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Intel Graphics Media Accelerator (GMA) X3100 vs Intel Graphics Media Accelerator (GMA) 4500M vs Intel Graphics Media Accelerator (GMA) 950

Intel Graphics Media Accelerator (GMA) X3100

► remove from comparison

Intel Graphics Media Accelerator (GMA) X3100 is an integrated (onboard) graphic chip on a Mobile Intel 965GM (with 500 MHz core speed) and 960GM (400 MHz) chipset (for Merom = Core 2 architecture). It is the successor of GMA 950. Most interesting is the integration of a fully programmable pipeline. Due to the integration of DirectX9 and DirectX 10 features (with drivers later than 15.9.0.1472), HDR and Hardware Transform & Lighning (T&L) - predecessor only had Software T&L - should be ready for Windows Vista Premium (support Aero Glass fully). Respective the data, the peformance should be clearly better than GMA 950.

The 13.5 Watt current consumption is relatively low, because it includes all chipset functions (therefore, this value is not compareable to dedicated graphics cards).

Intel Graphics Media Accelerator (GMA) 4500M

► remove from comparison Intel Graphics Media Accelerator (GMA) 4500M

The Intel Graphics Media Accelerator 4500M (GMA 4500M) (sometimes also called GMA X4500 M) is a DirectX 10 capable integrated shared memory graphic card for laptops. The mGPU is integrated in the Intel GM40 and GL40 chipsets and designed for cheap laptops. The graphics card is also called Mobile Intel(R) 4 Series Express Chipset Family in the Intel drivers.

Compared to the GMA 4500M HD, the 4500M features a slower core clock (400 MHz versus 533MHz) and is thus a bit slower in games.

The chip itself is capable of supporting the CPU to decode HD videos, but because of the slower clock rate, the 4500M has troubles decoding 1080p videos fluently and therefore has no full Blu-Ray logo support.

The gaming performance of the 4500M is not really good. Only less demanding 3D games and very old games may run fluently in low detail settings. Sims 3 and F.E.A.R. for example achieved 30 fps (with stutters) in low deatails and low resolustions (combined with a fast CPU). 2D applications, games and Windows Vista / Windows 7 Aero are supported without any performance problems.

Compared to other modern integrated chipsets like the GeForce 9400M or the Radeon HD 3200, the 4500M is clearly the slowest especially for 3D games. Still the power consumption of the chip is quite competitive, so it may be the right choice for office tasks.

Intel Graphics Media Accelerator (GMA) 950

► remove from comparison Intel Graphics Media Accelerator (GMA) 950

The Intel Graphics Media Accelerator 950 (also known as Intel GMA 950) is an integrated (onboard) graphic chip on the Mobile Intel 945Gx chipset for Intel processors. It is a faster clocked version of the GMA 900 and does not support hardware T&L (Transform & Lightning) calculations (which is required for some games). Compared to the GMA 900 it now supports Shader Model 3.0 (instead of 2.0) and can decode 2 HD Streams simultaneously.

It supports DirectX 9.0 with Shader Model 3.0 (Vertex Shader are calculated in Software - by the CPU) and OpenGL 1.4. Furthermore, the chip is able to accelerate the decoding of MPEG2 videos and supports Motion Compensation (2 HD Streams simultaneously). Modern HD videos in MPEG 4 or VC-1 can not be decoded with the graphics card. 

The GMA 950 is integrated in the following chipsets with different rendering clock rates (that affect the 3D performance):

  • 945GU: 133 MHz (Lakeport for Intel A100 and A110)
  • 945GSE: 166 MHz (for Atom)
  • 945GMS: 166 MHz / 250 MHz (1.05V)
  • 940GML 166 MHz / 200 MHz (1.05V) - Celeron M (ULV)
  • 943GML: 200 MHz
  • 945GM: 250 MHz (Calistoga)
  • 945G, 945GC, 945GZ: 400 MHz (Lakeport)

Using the GMABooster tool, slower variants can be clocked to 400 MHz to increase the 3D performance (use at your own risk, not supported by Intel!).

The GMA 950 can not be described as a graphics card that is sufficient for gamers. Still Intel published a list  of games that will run (not needingly beautiful) on the notebook (list is for the GMA 900). Some old 3D games and especially 2D games should run without problems. The advantage of integrated graphics cards, is that they have a low power consumtion and therefore save battery life. Furthermore, the laptop may stay cooler and more silent than laptops with dedicated graphics cards. For office programs and surfing the performance is more than sufficient.

