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Intel Graphics Media Accelerator (GMA) X3100 vs Intel Graphics Media Accelerator (GMA) 4500M

Intel Graphics Media Accelerator (GMA) X3100

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Intel Graphics Media Accelerator (GMA) X3100 is an integrated (onboard) graphic chip on a Mobile Intel 965GM (with 500 MHz core speed) and 960GM (400 MHz) chipset (for Merom = Core 2 architecture). It is the successor of GMA 950. Most interesting is the integration of a fully programmable pipeline. Due to the integration of DirectX9 and DirectX 10 features (with drivers later than 15.9.0.1472), HDR and Hardware Transform & Lighning (T&L) - predecessor only had Software T&L - should be ready for Windows Vista Premium (support Aero Glass fully). Respective the data, the peformance should be clearly better than GMA 950.

The 13.5 Watt current consumption is relatively low, because it includes all chipset functions (therefore, this value is not compareable to dedicated graphics cards).

Intel Graphics Media Accelerator (GMA) 4500M

► remove from comparison Intel Graphics Media Accelerator (GMA) 4500M

The Intel Graphics Media Accelerator 4500M (GMA 4500M) (sometimes also called GMA X4500 M) is a DirectX 10 capable integrated shared memory graphic card for laptops. The mGPU is integrated in the Intel GM40 and GL40 chipsets and designed for cheap laptops. The graphics card is also called Mobile Intel(R) 4 Series Express Chipset Family in the Intel drivers.

Compared to the GMA 4500M HD, the 4500M features a slower core clock (400 MHz versus 533MHz) and is thus a bit slower in games.

The chip itself is capable of supporting the CPU to decode HD videos, but because of the slower clock rate, the 4500M has troubles decoding 1080p videos fluently and therefore has no full Blu-Ray logo support.

The gaming performance of the 4500M is not really good. Only less demanding 3D games and very old games may run fluently in low detail settings. Sims 3 and F.E.A.R. for example achieved 30 fps (with stutters) in low deatails and low resolustions (combined with a fast CPU). 2D applications, games and Windows Vista / Windows 7 Aero are supported without any performance problems.

Compared to other modern integrated chipsets like the GeForce 9400M or the Radeon HD 3200, the 4500M is clearly the slowest especially for 3D games. Still the power consumption of the chip is quite competitive, so it may be the right choice for office tasks.

Intel Graphics Media Accelerator (GMA) X3100Intel Graphics Media Accelerator (GMA) 4500M
GMA Series
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
Graphics Media Accelerator (GMA) 4700MHD compare 10 @ 0.64 GHz
Graphics Media Accelerator (GMA) 4500MHD compare 10 @ 0.53 GHz
Graphics Media Accelerator (GMA) 4500M 10 @ 0.4 GHz
Graphics Media Accelerator (GMA) X3100 8 @ 0.5 GHz
Graphics Media Accelerator (GMA) 950 compare 4/0 cores @ 0.25 GHz
Graphics Media Accelerator (GMA) 900 compare 4/0 cores @ 0.4 GHz
Graphics Media Accelerator (GMA) 600 compare 4 @ 0.4 GHz
Graphics Media Accelerator (GMA) 500 compare 4 @ 0.2 GHz
CodenameCrestlineGL40
ArchitectureGen. 4Gen. 4.5
Pipelines8 - unified10 - unified
Core Speed500 MHz400 MHz
Shared Memorynoyes
APIDirectX 10, Shader 3.0DirectX 10, Shader 4.0
Power Consumption13.5 Watt
technology90 nm65 nm
FeaturesTransform and Lighting Hardware Support, 32 Bit Floating Point Precision, 16xAF, Occlusion Query, Hardware Clipping, DX10, DirectX9, OpenGl 2.0, Hardware MPEG2 und WMV9 acceleration, 300 MHz RAMDAC, 2 25-112 MHz LVDS Transmitter, 2 DVO Encoder, TV EncoderEnhanced Intel Clear Video Technology, HD Video Decoder (VC/VC2/MPEG2), HDMI mit HDCP Support, Display Refresh Rate Switching Technology, Render Standby
Date of Announcement09.05.2007 01.10.2008
Link to Manufacturer Pagehttp://www.intel.com/cd/products/service...http://www.intel.com/products/centrino/c...

