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ARM Mali-G715 MP7 vs ARM Mali-G78 MP22 vs ARM Mali-G57 MP3

ARM Mali-G715 MP7

► remove from comparison ARM Mali-G715 MP7

The ARM Mali-G715 MP7 is one of the high-end graphics card and is used in this form for the first time in the smartphones of the Google Pixel 8 series in interaction with the Google Tensor G3

The ARM Mali-G715 is based on the fourth generation Valhall architecture and shows improvements in the areas of efficiency and machine learning (ML) in particular. It also masters new features such as variable rate shading, matrix multiply instructions and an improved execution engine.

The performance positions the G715MP7 between the Adreno 725 (Snapdragon 7+ Gen 2) and Adreno 730 (Snapdragon 8 Gen 1) in synthetic benchmarks (3DMark and GFXBench).

Unlike the Immortalis variants, which have at least 10 cores (e.g. Immortalis-G715 MP11), the ARM Mali-G715 MP7 does not support hardware-based ray tracing.

The G715MP7 in the Tensor G3 is manufactured in the current 4nm process at Samsung.

ARM Mali-G78 MP22

► remove from comparison ARM Mali-G78 MP22

The ARM Mali-G78MP22 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced late 2020 in the HiSilicon Kirin 9000E (e.g. Huawei MatePad Pro 12.6). It integrates 22 of the 24 possible cores and is based on the second generation of the Valhal architecture. According to ARM it offers two new features: asynchronous top level and fragment dependency tracking.

The graphics card is one of the fastest in Android devices of 2020 and therefore able to run all games fluently.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1 and OpenCL 2.0.

ARM Mali-G57 MP3

► remove from comparison ARM Mali-G57 MP3

The ARM Mali-G57 MP3 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2020 in the MediaTek Dimensity 800U and uses 3 clusters (hence the MC3/MP3 name). 

The G57 is based on the new Valhall architecture and is intended for mainstream phones. 

The performance of the G57MP3 in our benchmarks (in the MediaTek Dimensity 800U / Realme 7 5G) is comparable to the Adreno 620.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.1, OpenCL 2.0 and Renderscript.

ARM Mali-G715 MP7ARM Mali-G78 MP22ARM Mali-G57 MP3
CodenameValhallValhallValhall
ArchitectureValhallValhallBifrost
Pipelines11 - unified24 - unified3 - unified
Shared Memoryyesnono
APIOpenGL ES 3.2OpenGL ES 3.2
technology4 nm5 nm7 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
Date of Announcement30.11.2021 26.05.2020 03.07.2020
Link to Manufacturer Pagewww.arm.comwww.arm.comdeveloper.arm.com
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
CPU in Mali-G715 MP7GPU Base SpeedGPU Boost / Turbo
Google Tensor G48 x 1950 MHz? MHz940 MHz
Google Tensor G39 x 1700 MHz? MHz890 MHz
min. - max.? MHz890 - 940 MHz
CPU in Mali-G57 MP3GPU Base SpeedGPU Boost / Turbo
MediaTek Kompanio 8388 x 2000 MHz? MHz? MHz
MediaTek Dimensity 800U8 x 2000 MHz? MHz? MHz
MediaTek Dimensity 7208 x 2000 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Steel Nomad Light
min: 994     avg: 1043     median: 1043 (2%)     max: 1093 Points
214 Points (0%)
3DMark - 3DMark Wild Life Unlimited
min: 8922     avg: 9174     median: 9150 (5%)     max: 9476 Points
6399 Points (3%)
3DMark - 3DMark Wild Life Extreme Unlimited
min: 2353     avg: 2517     median: 2560.5 (3%)     max: 2605 Points
1805 Points (2%)
min: 331     avg: 393.6     median: 366 (0%)     max: 461 Points
3DMark - 3DMark Solar Bay
0 Points (0%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 29682     avg: 32144     median: 32143.5 (3%)     max: 34605 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 11317     avg: 11366     median: 11366 (49%)     max: 11415 Points
11598 Points (50%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 17527     avg: 17630     median: 17629.5 (39%)     max: 17732 Points
16653 Points (37%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 7856     avg: 10314     median: 10594 (45%)     max: 11584 Points
9630 Points (41%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 13546     avg: 15156     median: 15399 (38%)     max: 16473 Points
12079 Points (30%)
3DMark - 3DMark Sling Shot (ES 3.0)
0 Points (0%)
min: 3499     avg: 3946     median: 3993.5 (35%)     max: 4372 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
0 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 16     avg: 18.3     median: 19 (7%)     max: 20 fps
min: 2.5     avg: 2.9     median: 2.6 (1%)     max: 3.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 36     avg: 40.1     median: 39.5 (7%)     max: 44 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 96     avg: 107     median: 108.5 (8%)     max: 119 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 92     avg: 136.1     median: 135 (3%)     max: 167 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 97     avg: 213     median: 221 (9%)     max: 355 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G715 MP7
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 317     avg: 385.1     median: 393 (3%)     max: 423 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G78 MP22
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G57 MP3
Antutu v9 - AnTuTu v9 GPU
min: 190098     avg: 273681     median: 273680 (27%)     max: 357263 Points
min: 84032     avg: 91910     median: 90626 (9%)     max: 101071 Points
Antutu v10 - AnTuTu v10 GPU
min: 370494     avg: 412558     median: 413801 (33%)     max: 447588 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 142.2     avg: 150.8     median: 152.8 (4%)     max: 157.4 fps
74.4 fps (2%)
min: 28.5     avg: 36.1     median: 34.4 (1%)     max: 44.63 fps
Geekbench 6.5 - Geekbench 6.5 GPU OpenCL
min: 5070     avg: 6421     median: 6512 (2%)     max: 8359 Points
Geekbench 6.5 - Geekbench 6.5 GPU Vulkan
min: 5944     avg: 7041     median: 6984 (2%)     max: 9229 Points
1861 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 9293     avg: 21578     median: 25659 (9%)     max: 29783 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 3448     avg: 16034     median: 22192 (37%)     max: 22461 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 6.05     avg: 7.6     median: 8.2 (3%)     max: 8.42 Watt
11.8 Watt (5%)
min: 2.42     avg: 4.1     median: 4.1 (2%)     max: 5.64 Watt

