ARM Mali-G57 MP2 vs ARM Mali-G78 MP14 vs ARM Mali-G52 MP6
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G78 MP14 ► remove from comparison
The ARM Mali-G78MP14 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the Samsung Exynos 2100 (e.g. Galaxy S21). It integrates 14 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G52 MP6 ► remove from comparison
The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name).
The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.
The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.
ARM Mali-G57 MP2 ARM Mali-G78 MP14 ARM Mali-G52 MP6 Mali-G Series Codename Valhall Valhall Architecture Bifrost Valhall Bifrost Pipelines 2 - unified 14 - unified 6 - unified Shared Memory no no no technology 7 nm 5 nm 12 nm Date of Announcement 03.07.2020 26.05.2020 06.03.2018 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com API OpenGL ES 3.2
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 88848 avg: 96343 median: 98950 (11%) max: 101231 Points
min: 45182 avg: 46563 median: 46944 (5%) max: 47563 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1440 avg: 3515 median: 3591.5 (16%) max: 3965 Points
min: 7718 avg: 8299 median: 7933 (34%) max: 9245 Points
min: 3314 avg: 3463 median: 3483 (15%) max: 3591 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1285 avg: 3572 median: 3642.5 (8%) max: 4075 Points
min: 9794 avg: 10985 median: 9889 (22%) max: 13273 Points
min: 3274 avg: 3389 median: 3406 (7%) max: 3488 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 969 avg: 2551 median: 2543 (13%) max: 3489 Points
min: 6717 avg: 7688 median: 8001 (40%) max: 8345 Points
min: 2515 avg: 2810 median: 2954 (15%) max: 2961 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 825 avg: 2426 median: 2347 (7%) max: 3908 Points
min: 7680 avg: 9796 median: 10794 (32%) max: 10913 Points
min: 2328 avg: 2626 median: 2752 (8%) max: 2798 Points
3DMark - 3DMark Wild Life Unlimited
min: 1003 avg: 1170 median: 1166 (1%) max: 1340 Points
min: 5873 avg: 5950 median: 5966 (3%) max: 6010 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 309 avg: 355.1 median: 329.5 (0%) max: 1073 Points
1758 Points (2%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
min: 25 avg: 26.7 median: 27 (5%) max: 28 fps
min: 7.7 avg: 7.8 median: 7.8 (1%) max: 7.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
min: 49 avg: 60.7 median: 64 (5%) max: 69 fps
min: 20 avg: 21 median: 21 (2%) max: 22 fps
GFXBench - GFXBench Car Chase Offscreen
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
min: 42 avg: 54 median: 58 (7%) max: 62 fps
min: 19 avg: 20 median: 20 (2%) max: 21 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
min: 74 avg: 88 median: 83 (2%) max: 107 fps
min: 33 avg: 34 median: 34 (1%) max: 35 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 14 avg: 38.1 median: 39 (2%) max: 70 fps
min: 117 avg: 140.3 median: 143 (8%) max: 161 fps
min: 47 avg: 49.3 median: 48 (3%) max: 53 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 23 avg: 59.5 median: 63 (1%) max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP14
min: 137 avg: 177.7 median: 154 (1%) max: 242 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
min: 85 avg: 87 median: 87 (1%) max: 89 fps
Antutu v9 - AnTuTu v9 GPU
min: 0 avg: 65029 median: 60280 (8%) max: 83222 Points
277129 Points (35%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
84.4 fps (1%)
21.1 fps (0%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1242 median: 1249 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1228 median: 1244 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
11576 Points (12%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
3831 Points (7%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.077 avg: 3.1 median: 3 (1%) max: 5.17 Watt
Average Benchmarks ARM Mali-G57 MP2 → 100% n=11 Average Benchmarks ARM Mali-G78 MP14 → 346% n=11 Average Benchmarks ARM Mali-G52 MP6 → 119% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G78 MP14:
60 fps
158%
Mali-G78 MP14:
60 fps
281%
Mali-G78 MP14:
59 fps
210%
Mali-G78 MP14:
102 111 ~ 107 fps
154%
Mali-G78 MP14:
60 fps
100%
Mali-G78 MP14:
40 fps
110%
Mali-G78 MP14:
30 30 40 ~ 33 fps
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
Mali-G78 MP14:
0 (!) [X] Samsung Galaxy S21 Ultra Samsung Exynos 2100 5G 2.2GHz
Mali-G78 MP14
Problem during benchmarking occured: game wont start not supported yet fps
100%
Mali-G57 MP2:
39 90 ~ 65 fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
100%
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
Average Gaming ARM Mali-G57 MP2 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G78 MP14 → 159% Average Gaming 30-70 fps → 150%
Average Gaming ARM Mali-G52 MP6 → 101% Average Gaming 30-70 fps → 101%
ARM Mali-G78 MP14 low med. high ultra QHD 4K League of Legends: Wild Rift 60 60 60 Genshin Impact 60 60 59 Armajet 107 PUBG Mobile 60 40 33 < 30 fps < 60 fps < 120 fps ≥ 120 fps 3 1 1 1 2 1 1
ARM Mali-G52 MP6 low med. high ultra QHD 4K PUBG Mobile 40 40 30 World of Tanks Blitz 60 Asphalt 9: Legends 30 30 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 2
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 26. 15:49:03
#0 checking url part for id 10691 +0s ... 0s
#1 checking url part for id 10649 +0s ... 0s
#2 checking url part for id 10362 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 25 Apr 2024 05:40:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.12s ... 0.121s
#6 did output specs +0s ... 0.121s
#7 start showIntegratedCPUs +0s ... 0.121s
#8 getting avg benchmarks for device 10691 +0.036s ... 0.158s
#9 got single benchmarks 10691 +0.168s ... 0.326s
#10 getting avg benchmarks for device 10649 +0.002s ... 0.328s
#11 got single benchmarks 10649 +0.009s ... 0.337s
#12 getting avg benchmarks for device 10362 +0.002s ... 0.338s
#13 got single benchmarks 10362 +0.009s ... 0.348s
#14 got avg benchmarks for devices +0s ... 0.348s
#15 min, max, avg, median took s +0.117s ... 0.465s
#16 before gaming benchmark output +0s ... 0.465s
#17 Got 136 rows for game benchmarks. +0.027s ... 0.492s
#18 composed SQL query for gamebenchmarks +0s ... 0.492s
#19 got data and put it in $dataArray +0.004s ... 0.497s
#20 benchmarks composed for output. +0.021s ... 0.518s
#21 calculated avg scores. +0s ... 0.518s
#22 return log +0.002s ... 0.52s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)