Benchmarks

3DMark 2001SE - 3DMark 2001 - Standard
min: 2012     avg: 4319     median: 4117 (4%)     max: 6839 Points
3DMark 03 - 3DMark 03 - Standard
min: 751     avg: 1520     median: 1600 (1%)     max: 2916 Points
3DMark 05 - 3DMark 05 - Standard
min: 446     avg: 805     median: 848 (1%)     max: 997 Points
3DMark 06 3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Score Unknown Settings + Intel Graphics Media Accelerator (GMA) 4500M
min: 645     avg: 696     median: 687.5 (1%)     max: 765 Points
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x1024 + Intel Graphics Media Accelerator (GMA) 4500M
min: 515     avg: 594     median: 612.5 (1%)     max: 636 Points
3DMark 06 - Standard 1280x800 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
min: 426     avg: 488.3     median: 506 (1%)     max: 533 Points
3DMark 06 - Standard 1280x768 + Intel Graphics Media Accelerator (GMA) 4500M
min: 533     avg: 700     median: 698.5 (1%)     max: 871 Points
3DMark 06 - Standard 1024x768 + Intel Graphics Media Accelerator (GMA) X3100
3DMark 06
min: 413     avg: 528     median: 527.5 (1%)     max: 642 Points
Windows 7 Experience Index - Win7 Gaming graphics
3.3 Points (42%)
Windows 7 Experience Index - Win7 Graphics
min: 3.2     avg: 3.4     median: 3.4 (43%)     max: 3.6 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik (Spiele)
min: 3.3     avg: 3.4     median: 3.5 (51%)     max: 3.5 Points
Windows Vista Experience Index - Windows Vista Leistungsindex - Grafik
min: 3.1     avg: 3.3     median: 3.5 (51%)     max: 3.5 Points
Cinebench R10 Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) X3100
Cinebench R10 - Cinebench R10 Shading (32bit)
min: 76     avg: 647     median: 665 (0%)     max: 1143 Points
Cinebench R10 Shading (32bit) + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 Cinebench R11.5 OpenGL 64 Bit + Intel Graphics Media Accelerator (GMA) 4500M
Cinebench R11.5 - Cinebench R11.5 OpenGL 64 Bit
1.1 fps (0%)

Average Benchmarks Intel Graphics Media Accelerator (GMA) X3100 → 100% n=9

Average Benchmarks Intel Graphics Media Accelerator (GMA) 4500M → 119% n=9

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Fifa 11

Fifa 11

2010
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
-1  fps
Sims 3

Sims 3

2009
low 800x600
Graphics Media Accelerator (GMA) 4500M:
34  fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
11.4  fps
Left 4 Dead

Left 4 Dead

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
6  fps
Trackmania Nations Forever

Trackmania Nations Forever

2008
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
48.6  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
2  fps
Crysis - GPU Benchmark

Crysis - GPU Benchmark

2007
high 1024x768
Graphics Media Accelerator (GMA) 4500M:
3.5  fps
Half Life 2 - Lost Coast Benchmark

Half Life 2 - Lost Coast Benchmark

2005
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
1.6  fps
F.E.A.R.

F.E.A.R.

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
43 44 47 47 48 50 50 51 56 56 70 75 ~ 53 fps
64%
Graphics Media Accelerator (GMA) 4500M:
28 40 ~ 34 fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8 8 8 8 10 10 10 11 11 13 14 14 ~ 10 fps
140%
Graphics Media Accelerator (GMA) 4500M:
12 15 ~ 14 fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
3 3 3 3 3 3 3 3 3 4 4 5 ~ 3 fps
167%
Graphics Media Accelerator (GMA) 4500M:
5 5 ~ 5 fps
Quake 4

Quake 4

2005
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
14  fps
med. 800x600
100%
Graphics Media Accelerator (GMA) X3100:
12  fps
World of Warcraft

World of Warcraft

2005
low 800x600
100%
Graphics Media Accelerator (GMA) X3100:
19  fps
132%
Graphics Media Accelerator (GMA) 4500M:
15 29.4 30 ~ 25 fps
med. 1024x768
Graphics Media Accelerator (GMA) 4500M:
6 9.9 21 ~ 12 fps
high 1280x1024
Graphics Media Accelerator (GMA) 4500M:
1 4 ~ 3 fps
Counter-Strike Source

Counter-Strike Source

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
30  fps
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
4  fps
590%
Graphics Media Accelerator (GMA) 4500M:
23.6  fps
Doom 3

Doom 3

2004
low 640x480
100%
Graphics Media Accelerator (GMA) X3100:
5.2 8 8 8.4 8.7 9.6 9.7 12.6 12.6 13.4 15 ~ 10 fps
med. 640x480
100%
Graphics Media Accelerator (GMA) X3100:
8.5 9.9 13.3 ~ 11 fps
high 800x600
100%
Graphics Media Accelerator (GMA) X3100:
8.4 9.8 12.2 ~ 10 fps
ultra 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
7 8.2 9.5 ~ 8 fps
Quake 3 Arena - Timedemo

Quake 3 Arena - Timedemo

1999
high 1024x768
100%
Graphics Media Accelerator (GMA) X3100:
43.6 52 53.9 58 62.6 65.3 67.1 68.5 70 73 77.7 81 82.1 82.6 83.4 101.7 120.9 ~ 73 fps
99%
Graphics Media Accelerator (GMA) 4500M:
59.9 84.5 ~ 72 fps

Average Gaming Intel Graphics Media Accelerator (GMA) X3100 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Intel Graphics Media Accelerator (GMA) 4500M → 199%

Average Gaming 30-70 fps → 64%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#206 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#207 linkCache_getLink no uid found +0s ... 0.271s

#208 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#209 linkCache_getLink no uid found +0s ... 0.271s

