 calculated avg scores. +0s ... 0.495s

#22 return log +0.002s ... 0.497s

Please share our article, every link counts!
> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)