Average Benchmarks ARM Mali-G715 MP7 → 100% n=13

Average Benchmarks ARM Mali-G78 MP22 → 77% n=13

Average Benchmarks ARM Mali-G57 MP3 → 21% n=13

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Diablo Immortal

Diablo Immortal

2022
low Medium
100%
Mali-G715 MP7:
58 58.6 ~ 58 fps
52%
Mali-G57 MP3:
30  fps
ultra Ultra
Mali-G57 MP3:
30  fps
League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Mali-G715 MP7:
111.4  fps
high
100%
Mali-G715 MP7:
59.3  fps
101%
Mali-G57 MP3:
60  fps
ultra
Mali-G57 MP3:
30 60 ~ 45 fps
Genshin Impact

Genshin Impact

2020
low
100%
Mali-G715 MP7:
53.7 55.9 58 ~ 56 fps
med.
100%
Mali-G715 MP7:
48.1  fps
ultra
100%
Mali-G715 MP7:
45.8 47.4 55 ~ 49 fps
Armajet

Armajet

2020
high
Mali-G78 MP22:
61  fps
Mali-G57 MP3:
30 60 60 ~ 50 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G715 MP7:
52.3 57.8 58.8 ~ 56 fps
71%
Mali-G57 MP3:
39 40 40 40 ~ 40 fps
med.
Mali-G57 MP3:
40  fps
high
100%
Mali-G715 MP7:
53.8 58.3 58.8 58.8 ~ 57 fps
53%
Mali-G78 MP22:
30  fps
53%
Mali-G57 MP3:
30 30 30 30 30 30 ~ 30 fps
ultra
100%
Mali-G715 MP7:
39.2 39.3 39.6 39.7 ~ 39 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Mali-G715 MP7:
90.4  fps
67%
Mali-G57 MP3:
61  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Mali-G57 MP3:
30 30 ~ 30 fps
high
Mali-G57 MP3:
30 30 30 ~ 30 fps
Subway Surfers

Subway Surfers

2012
high
Mali-G78 MP22:
61  fps

Average Gaming ARM Mali-G715 MP7 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-G78 MP22 → 53%

Average Gaming ARM Mali-G57 MP3 → 69%

Average Gaming 30-70 fps → 80%

ARM Mali-G715 MP7ARM Mali-G78 MP22ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Diablo Immortal583030
League of Legends: Wild Rift111.459.36045
Genshin Impact5648.149
PUBG Mobile56573930404030
Dead Trigger 290.461
ARM Mali-G715 MP7ARM Mali-G78 MP22ARM Mali-G57 MP3
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

3
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1

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< 30 fps
< 60 fps
< 120 fps
≥ 120 fps







1










< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.34
log 06. 20:23:51

#0 ran 0s before starting gpusingle class +0s ... 0s

#1 checking url part for id 11628 +0s ... 0s

#2 checking url part for id 10957 +0s ... 0s

#3 checking url part for id 10571 +0s ... 0s

#4 redirected to Ajax server, took 1759775030s time from redirect:1 +0s ... 0s

#5 did not recreate cache, as it is less than 5 days old! Created at Sat, 04 Oct 2025 05:18:56 +0200 +0s ... 0s

#6 composed specs +0.027s ... 0.027s

#7 did output specs +0s ... 0.027s

#8 start showIntegratedCPUs +0s ... 0.027s

#9 getting avg benchmarks for device 11628 +0.024s ... 0.051s

#10 got single benchmarks 11628 +0.007s ... 0.058s

#11 getting avg benchmarks for device 10957 +0s ... 0.058s

#12 got single benchmarks 10957 +0.003s ... 0.062s

#13 getting avg benchmarks for device 10571 +0s ... 0.062s

#14 got single benchmarks 10571 +0.011s ... 0.073s

#15 got avg benchmarks for devices +0s ... 0.073s

#16 No cached benchmark found, getting uncached values +0.004s ... 0.077s

#17 No cached benchmark found, getting uncached values +0.005s ... 0.083s

#18 No cached benchmark found, getting uncached values +0.001s ... 0.084s

#19 No cached benchmark found, getting uncached values +0.001s ... 0.084s

#20 No cached benchmark found, getting uncached values +0.001s ... 0.085s

#21 min, max, avg, median took s +0.014s ... 0.099s

#22 before gaming benchmark output +0s ... 0.099s

#23 Got 51 rows for game benchmarks. +0.013s ... 0.112s

#24 composed SQL query for gamebenchmarks +0s ... 0.112s

#25 got data and put it in $dataArray +0.001s ... 0.112s

#26 benchmarks composed for output. +0.004s ... 0.117s

#27 calculated avg scores. +0s ... 0.117s

#28 return log +0s ... 0.117s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)