ARM Mali-G78 MP14 vs ARM Mali-G57 MP6 vs ARM Mali-G76 MP10
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G57 MP6 ► remove from comparison
The ARM Mali-G57 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the HiSilicon Kirin 820 and uses 6 clusters (hence the MP6 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP6 in our benchmarks (in the Kirin 820 / Huawei P40 Lite) is comparable to the Adreno 620 (e.g. Oppo Find X2) and ARM Mali-G72 MP18 (Note10 Lite).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G76 MP10 ► remove from comparison
The ARM Mali-G76 MP10 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in late 2018 in the Kirin 980 (e.g. Mate 20 Pro). It integrates 10 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster. Therefore, the G76MP10 should be slightly faster than the G72MP18 e.g. in the Exynos 9810 (Galaxy S9 ).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G78 MP14 ARM Mali-G57 MP6 ARM Mali-G76 MP10 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Bifrost Pipelines 14 - unified 6 - unified 10 - unified Shared Memory no no no API OpenGL ES 3.2 OpenGL ES 3.2 technology 5 nm 7 nm 7 nm Date of Announcement 26.05.2020 03.07.2020 31.08.2018 Link to Manufacturer Page www.arm.com developer.arm.com developer.arm.com Core Speed 720 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
57067 Points (6%)
min: 42128 avg: 53280 median: 47811.5 (5%) max: 67956 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
5853 Points (25%)
min: 2525 avg: 4247 median: 4311 (19%) max: 5990 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
6327 Points (14%)
min: 2536 avg: 4495 median: 4469.5 (10%) max: 6350 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
min: 4281 avg: 4563 median: 4563 (23%) max: 4845 Points
min: 2611 avg: 3823 median: 3777 (19%) max: 5102 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
min: 4472 avg: 4689 median: 4689 (14%) max: 4906 Points
min: 2747 avg: 3997 median: 4132.5 (12%) max: 5157 Points
3DMark - 3DMark Wild Life Unlimited
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
1886 Points (1%)
3DMark - 3DMark Wild Life Extreme Unlimited
1758 Points (2%)
609 Points (1%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
4.8 fps (2%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
min: 10 avg: 11 median: 11 (2%) max: 12 fps
min: 13 avg: 13.7 median: 14 (3%) max: 14 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
min: 29 avg: 30 median: 30 (2%) max: 31 fps
min: 30 avg: 33.2 median: 33 (2%) max: 37 fps
GFXBench - GFXBench Car Chase Offscreen
min: 42 avg: 54 median: 58 (7%) max: 62 fps
min: 21 avg: 24 median: 24 (3%) max: 27 fps
min: 17 avg: 28.8 median: 30.5 (3%) max: 33 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 74 avg: 88 median: 83 (2%) max: 107 fps
min: 44 avg: 45.5 median: 45.5 (1%) max: 47 fps
min: 25 avg: 45.2 median: 51.5 (1%) max: 56 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
min: 63 avg: 66 median: 66 (4%) max: 69 fps
min: 40 avg: 70 median: 75.5 (4%) max: 91 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP6
min: 103 avg: 107.5 median: 107.5 (1%) max: 112 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP10
min: 68 avg: 109.5 median: 119.5 (1%) max: 138 fps
Antutu v9 - AnTuTu v9 GPU
277129 Points (35%)
83516 Points (10%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
84.4 fps (1%)
34.9 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 12491 avg: 22356 median: 22356 (22%) max: 32221 Points
min: 12695 avg: 13303 median: 13303 (13%) max: 13911 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 4354 avg: 6862 median: 6861.5 (12%) max: 9369 Points
min: 4620 avg: 5109 median: 5108.5 (9%) max: 5597 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
4.6 Watt (2%)
Average Benchmarks ARM Mali-G78 MP14 → 100% n=11 Average Benchmarks ARM Mali-G57 MP6 → 54% n=11 Average Benchmarks ARM Mali-G76 MP10 → 53% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
59 fps
100%
Mali-G78 MP14:
102 111 ~ 107 fps
100%
Mali-G78 MP14:
60 fps
33%
Mali-G57 MP6:
20 20 ~ 20 fps
100%
Mali-G76 MP10:
60 fps
100%
Mali-G78 MP14:
40 fps
100%
Mali-G78 MP14:
30 30 40 ~ 33 fps
76%
Mali-G57 MP6:
20 30 ~ 25 fps
103%
Mali-G76 MP10:
30 [X] Huawei Mate 20 0.9.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
18 fps, max:
31 fps
30 [X] Huawei P30 Pro 0.11.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
26 fps, max:
31 fps
40 [X] Honor View 20 0.10.0
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
6 fps, max:
41 fps
40 ~ 34 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
Mali-G76 MP10:
60 [X] Huawei P30 Pro 5.9.0.669
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
44 fps, max:
61 fps
fps
Mali-G76 MP10:
60 60 60 [X] Honor 20 Pro 1.30.2.4
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
35 fps, max:
61 fps
60 ~ 60 fps
Mali-G76 MP10:
60 [X] Huawei P30 Pro 4.3.22176
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
60 fps, max:
61 fps
fps
Mali-G76 MP10:
30 30 [X] Honor 20 Pro 1.6.3a
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
28 fps, max:
31 fps
30 ~ 30 fps
Mali-G76 MP10:
60 [X] Honor View 20 7.0.5
HiSilicon Kirin 980 GHz
Mali-G76 MP10
min:
59 fps, max:
61 fps
fps
Average Gaming ARM Mali-G78 MP14 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP6 → 55% Average Gaming ARM Mali-G76 MP10 → 89% Average Gaming 30-70 fps → 102%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
ARM Mali-G57 MP6 low med. high ultra QHD 4K PUBG Mobile 20 25 World of Tanks Blitz 60 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 1 1 1
ARM Mali-G76 MP10 low med. high ultra QHD 4K PUBG Mobile 60 25 34 World of Tanks Blitz 60 Arena of Valor 60 60 Battle Bay 60 Asphalt 9: Legends 30 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 19. 16:38:45
#0 checking url part for id 10649 +0s ... 0s
#1 checking url part for id 10451 +0s ... 0s
#2 checking url part for id 9038 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Sun, 19 May 2024 05:37:06 +0200 +0.001s ... 0.001s
#5 composed specs +0.198s ... 0.199s
#6 did output specs +0s ... 0.199s
#7 start showIntegratedCPUs +0s ... 0.199s
#8 getting avg benchmarks for device 10649 +0.05s ... 0.25s
#9 got single benchmarks 10649 +0.01s ... 0.26s
#10 getting avg benchmarks for device 10451 +0.002s ... 0.262s
#11 got single benchmarks 10451 +0.01s ... 0.272s
#12 getting avg benchmarks for device 9038 +0.002s ... 0.274s
#13 got single benchmarks 9038 +0.02s ... 0.293s
#14 got avg benchmarks for devices +0s ... 0.293s
#15 min, max, avg, median took s +0.111s ... 0.404s
#16 before gaming benchmark output +0s ... 0.404s
#17 Got 81 rows for game benchmarks. +0.012s ... 0.416s
#18 composed SQL query for gamebenchmarks +0s ... 0.416s
#19 got data and put it in $dataArray +0.005s ... 0.421s
#20 benchmarks composed for output. +0.02s ... 0.44s
#21 calculated avg scores. +0s ... 0.44s
#22 return log +0.002s ... 0.442s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)