The newest drivers support Windows Vista with Aero Glass effects and according to some of our readers it should run fluently.

Intel Graphics Media Accelerator (GMA) X3100Intel Graphics Media Accelerator (GMA) 4500MIntel Graphics Media Accelerator (GMA) 950
GMA Series
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 4 @ 0.2 GHz
CodenameCrestlineGL40GMA 950
ArchitectureGen. 4Gen. 4.5Gen. 3
Pipelines8 - unified10 - unified4 / 0 Pixel- / Vertexshader
Core Speed500 MHz400 MHz250 MHz
Shared Memorynoyesno
APIDirectX 10, Shader 3.0DirectX 10, Shader 4.0DirectX 9c, Shader 2.0
Power Consumption13.5 Watt7 Watt
technology90 nm65 nm130 nm
FeaturesTransform and Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DX10, DirectX9, OpenGl 2.0, Hardware MPEG2 und WMV9 acceleration, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV EncoderEnhanced Intel Clear Video Technology, HD Video Decoder (VC/VC2/MPEG2), HDMI mit HDCP Support, Display Refresh Rate Switching Technology, Render StandbyNo Hardware Transform & Lightning (T&L), Hardware Motion Compensation, Hardware MPEG2 acceleration
Date of Announcement09.05.2007 01.10.2008 01.03.2005
Link to Manufacturer Pagehttp://www.intel.com/cd/products/service...http://www.intel.com/products/centrino/c...http://www.intel.com/products/chipsets/g...
InformationWindows Vista Premium Ready

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
min: 2012     avg: 4319     median: 4117 (4%)     max: 6839 Points
min: 653     avg: 3857     median: 3009 (3%)     max: 6992 Points
3DMark 03 - 3DMark 03 - Standard
min: 751     avg: 1520     median: 1600 (1%)     max: 2916 Points
min: 165     avg: 932     median: 751 (0%)     max: 1626 Points
3DMark 05 - 3DMark 05 - Standard
min: 446     avg: 805     median: 848 (1%)     max: 997 Points
min: 0     avg: 407.3     median: 424 (0%)     max: 664 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 4500M
min: 645     avg: 696     median: 687.5 (1%)     max: 765 Points
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 950
min: 86     avg: 140.1     median: 134 (0%)     max: 223 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 4500M
min: 515     avg: 594     median: 612.5 (1%)     max: 636 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 950
min: 107     avg: 121.7     median: 107 (0%)     max: 151 Points
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) 950
min: 91     avg: 113     median: 113 (0%)     max: 135 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
min: 426     avg: 488.3     median: 506 (1%)     max: 533 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 4500M
min: 533     avg: 700     median: 698.5 (1%)     max: 871 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
min: 413     avg: 528     median: 527.5 (1%)     max: 642 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) 950
min: 73     avg: 132.6     median: 122.5 (0%)     max: 243 Points
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - 3dsmax
0.8 Points (2%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - EnSight
0.4 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Maya
1.4 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - Pro/Engeneer
0.5 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - SolidWorks
0.8 Points (1%)
SPEC Viewperf 10.0 - SPEC Viewperf 10.0 - UGS Teamcenter
0.1 Points (0%)
Windows 7 Experience Index - Win7 Gaming graphics
3.3 Points (42%)
Windows 7 Experience Index - Win7 Graphics
min: 3.2     avg: 3.4     median: 3.4 (43%)     max: 3.6 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 3.3     avg: 3.4     median: 3.5 (51%)     max: 3.5 Points
2.6 Points (38%)
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 3.1     avg: 3.3     median: 3.5 (51%)     max: 3.5 Points
3.5 Points (51%)
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) X3100
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 76     avg: 647     median: 665 (0%)     max: 1143 Points
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 950
min: 30     avg: 274.5     median: 274 (0%)     max: 444 Points
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
1.1 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) X3100 → 100% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 4500M → 117% n=8

