ARM Mali-G710 MP10 vs ARM Mali-G71 MP20 vs ARM Mali-G51 MP4
ARM Mali-G710 MP10 ► remove from comparison
The ARM Mali-G710 MP10 or MC10 is an integrated high-end graphics card for smartphones with 10 of the 16 possible cores. It is based on the third generation of the Valhall architecture by ARM which offers a 20% higher performance and energy efficiency than the previous generation. In the Dimensity 9000 , the G710 is produced in the modern 4nm process. According to first benchmarks, the performance is similar to the Adreno 730 found in the Snapdragon 8 Gen 1 and therefore one of the fastest GPUs for Android based smartphones.
ARM Mali-G71 MP20 ► remove from comparison
The ARM Mali-G71 MP20 is an integrated high-end graphics adapter for ARM SoCs, which was e.g. used in smartphone chip Samsung Exynos 9 8895 . It features 20 clusters and is manufactured in 10nm FinFET (in the Exynos 8895). The performance is in the high-end class and therefore all current Android games should run fluently on the chip.
ARM Mali-G51 MP4 ► remove from comparison
The ARM Mali-G51 MP4 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2018 in the HiSilicon Kirin 710 and uses 4 clusters (hence the MP4name).
The G51 is based on the Bifrost architecture and is intended for cheap mainstream phones. ARM suggests typical clock speeds of 650 MHz with up to 6 cores (MP6).
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL9_3 (versus 11 in the G7x line) and Renderscript.
ARM Mali-G710 MP10 ARM Mali-G71 MP20 ARM Mali-G51 MP4 Mali-G Series Codename Valhall Mimir Architecture Valhall Bifrost Bifrost Pipelines 10 - unified 8 - unified 4 - unified Shared Memory yes no no API OpenGL ES 3.2 OpenGL ES 3.2 technology 4 nm 16 nm 12 nm Features OpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1 Date of Announcement 30.11.2021 29.03.2017 19.07.2018 Link to Manufacturer Page developer.arm.com www.arm.com developer.arm.com Core Speed 900 (Boost) MHz 650 MHz
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 33077 avg: 35410 median: 36347 (4%) max: 36807 Points
min: 2177 avg: 19359 median: 21501.5 (2%) max: 23224 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 11995 avg: 12623 median: 12622.5 (55%) max: 13250 Points
min: 3222 avg: 3555 median: 3426 (15%) max: 4016 Points
min: 844 avg: 1417 median: 1485 (6%) max: 1573 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
18850 Points (41%)
min: 3896 avg: 4314 median: 4137 (9%) max: 4908 Points
min: 740 avg: 1273 median: 1316.5 (3%) max: 1452 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 9689 avg: 10666 median: 10309 (51%) max: 12000 Points
min: 2648 avg: 3058 median: 3261 (16%) max: 3265 Points
min: 563 avg: 993 median: 974 (5%) max: 1351 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 12658 avg: 13503 median: 13503 (40%) max: 14348 Points
min: 2723 avg: 3293 median: 3571 (11%) max: 3584 Points
min: 470 avg: 857 median: 839.5 (3%) max: 1194 Points
3DMark - 3DMark Wild Life Unlimited
min: 8497 avg: 8889 median: 8644 (4%) max: 9770 Points
min: 552 avg: 558 median: 558 (0%) max: 564 Points
3DMark - 3DMark Wild Life Extreme Unlimited
min: 2310 avg: 2427 median: 2373 (3%) max: 2650 Points
152 Points (0%)
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
min: 17 avg: 19 median: 19 (8%) max: 20 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 37 avg: 42.2 median: 42.5 (8%) max: 45 fps
min: 2.6 avg: 2.9 median: 2.6 (0%) max: 4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 43 avg: 91 median: 100.5 (7%) max: 106 fps
min: 4.3 avg: 6.5 median: 7 (1%) max: 7.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 73 avg: 80 median: 81 (9%) max: 88 fps
25 fps (3%)
min: 6.4 avg: 7.7 median: 7.7 (1%) max: 9.1 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 128 avg: 144.4 median: 149 (3%) max: 161 fps
min: 24 avg: 36 median: 42 (1%) max: 42 fps
min: 12 avg: 13.7 median: 14 (0%) max: 16 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 177 avg: 208.7 median: 217.5 (13%) max: 238 fps
min: 50 avg: 54.3 median: 51 (3%) max: 62 fps
min: 17 avg: 20.5 median: 21 (1%) max: 28 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G710 MP10 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 246 avg: 286.8 median: 294 (2%) max: 316 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G71 MP20
min: 104 avg: 110 median: 105 (1%) max: 121 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G51 MP4 min: 33 avg: 38 median: 39 (0%) max: 41 fps
Antutu v9 - AnTuTu v9 GPU
min: 352208 avg: 379075 median: 379365 (47%) max: 411958 Points
32853 Points (4%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 41022 avg: 41847 median: 42183 (96%) max: 42335 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 41901 avg: 43072 median: 43464 (97%) max: 43852 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
