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ARM Mali-G78 MP22 vs ARM Mali-G76 MP16 vs ARM Mali-G51 MP4

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.

The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.

ARM Mali-G76 MP16

► remove from comparison ARM Mali-G76 MP16

The ARM Mali-G76 MP16 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced early 2019 in the Kirin 990 5G and according to Huawei should be about 6% faster and 20% more efficient than a Adreno 640 in a Snapdragon 855. It integrates 16 of the 20 possible cores and is based on the second generation of the Bifrost architecture. According to ARM it offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing. Compared to the old Mali-G72, the G76 should offer twice the performance per cluster.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.

ARM Mali-G51 MP4

► remove from comparison ARM Mali-G51 MP4

The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name). 

The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.

ARM Mali-G78 MP22ARM Mali-G76 MP16ARM Mali-G51 MP4
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 2
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CodenameValhall
ArchitectureValhallBifrostBifrost
Pipelines24 - unified16 - unified4 - unified
Shared Memorynonono
APIOpenGL ES 3.2OpenGL ES 3.2
technology5 nm7 nm12 nm
Date of Announcement26.05.2020 31.08.2018 19.07.2018
Link to Manufacturer Pagehttps://www.arm.com/products/silicon-ip-...https://developer.arm.com/products/graph...https://developer.arm.com/products/graph...
Core Speed650 MHz
CPU in Mali-G76 MP16GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 990 5G8 x ? MHz? MHz700 MHz
HiSilicon Kirin 9908 x ? MHz? MHz600 MHz
min. - max.? MHz600 - 700 MHz
CPU in Mali-G51 MP4GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 7108 x 2200 MHz? MHz? MHz
HiSilicon Kirin 710A8 x 2000 MHz? MHz? MHz
min. - max.? MHz? - 700 MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 60860     avg: 71882     median: 70607.5 (8%)     max: 82652 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
11598 Points (69%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
16653 Points (39%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
9630 Points (73%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
12079 Points (47%)
3DMark - 3DMark Wild Life Unlimited
6399 Points (3%)
min: 3310     avg: 3313     median: 3312.5 (2%)     max: 3315 Points
min: 552     avg: 558     median: 558 (0%)     max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
1805 Points (2%)
152 Points (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
61 fps (2%)
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G76 MP16
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-G51 MP4
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
232 fps (2%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G76 MP16
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4
GFXBench 3.0 - GFXBench 3.0 Manhattan
61 fps (17%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
154 fps (12%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
30 fps (18%)
min: 13     avg: 26.8     median: 26 (16%)     max: 46 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
31 fps (10%)
min: 17     avg: 28.5     median: 19 (6%)     max: 68 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
44 fps (19%)
min: 17     avg: 39.2     median: 40 (17%)     max: 60 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
76 fps (10%)
min: 41     avg: 67.3     median: 49.5 (7%)     max: 165 fps
GFXBench - GFXBench Car Chase Onscreen
41 fps (1%)
GFXBench - GFXBench Car Chase Offscreen
64 fps (0%)
Antutu v9 - AnTuTu v9 GPU
32853 Points (4%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
74.4 fps (6%)
min: 52.6     avg: 53.4     median: 53.3 (4%)     max: 54.4 fps
16 fps (1%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
14976 Points (15%)
min: 7197     avg: 7220     median: 7220 (7%)     max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
5015 Points (9%)
min: 1883     avg: 1994     median: 1994 (4%)     max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
11.8 Watt (13%)
0123456789101112Tooltip
7.1 Watt (8%)
01234567Tooltip

Average Benchmarks ARM Mali-G78 MP22 → 100% n=16

Average Benchmarks ARM Mali-G76 MP16 → 69% n=16

Average Benchmarks ARM Mali-G51 MP4 → 16% n=16

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
Mali-G51 MP4:
60 fps  fps
Armajet

Armajet

2020
high
100%
Mali-G78 MP22:
61 fps  fps
95%
Mali-G51 MP4:
57 fps 59 fps ~ 58 fps
PUBG Mobile

PUBG Mobile

2018
low
Mali-G76 MP16:
60 fps 60 fps ~ 60 fps
Mali-G51 MP4:
25 fps 30 fps 30 fps 30 fps ~ 29 fps
med.
Mali-G76 MP16:
40 fps  fps
Mali-G51 MP4:
25 fps 30 fps 30 fps 30 fps ~ 29 fps
high
100%
Mali-G78 MP22:
30 fps  fps
123%
Mali-G76 MP16:
30 fps 30 fps 40 fps 40 fps 40 fps 40 fps ~ 37 fps
93%
Mali-G51 MP4:
23 fps 27 fps 30 fps 30 fps 30 fps ~ 28 fps
World of Tanks Blitz

World of Tanks Blitz

2018
high
Mali-G76 MP16:
60 fps  fps
Arena of Valor

Arena of Valor

2018
low
Mali-G76 MP16:
30 fps  fps
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
Mali-G76 MP16:
30 fps  fps
Mali-G51 MP4:
30 fps 30 fps 31 fps 31 fps 31 fps ~ 31 fps
Dead Trigger 2

Dead Trigger 2

2013
high
Mali-G76 MP16:
60 fps  fps
Mali-G51 MP4:
60 fps  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G51 MP4:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 31 fps ~ 30 fps
high
Mali-G76 MP16:
30 fps 30 fps ~ 30 fps
Mali-G51 MP4:
29 fps 30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 30 fps ~ 30 fps
Real Racing 3

Real Racing 3

2013
high
Mali-G76 MP16:
60 fps  fps
Mali-G51 MP4:
59 fps  fps
Subway Surfers

Subway Surfers

2012
high
100%
Mali-G78 MP22:
61 fps  fps

Average Gaming ARM Mali-G78 MP22 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G76 MP16 → 123%

Average Gaming 30-70 fps → 123%

Average Gaming ARM Mali-G51 MP4 → 94%

Average Gaming 30-70 fps → 95%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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Redaktion, 2017-09- 8 (Update: 2017-09-11)