Qualcomm Adreno 512 vs ARM Mali-G57 MP1 vs Qualcomm Adreno 504
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G57 MP1 ► remove from comparison
The ARM Mali-G57 MP1 or MC1 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the UniSoc T616 and uses 1 clusters (hence the MC1/MP1 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
Qualcomm Adreno 504 ► remove from comparison
The Qualcomm Adreno 504 is a mobile graphics card for lower mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 429 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
According to Qualcomm, the GPU is 50% faster than the previous Adreno 308 in the Snapdragon 425 .
In the Snapdragon 429, the Adreno 504 is manufactured in the modern 12nm process and should be very power efficient.
Qualcomm Adreno 512 ARM Mali-G57 MP1 Qualcomm Adreno 504 Adreno 500 Series Architecture Adreno 500 Bifrost Adreno 500 Shared Memory yes no yes API DirectX 12.1, OpenGL ES 3.2, Vulkan DirectX 12.1, OpenGL ES 3.2, Vulkan technology 14 nm 7 nm 14 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 15.12.2015 03.07.2020 30.06.2018 Codename Valhall Pipelines 1 - unified Link to Manufacturer Page developer.arm.com Core Speed 450 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
min: 6895 avg: 6896 median: 6896 (1%) max: 6897 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 1414 avg: 1553 median: 1506.5 (7%) max: 1710 Points
min: 428 avg: 445 median: 445 (2%) max: 462 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 1255 avg: 1392 median: 1378.5 (3%) max: 1518 Points
min: 336 avg: 364.5 median: 364.5 (1%) max: 393 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 958 avg: 1004 median: 978 (5%) max: 1109 Points
257 Points (1%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 814 avg: 855 median: 829 (2%) max: 942 Points
210 Points (1%)
3DMark - 3DMark Wild Life Unlimited
min: 392 avg: 431.9 median: 422 (0%) max: 500 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 99 avg: 114.1 median: 111 (0%) max: 136 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 0.8 avg: 1.2 median: 0.9 (0%) max: 6.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
min: 0.85 avg: 2.1 median: 2 (0%) max: 2.6 fps
0.8 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
min: 1.9 avg: 5.6 median: 5.5 (0%) max: 7.1 fps
min: 1.7 avg: 1.8 median: 1.8 (0%) max: 1.8 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
min: 4.9 avg: 5.7 median: 5.8 (1%) max: 6.9 fps
1.8 fps (0%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 6.1 avg: 9.1 median: 9 (0%) max: 10 fps
min: 3.1 avg: 3.2 median: 3.2 (0%) max: 3.2 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 11 avg: 14.7 median: 14.5 (1%) max: 16 fps
min: 4.7 avg: 4.8 median: 4.8 (0%) max: 4.8 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP1 min: 20 avg: 23.3 median: 22 (0%) max: 28 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 504 11 fps (0%)
Antutu v9 - AnTuTu v9 GPU
min: 22069 avg: 31036 median: 31809 (4%) max: 39165 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
min: 9.58 avg: 10.5 median: 10.5 (0%) max: 11.4 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 443 avg: 460.8 median: 450 (0%) max: 512 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 433 avg: 469.6 median: 448 (0%) max: 529 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
min: 8097 avg: 13148 median: 13735 (14%) max: 17613 Points
3898 Points (4%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
min: 11168 avg: 12945 median: 11902 (21%) max: 15764 Points
860 Points (2%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 1.642 avg: 3.9 median: 3.1 (1%) max: 6.79 Watt
Average Benchmarks Qualcomm Adreno 512 → 100% n=12 Average Benchmarks ARM Mali-G57 MP1 → 113% n=12 Average Benchmarks Qualcomm Adreno 504 → 25% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP1:
58 [X] Realme C35 1.61.6
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
51 fps, max:
60 fps
fps
100%
Mali-G57 MP1:
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
29 fps, max:
31 fps
fps
100%
Adreno 512:
24 30 ~ 27 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
100%
Mali-G57 MP1:
29 [X] Teclast P26T 3.0.0
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
17 fps, max:
31 fps
30 [X] Realme C35 1.9.0
UNISOC T616 1.8GHz
Mali-G57 MP1
min:
15 fps, max:
31 fps
~ 30 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
53%
Adreno 504:
32 [X] Nokia 3.2 1.29.1.2
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
22 fps, max:
33 fps
fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
62%
Adreno 504:
31 [X] Nokia 3.2 1.29.1.2
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
26 fps, max:
32 fps
fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
100%
Adreno 512:
28 28 ~ 28 fps
90%
Mali-G57 MP1:
26 [X] Teclast P26T 4.4.0k
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
11 fps, max:
37 fps
fps
24%
Adreno 504:
7 [X] Nokia 3.2 1.6.3a
Qualcomm Snapdragon 429 2GHz
Adreno 504
min:
4 fps, max:
10 fps
fps
102%
Mali-G57 MP1:
61 [X] Teclast P26T 3.23.1
Allwinner A523 0.5GHz
Mali-G57 MP1
min:
29 fps, max:
62 fps
fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP1 → 98% Average Gaming 30-70 fps → 102%
Average Gaming Qualcomm Adreno 504 → 48% Average Gaming 30-70 fps → 58%
ARM Mali-G57 MP1 low med. high ultra QHD 4K Armajet 58 PUBG Mobile 30 30 Asphalt 9: Legends 26 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 2 1
Qualcomm Adreno 504 low med. high ultra QHD 4K PUBG Mobile 23 Arena of Valor 32 31 Asphalt 9: Legends 7 7 < 30 fps < 60 fps < 120 fps ≥ 120 fps 2 1 1 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 16. 20:09:55
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#20 benchmarks composed for output. +0.021s ... 0.448s
#21 calculated avg scores. +0s ... 0.448s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)