Average Benchmarks Intel Graphics Media Accelerator (GMA) 950 → 55% n=8

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Fifa 11

Fifa 11

2010
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
-1  fps
Sims 3

Sims 3

2009
low 800x600
Graphics Media Accelerator (GMA) 4500M:
34  fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
11.4  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
6  fps
33%
Graphics Media Accelerator (GMA) 950:
2  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
48.6  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
high 1024x768
Graphics Media Accelerator (GMA) 4500M:
3.5  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
1.6  fps
125%
Graphics Media Accelerator (GMA) 950:
2  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
43 44 47 47 48 50 50 51 56 56 70 75 ~ 53 fps
64%
Graphics Media Accelerator (GMA) 4500M:
28 40 ~ 34 fps
72%
Graphics Media Accelerator (GMA) 950:
19 25 70 ~ 38 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8 8 8 8 10 10 10 11 11 13 14 14 ~ 10 fps
140%
Graphics Media Accelerator (GMA) 4500M:
12 15 ~ 14 fps
30%
Graphics Media Accelerator (GMA) 950:
2 3 5 ~ 3 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
3 3 3 3 3 3 3 3 3 4 4 5 ~ 3 fps
167%
Graphics Media Accelerator (GMA) 4500M:
5 5 ~ 5 fps
33%
Graphics Media Accelerator (GMA) 950:
1 1 2 ~ 1 fps
Quake 4

Quake 4

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
14  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
12  fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
19  fps
132%
Graphics Media Accelerator (GMA) 4500M:
15 29.4 30 ~ 25 fps
79%
Graphics Media Accelerator (GMA) 950:
14 16.3 ~ 15 fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
6 9.9 21 ~ 12 fps
high 1280x1024
Graphics Media Accelerator (GMA) 4500M:
1 4 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
30  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
4  fps
590%
Graphics Media Accelerator (GMA) 4500M:
23.6  fps
Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
5.2 8 8 8.4 8.7 9.6 9.7 12.6 12.6 13.4 15 ~ 10 fps
40%
Graphics Media Accelerator (GMA) 950:
2.9 5.5 ~ 4 fps
med. 640x480
100%
Graphics Media Accelerator (GMA) X3100:
8.5 9.9 13.3 ~ 11 fps
high 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8.4 9.8 12.2 ~ 10 fps
ultra 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
7 8.2 9.5 ~ 8 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
43.6 52 53.9 58 62.6 65.3 67.1 68.5 70 73 77.7 81 82.1 82.6 83.4 101.7 120.9 ~ 73 fps
99%
Graphics Media Accelerator (GMA) 4500M:
59.9 84.5 ~ 72 fps
121%
Graphics Media Accelerator (GMA) 950:
6.1 24.1 57.2 58.2 59 59.8 60.1 72.6 89.1 99.5 108.1 115.5 117.7 118.3 119.6 120.1 123.5 128 130.1 ~ 88 fps

Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 4500M → 199%

Average Gaming 30-70 fps → 64%

Average Gaming Intel Graphics Media Accelerator (GMA) 950 → 67%

Average Gaming 30-70 fps → 72%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#141 linkCache_getLink no uid found +0s ... 0.407s