min: 130.94 avg: 137.4 median: 137.4 (1%) max: 143.86 fps
16 fps (0%)
Geekbench 6.2 - Geekbench 6.2 GPU OpenCL
min: 5330 avg: 5618 median: 5618 (2%) max: 5906 Points
Geekbench 6.2 - Geekbench 6.2 GPU Vulkan
min: 4750 avg: 5306 median: 5306 (2%) max: 5862 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 39834 avg: 45926 median: 45925.5 (46%) max: 52017 Points
7552 Points (8%)
min: 7197 avg: 7220 median: 7220 (7%) max: 7243 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 32049 avg: 44588 median: 44588 (78%) max: 57127 Points
2573 Points (5%)
min: 1883 avg: 1994 median: 1994 (3%) max: 2105 Points
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
min: 7.97 avg: 11.2 median: 10.4 (4%) max: 16.2 Watt
7.1 Watt (3%)
Average Benchmarks ARM Mali-G710 MP10 → 100% n=10 Average Benchmarks ARM Mali-G71 MP20 → 25% n=10 Average Benchmarks ARM Mali-G51 MP4 → 10% n=10
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
100%
Mali-G710 MP10:
59 fps
100%
Mali-G710 MP10:
59 60 ~ 60 fps
Mali-G51 MP4:
60 [X] Honor 10X Lite 2.0.0.3727
HiSilicon Kirin 710A 2GHz
Mali-G51 MP4
min:
58 fps, max:
60 fps
fps
100%
Mali-G710 MP10:
59 [X] OnePlus Pad 3.6.0_13833164_13951843
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
13 fps, max:
60 fps
59 [X] OnePlus Nord 3 3.8.0_15672274_15939604
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
9 fps, max:
61 fps
~ 59 fps
100%
Mali-G710 MP10:
60 [X] OnePlus Pad 1.61.6
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
3 fps, max:
60 fps
60 [X] OnePlus Nord 3 1.61.6
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
1 fps, max:
61 fps
120 ~ 80 fps
73%
Mali-G51 MP4:
57 59 ~ 58 fps
100%
Mali-G710 MP10:
90 fps
100%
Mali-G710 MP10:
60 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
16 fps, max:
60 fps
89 ~ 75 fps
39%
Mali-G51 MP4:
25 30 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
23 fps, max:
32 fps
30 30 ~ 29 fps
100%
Mali-G710 MP10:
59 60 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
8 fps, max:
60 fps
60 [X] OnePlus Nord 3 2.6.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
4 fps, max:
61 fps
60 ~ 60 fps
47%
Mali-G51 MP4:
23 27 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
15 fps, max:
32 fps
30 30 30 ~ 28 fps
100%
Mali-G710 MP10:
39 40 [X] OnePlus Pad 2.5.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
11 fps, max:
42 fps
40 [X] OnePlus Nord 3 2.6.0
MediaTek Dimensity 9000 1.8GHz
Mali-G710 MP10
min:
37 fps, max:
45 fps
40 ~ 40 fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G51 MP4:
60 [X] Honor 8X HiSilicon Kirin 710 2.2GHz
Mali-G51 MP4
min:
59 fps, max:
60 fps
fps
Mali-G71 MP20:
30 30 30 ~ 30 fps
Mali-G71 MP20:
29 30 30 ~ 30 fps
Average Gaming ARM Mali-G710 MP10 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G51 MP4 → 48% Average Gaming 30-70 fps → 73%
ARM Mali-G710 MP10 low med. high ultra QHD 4K Diablo Immortal 59 60 Genshin Impact 59 Armajet 80 PUBG Mobile 90 75 60 40 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 1 1 2 2 1
ARM Mali-G51 MP4 low med. high ultra QHD 4K League of Legends: Wild Rift 60 Armajet 58 PUBG Mobile 29 29 28 Arena of Valor 31 31 Dead Trigger 2 60 Asphalt 9: Legends 30 30 Real Racing 3 59 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1 1 1 3 1 1
ARM Mali-G71 MP20 low med. high ultra QHD 4K Dead Trigger 2 30 Asphalt 8: Airborne 30 30 Temple Run 2 60 < 30 fps < 60 fps < 120 fps ≥ 120 fps 1 2 1
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.27
log 15. 23:52:43
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#1 checking url part for id 7732 +0s ... 0s
#2 checking url part for id 8902 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Thu, 13 Jun 2024 05:35:10 +0200 +0.001s ... 0.001s
#5 composed specs +0.128s ... 0.128s
#6 did output specs +0s ... 0.128s
#7 start showIntegratedCPUs +0s ... 0.128s
#8 getting avg benchmarks for device 11114 +0.037s ... 0.165s
#9 got single benchmarks 11114 +0.016s ... 0.181s
#10 getting avg benchmarks for device 7732 +0.002s ... 0.183s
#11 got single benchmarks 7732 +0.008s ... 0.191s
#12 getting avg benchmarks for device 8902 +0.002s ... 0.193s
#13 got single benchmarks 8902 +0.041s ... 0.234s
#14 got avg benchmarks for devices +0s ... 0.234s
#15 min, max, avg, median took s +0.156s ... 0.39s
#16 before gaming benchmark output +0s ... 0.39s
#17 Got 72 rows for game benchmarks. +0.018s ... 0.408s
#18 composed SQL query for gamebenchmarks +0s ... 0.408s
#19 got data and put it in $dataArray +0.006s ... 0.414s
#20 benchmarks composed for output. +0.026s ... 0.44s
#21 calculated avg scores. +0s ... 0.44s
#22 return log +0.002s ... 0.442s
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Redaktion, 2017-09- 8 (Update: 2023-07- 1)