ARM Mali-G78 MP22 vs ARM Mali-G57 MP2 vs ARM Mali-G76 MP16
ARM Mali-G78 MP22 ► remove from comparison
The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.
The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.
ARM Mali-G57 MP2 ► remove from comparison
The ARM Mali-G57 MP2 (or MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2021 in the MediaTek Dimensity 700 and uses 2 clusters (hence the MC2/MP2 name).
The G57 is based on the new Valhall architecture and is intended for mainstream phones.
The performance of the G57MP2 in our benchmarks is comparable to the Adreno 618 .
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.
ARM Mali-G76 MP16 ► remove from comparison
The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
ARM Mali-G78 MP22 ARM Mali-G57 MP2 ARM Mali-G76 MP16 Mali-G Series Codename Valhall Valhall Architecture Valhall Bifrost Bifrost Pipelines 24 - unified 2 - unified 16 - unified Shared Memory no no no API OpenGL ES 3.2 OpenGL ES 3.2 technology 5 nm 7 nm 7 nm Date of Announcement 26.05.2020 03.07.2020 31.08.2018 Link to Manufacturer Page www.arm.com developer.arm.com developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 60860 avg: 71882 median: 70607.5 (8%) max: 82652 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (50%)
min: 1440 avg: 3517 median: 3585 (16%) max: 3965 Points
min: 4213 avg: 5790 median: 5785 (25%) max: 7286 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (37%)
min: 1285 avg: 3573 median: 3637 (8%) max: 4075 Points
min: 4064 avg: 6079 median: 6119.5 (13%) max: 7970 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (48%)
min: 969 avg: 2553 median: 2546 (13%) max: 3489 Points
min: 4422 avg: 5738 median: 6261 (31%) max: 6508 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (36%)
min: 825 avg: 2425 median: 2347 (7%) max: 3908 Points
min: 4356 avg: 6136 median: 6631.5 (20%) max: 6771 Points
3DMark - 3DMark Wild Life Unlimited
6399 Points (3%)
min: 1003 avg: 1167 median: 1166 (1%) max: 1340 Points
min: 3310 avg: 3313 median: 3312.5 (2%) max: 3315 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1805 Points (2%)
min: 309 avg: 353.8 median: 330 (0%) max: 1073 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 2 avg: 2.4 median: 2.4 (1%) max: 2.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (6%)
min: 1.9 avg: 5.6 median: 5.7 (1%) max: 6.5 fps
min: 17 avg: 28.5 median: 19 (3%) max: 68 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (6%)
min: 5.2 avg: 15 median: 15 (1%) max: 18 fps
min: 41 avg: 67.3 median: 49.5 (4%) max: 165 fps
GFXBench - GFXBench Car Chase Offscreen
64 fps (7%)
min: 4.7 avg: 14.7 median: 15 (2%) max: 28 fps
min: 32 avg: 40.2 median: 42 (5%) max: 44 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
112 fps (2%)
min: 8.6 avg: 23.9 median: 25 (1%) max: 43 fps
min: 33 avg: 55.2 median: 53.5 (1%) max: 75 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (9%)
min: 14 avg: 38.1 median: 38.5 (2%) max: 70 fps
min: 64 avg: 97.7 median: 103 (6%) max: 118 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP2
min: 23 avg: 59.4 median: 63 (1%) max: 66 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
min: 135 avg: 146.8 median: 151.5 (1%) max: 152 fps
Antutu v9 - AnTuTu v9 GPU
min: 0 avg: 64420 median: 60119 (7%) max: 83222 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (0%)
min: 22.5 avg: 244 median: 27.1 (0%) max: 2418 fps
min: 52.6 avg: 53.4 median: 53.3 (0%) max: 54.4 fps
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 1179 avg: 1250 median: 1254 (0%) max: 1292 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 1133 avg: 1233 median: 1255 (0%) max: 1290 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 13388 avg: 20840 median: 20466 (20%) max: 26779 Points
14976 Points (15%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 10582 avg: 18758 median: 19555.5 (34%) max: 24231 Points
5015 Points (9%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (5%)
min: 1.077 avg: 3.3 median: 3 (1%) max: 8.02 Watt
Average Benchmarks ARM Mali-G78 MP22 → 100% n=12 Average Benchmarks ARM Mali-G57 MP2 → 24% n=12 Average Benchmarks ARM Mali-G76 MP16 → 58% n=12
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Mali-G57 MP2:
26 [X] Samsung Galaxy A15 4.5.0_21307647_21321795
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
2 fps, max:
36 fps
35.4 37 39.2 [X] Teclast T65 Max 4.6.0_22174900_22378599
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
14 fps, max:
53 fps
55 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
45 fps, max:
61 fps
~ 39 fps
Mali-G57 MP2:
17 [X] Samsung Galaxy A15 4.5.0_21307647_21321795
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
1 fps, max:
30 fps
20.7 [X] Teclast T65 Max 4.6.0_22174900_22378599
Mediatek Helio G99 2GHz
Mali-G57 MP2
min:
4 fps, max:
31 fps
22 23.2 23.5 [X] Oukitel WP33 Pro 5G 4.4.0_20481013_20559831
MediaTek Dimensity 6100+ 2GHz
Mali-G57 MP2
min:
19 fps, max:
30 fps
~ 21 fps
100%
Mali-G78 MP22:
61 fps
Mali-G76 MP16:
60 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
54 fps, max:
61 fps
60 ~ 60 fps
100%
Mali-G78 MP22:
30 fps
123%
Mali-G76 MP16:
30 [X] Huawei P40 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
26 fps, max:
31 fps
30 40 40 [X] Huawei P40 Pro 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
32 fps, max:
41 fps
40 [X] Huawei Mate Xs 0.17.0
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
35 fps, max:
41 fps
40 ~ 37 fps
Mali-G76 MP16:
60 [X] Huawei P40 Pro 6.9.0.503
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
60 fps, max:
61 fps
fps
Mali-G76 MP16:
30 [X] Huawei P40 1.34.1.10
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
Mali-G76 MP16:
30 [X] Huawei P40 5.0.1
HiSilicon Kirin 990 5G GHz
Mali-G76 MP16
min:
29 fps, max:
31 fps
fps
Mali-G57 MP2:
39 90 ~ 65 fps
Mali-G76 MP16:
60 [X] Huawei Mate 30 Pro Dead Trigger 2 (1.6.3)
HiSilicon Kirin 990 GHz
Mali-G76 MP16
min:
58 fps, max:
61 fps
fps
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
21 fps, max:
31 fps
fps
Mali-G57 MP2:
30 [X] Realme 8 5G 2.8.4a
MediaTek Dimensity 700 2GHz
Mali-G57 MP2
min:
19 fps, max:
31 fps
fps
Mali-G76 MP16:
30 30 ~ 30 fps
100%
Mali-G78 MP22:
61 fps
Average Gaming ARM Mali-G78 MP22 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G57 MP2 → 98% Average Gaming 30-70 fps → 97%
Average Gaming ARM Mali-G76 MP16 → 123% Average Gaming 30-70 fps → 123%
ARM Mali-G78 MP22 low med. high ultra QHD 4K Armajet 61 PUBG Mobile 30 Subway Surfers 61 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2
ARM Mali-G76 MP16 low med. high ultra QHD 4K PUBG Mobile 60 40 37 World of Tanks Blitz 60 Arena of Valor 30 30 Dead Trigger 2 60 Asphalt 9: Legends 30 Real Racing 3 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 3 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)