#210 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#211 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#212 linkCache_getLink no uid found +0s ... 0.271s

#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#214 linkCache_getLink no uid found +0s ... 0.271s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#216 linkCache_getLink no uid found +0s ... 0.271s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#219 linkCache_getLink no uid found +0s ... 0.271s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#221 linkCache_getLink no uid found +0s ... 0.271s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#224 linkCache_getLink no uid found +0s ... 0.271s

#225 linkCache_getLink no uid found +0s ... 0.271s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#228 linkCache_getLink no uid found +0s ... 0.271s

#229 linkCache_getLink no uid found +0s ... 0.271s

#230 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#235 linkCache_getLink no uid found +0s ... 0.271s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.271s

#237 linkCache_getLink no uid found +0s ... 0.271s

#238 linkCache_getLink no uid found +0s ... 0.271s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.272s

#240 linkCache_getLink no uid found +0s ... 0.272s

#241 min, max, avg, median took s +0s ... 0.272s

#242 before gaming benchmark output +0s ... 0.272s

#243 Got 103 rows for game benchmarks. +0.021s ... 0.293s

#244 composed SQL query for gamebenchmarks +0s ... 0.293s

#245 got data and put it in $dataArray +0.003s ... 0.296s

#246 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.298s

#247 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.299s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.299s

#249 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.3s

#250 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.301s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.301s

#252 linkCache_getLink no uid found +0.001s ... 0.302s

#253 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.303s

#254 linkCache_getLink no uid found +0.001s ... 0.305s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#257 linkCache_getLink no uid found +0s ... 0.305s

#258 linkCache_getLink no uid found +0s ... 0.305s

#259 linkCache_getLink no uid found +0s ... 0.305s

#260 linkCache_getLink no uid found +0s ... 0.305s

#261 linkCache_getLink no uid found +0s ... 0.305s

#262 linkCache_getLink no uid found +0s ... 0.305s

#263 linkCache_getLink no uid found +0s ... 0.305s

#264 linkCache_getLink no uid found +0s ... 0.305s

#265 linkCache_getLink no uid found +0s ... 0.305s

#266 linkCache_getLink no uid found +0s ... 0.305s

#267 linkCache_getLink no uid found +0s ... 0.305s

#268 linkCache_getLink no uid found +0s ... 0.305s

#269 linkCache_getLink no uid found +0s ... 0.305s

#270 linkCache_getLink no uid found +0s ... 0.305s

#271 linkCache_getLink no uid found +0s ... 0.305s

#272 linkCache_getLink no uid found +0s ... 0.305s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#274 linkCache_getLink no uid found +0s ... 0.305s

#275 linkCache_getLink no uid found +0s ... 0.305s

#276 linkCache_getLink no uid found +0s ... 0.305s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#278 linkCache_getLink no uid found +0s ... 0.305s

#279 linkCache_getLink no uid found +0s ... 0.305s

#280 linkCache_getLink no uid found +0s ... 0.305s

#281 linkCache_getLink no uid found +0s ... 0.305s

#282 linkCache_getLink no uid found +0s ... 0.305s

#283 linkCache_getLink no uid found +0s ... 0.305s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#285 linkCache_getLink no uid found +0s ... 0.305s

#286 linkCache_getLink no uid found +0s ... 0.305s

#287 linkCache_getLink no uid found +0s ... 0.305s

#288 linkCache_getLink no uid found +0s ... 0.305s

#289 linkCache_getLink no uid found +0s ... 0.305s

#290 linkCache_getLink no uid found +0s ... 0.305s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.305s

#292 linkCache_getLink no uid found +0s ... 0.305s

#293 linkCache_getLink no uid found +0s ... 0.305s

#294 linkCache_getLink no uid found +0s ... 0.305s

#295 linkCache_getLink no uid found +0s ... 0.305s

#296 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.306s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.306s

#298 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.307s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#303 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.307s

#307 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.308s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.308s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.308s

#310 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.309s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#317 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.309s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.31s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.31s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.31s

#330 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.311s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#332 linkCache_getLink no uid found +0s ... 0.311s

#333 linkCache_getLink no uid found +0s ... 0.311s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#335 linkCache_getLink no uid found +0s ... 0.311s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#337 linkCache_getLink no uid found +0s ... 0.311s

#338 linkCache_getLink no uid found +0s ... 0.311s

#339 linkCache_getLink no uid found +0s ... 0.311s

#340 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#341 linkCache_getLink no uid found +0s ... 0.311s

#342 linkCache_getLink no uid found +0s ... 0.311s

#343 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.311s

#344 linkCache_getLink no uid found +0s ... 0.311s

#345 linkCache_getLink no uid found +0s ... 0.311s

#346 linkCache_getLink no uid found +0s ... 0.311s

#347 linkCache_getLink no uid found +0s ... 0.311s

#348 linkCache_getLink no uid found +0s ... 0.311s

#349 benchmarks composed for output. +0s ... 0.311s

#350 calculated avg scores. +0s ... 0.311s

#351 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.312s

#352 return log +0.003s ... 0.314s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)