#142 linkCache_getLink no uid found +0s ... 0.407s

#143 linkCache_getLink no uid found +0s ... 0.407s

#144 linkCache_getLink no uid found +0s ... 0.408s

#145 linkCache_getLink no uid found +0s ... 0.408s

#146 linkCache_getLink no uid found +0s ... 0.408s

#147 linkCache_getLink no uid found +0s ... 0.408s

#148 linkCache_getLink no uid found +0s ... 0.408s

#149 linkCache_getLink no uid found +0s ... 0.408s

#150 linkCache_getLink no uid found +0s ... 0.408s

#151 linkCache_getLink no uid found +0s ... 0.408s

#152 linkCache_getLink no uid found +0s ... 0.408s

#153 linkCache_getLink no uid found +0s ... 0.408s

#154 linkCache_getLink no uid found +0.001s ... 0.408s

#155 linkCache_getLink no uid found +0s ... 0.408s

#156 linkCache_getLink no uid found +0s ... 0.409s

#157 linkCache_getLink no uid found +0s ... 0.409s

#158 linkCache_getLink no uid found +0s ... 0.409s

#159 linkCache_getLink no uid found +0s ... 0.409s

#160 linkCache_getLink no uid found +0s ... 0.409s

#161 linkCache_getLink no uid found +0s ... 0.409s

#162 linkCache_getLink no uid found +0s ... 0.409s

#163 linkCache_getLink no uid found +0s ... 0.409s

#164 linkCache_getLink no uid found +0s ... 0.409s

#165 linkCache_getLink no uid found +0s ... 0.409s

#166 linkCache_getLink no uid found +0s ... 0.409s

#167 linkCache_getLink no uid found +0s ... 0.409s

#168 linkCache_getLink no uid found +0s ... 0.409s

#169 linkCache_getLink no uid found +0s ... 0.41s

#170 linkCache_getLink no uid found +0.001s ... 0.411s

#171 linkCache_getLink no uid found +0s ... 0.411s

#172 linkCache_getLink no uid found +0s ... 0.411s

#173 linkCache_getLink no uid found +0s ... 0.411s

#174 linkCache_getLink no uid found +0s ... 0.411s

#175 linkCache_getLink no uid found +0s ... 0.411s

#176 linkCache_getLink no uid found +0s ... 0.411s

#177 linkCache_getLink no uid found +0s ... 0.411s

#178 linkCache_getLink no uid found +0s ... 0.411s

#179 linkCache_getLink no uid found +0s ... 0.411s

#180 linkCache_getLink no uid found +0.001s ... 0.412s

#181 linkCache_getLink no uid found +0s ... 0.412s

#182 linkCache_getLink no uid found +0s ... 0.412s

#183 linkCache_getLink no uid found +0s ... 0.412s

#184 linkCache_getLink no uid found +0s ... 0.412s

#185 linkCache_getLink no uid found +0s ... 0.412s

#186 linkCache_getLink no uid found +0s ... 0.412s

#187 linkCache_getLink no uid found +0s ... 0.412s

#188 linkCache_getLink no uid found +0s ... 0.412s

#189 linkCache_getLink no uid found +0s ... 0.412s

#190 linkCache_getLink no uid found +0s ... 0.412s

#191 linkCache_getLink no uid found +0s ... 0.412s

#192 linkCache_getLink no uid found +0s ... 0.412s

#193 linkCache_getLink no uid found +0.005s ... 0.418s

#194 linkCache_getLink no uid found +0s ... 0.418s

#195 linkCache_getLink no uid found +0s ... 0.418s

#196 linkCache_getLink no uid found +0s ... 0.418s

#197 linkCache_getLink no uid found +0s ... 0.418s

#198 linkCache_getLink no uid found +0s ... 0.418s

#199 linkCache_getLink no uid found +0s ... 0.418s

#200 linkCache_getLink no uid found +0s ... 0.418s

#201 linkCache_getLink no uid found +0s ... 0.418s

#202 linkCache_getLink no uid found +0s ... 0.418s

#203 linkCache_getLink no uid found +0s ... 0.418s

#204 linkCache_getLink no uid found +0s ... 0.418s

#205 linkCache_getLink no uid found +0s ... 0.418s

#206 linkCache_getLink no uid found +0s ... 0.418s

#207 linkCache_getLink no uid found +0s ... 0.419s

#208 linkCache_getLink no uid found +0s ... 0.419s

#209 linkCache_getLink no uid found +0s ... 0.419s

#210 linkCache_getLink no uid found +0s ... 0.419s

#211 linkCache_getLink no uid found +0s ... 0.419s

#212 linkCache_getLink no uid found +0s ... 0.419s

#213 linkCache_getLink no uid found +0s ... 0.419s

#214 linkCache_getLink no uid found +0s ... 0.419s

#215 linkCache_getLink no uid found +0.001s ... 0.419s

#216 min, max, avg, median took s +0s ... 0.42s

#217 before gaming benchmark output +0s ... 0.42s

