Modern titles use Nvidia DLSS or FSR upscaling to maximize the potential of GPUs. The Elder Scrolls IV: Oblivion Remastered relies on the technology to increase frame rates and improve image quality. Unfortunately, a new patch has removed many advanced graphical settings in the PC version of the action RPG. When denied the option, some gamers experience dramatically degraded performance.
Reddit posts about the issue began after players noticed a new 1.6 GB The Elder Scrolls IV: Oblivion Remastered patch. Currently, the update appears to be only for the Xbox Game Pass PC version. However, after seeing reports about missing DLSS and FSR, many Steam users have disabled auto-updates for the game. The same problematic patch may arrive on the marketplace shortly.
Bethesda has yet to supply The Elder Scrolls IV: Oblivion Remastered patch notes. Still, it's unlikely that the developers would intentionally disable upscaling. The problem is simple to describe: the Upscaling Technique setting no longer allows players to choose DLSS or FSR. Nvidia RTX 40 and 50-series GPUs also offer Frame Generation to boost performance further. This option, as well as other advanced settings, is blanked out.
Some Steam forum posters with the Game Pass release of The Elder Scrolls IV: Oblivion Remastered found a workaround. The process involves typing commands in the title's in-game console. While hardly ideal, it's the best solution until Bethesda pushes out a hotfix.
The latest incident demonstrates how dependent games have become on upscaling. Even though the Oblivion remaster is based on a 2006 title, it has fairly high system requirements and is taxing many PCs. Gamers are discovering that DLSS and FSR effectively smooth out framerates, especially in detailed open-world areas.



