#218 Got 137 rows for game benchmarks. +0.031s ... 0.451s

#219 composed SQL query for gamebenchmarks +0s ... 0.451s

#220 got data and put it in $dataArray +0.002s ... 0.452s

#221 linkCache_getLink no uid found +0.003s ... 0.456s

#222 linkCache_getLink no uid found +0.002s ... 0.457s

#223 linkCache_getLink no uid found +0s ... 0.457s

#224 linkCache_getLink no uid found +0s ... 0.457s

#225 linkCache_getLink no uid found +0s ... 0.457s

#226 linkCache_getLink no uid found +0s ... 0.457s

#227 linkCache_getLink no uid found +0s ... 0.457s

#228 linkCache_getLink no uid found +0s ... 0.457s

#229 linkCache_getLink no uid found +0s ... 0.458s

#230 linkCache_getLink no uid found +0s ... 0.458s

#231 linkCache_getLink no uid found +0s ... 0.458s

#232 linkCache_getLink no uid found +0s ... 0.458s

#233 linkCache_getLink no uid found +0s ... 0.458s

#234 linkCache_getLink no uid found +0s ... 0.458s

#235 linkCache_getLink no uid found +0s ... 0.458s

#236 linkCache_getLink no uid found +0s ... 0.458s

#237 linkCache_getLink no uid found +0s ... 0.458s

#238 linkCache_getLink no uid found +0s ... 0.458s

#239 linkCache_getLink no uid found +0s ... 0.458s

#240 linkCache_getLink no uid found +0s ... 0.458s

#241 linkCache_getLink no uid found +0s ... 0.458s

#242 linkCache_getLink no uid found +0s ... 0.458s

#243 linkCache_getLink no uid found +0s ... 0.458s

#244 linkCache_getLink no uid found +0s ... 0.458s

#245 linkCache_getLink no uid found +0s ... 0.458s

#246 linkCache_getLink no uid found +0s ... 0.458s

#247 linkCache_getLink no uid found +0s ... 0.458s

#248 linkCache_getLink no uid found +0s ... 0.458s

#249 linkCache_getLink no uid found +0s ... 0.458s

#250 linkCache_getLink no uid found +0s ... 0.458s

#251 linkCache_getLink no uid found +0s ... 0.458s

#252 linkCache_getLink no uid found +0s ... 0.458s

#253 linkCache_getLink no uid found +0s ... 0.458s

#254 linkCache_getLink no uid found +0s ... 0.458s

#255 linkCache_getLink no uid found +0s ... 0.458s

#256 linkCache_getLink no uid found +0s ... 0.458s

#257 linkCache_getLink no uid found +0s ... 0.458s

#258 linkCache_getLink no uid found +0s ... 0.458s

#259 linkCache_getLink no uid found +0s ... 0.458s

#260 linkCache_getLink no uid found +0s ... 0.458s

#261 linkCache_getLink no uid found +0s ... 0.458s

#262 linkCache_getLink no uid found +0s ... 0.458s

#263 linkCache_getLink no uid found +0s ... 0.458s

#264 linkCache_getLink no uid found +0s ... 0.458s

#265 linkCache_getLink no uid found +0s ... 0.458s

#266 linkCache_getLink no uid found +0s ... 0.458s

#267 linkCache_getLink no uid found +0.003s ... 0.461s

#268 linkCache_getLink no uid found +0s ... 0.461s

#269 linkCache_getLink no uid found +0s ... 0.461s

#270 linkCache_getLink no uid found +0s ... 0.461s

#271 linkCache_getLink no uid found +0s ... 0.461s

#272 linkCache_getLink no uid found +0s ... 0.461s

#273 linkCache_getLink no uid found +0s ... 0.461s

#274 linkCache_getLink no uid found +0s ... 0.461s

#275 linkCache_getLink no uid found +0s ... 0.461s

#276 linkCache_getLink no uid found +0s ... 0.461s

#277 linkCache_getLink no uid found +0s ... 0.461s

#278 linkCache_getLink no uid found +0s ... 0.461s

#279 linkCache_getLink no uid found +0s ... 0.461s

#280 linkCache_getLink no uid found +0s ... 0.462s

#281 linkCache_getLink no uid found +0s ... 0.462s

#282 linkCache_getLink no uid found +0s ... 0.462s

#283 linkCache_getLink no uid found +0s ... 0.462s

#284 linkCache_getLink no uid found +0s ... 0.462s

#285 linkCache_getLink no uid found +0s ... 0.462s

#286 linkCache_getLink no uid found +0s ... 0.462s

#287 linkCache_getLink no uid found +0s ... 0.462s

#288 linkCache_getLink no uid found +0s ... 0.462s

#289 linkCache_getLink no uid found +0s ... 0.462s

#290 benchmarks composed for output. +0s ... 0.462s

#291 calculated avg scores. +0s ... 0.462s

#292 return log +0.001s ... 0.462s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)