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ARM Mali-G52 MP6 vs Qualcomm Adreno 643 vs ARM Mali-G68 MP2

ARM Mali-G52 MP6

► remove from comparison ARM Mali-G52 MP6

The ARM Mali-G52 MP6 is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). It was introduced mid 2019 in the HiSilicon Kirin 810 and uses 6 clusters (hence the MP6 name). 

The G52 is based on the Bifrost architecture and is intended for mainstream phones. ARM claims that the G52 series offers 30% more performance density and 15% better energy efficiency compared to the ARM Mali G51 series.

The performance of the G52MP6 in our benchmarks (in the Kirin 810) is comparable to the Adreno 618 in the Snapdragon 730 and G76MP4 in the Helio G90T.

The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0 and Renderscript.

Qualcomm Adreno 643

► remove from comparison Qualcomm Adreno 643

The Qualcomm Adreno 643 is an integrated graphics unit (iGPU) that is used in the Qualcomm QCM6490 and QCS6490. The SoC is not only intended for use in Android-based smartphones and tablets, but also for IoT products with Linux, Ubuntu or Windows 11 IoT Enterprise. In the QCM6490 and QCS6490 the 643 clocks at 812 MHz.

ARM Mali-G68 MP2

► remove from comparison ARM Mali-G68 MP2

The ARM Mali-G68 MP2 (or G68MC2) is an integrated mid-range graphics card for ARM based SoCs (mostly Android based). The MP2 version uses two of the six possible clusters / cores.

It was introduced mid 2021 in the Samsung Exynos W920 for smartwatches. It is based on the Valhall architecture and is advertised by ARM as a "sub-premium GPU". It offers all features of the Mali-G78 series including improvements for battery runtime and machine learning.

ARM Mali-G52 MP6Qualcomm Adreno 643ARM Mali-G68 MP2
Mali-G Series
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
Adreno 660
Adreno 650 @ 0.25 - 0.67 GHz
Adreno 690
Adreno 685
Adreno 680
Adreno 644
Adreno 643 @ 0.81 GHz
Adreno 642
Adreno 642L
Adreno 640
Adreno 630
Adreno 620
Adreno 619
Adreno 619L
Adreno 618
Adreno 616
Adreno 613 @ 0.96 GHz
Adreno 612
Adreno 610
Mali-G78 MP24 24
Mali-G78 MP22 24
Mali-G78 MP20 24
Mali-G78 MP14 14
Mali-G77 MP11 11
Mali-G77 MP9 9
Mali-G76 MP16 16
Mali-G76 MP12 10
Mali-G76 MP10 10 @ 0.72 GHz
Mali-G68 MP5 5
Mali-G57 MP6 6
Mali-G57 MP5 5
Mali-G72 MP18 18 @ 0.85 GHz
Mali-G71 MP20 8 @ 0.9 GHz
Mali-G72 MP12 12 @ 0.85 GHz
Mali-G71 MP8 8 @ 0.9 GHz
Mali-G76 MP4 4 @ 0.8 GHz
Mali-G71 MP2 2 @ 0.77 GHz
Mali-G72 MP3 3 @ 0.85 GHz
Mali-G68 MP4 4
Mali-G52 MP6 6
Mali-G68 MP2 2
Mali-G52 MP2 2 @ 0.95 GHz
Mali-G52 MP1 1 @ 0.8 GHz
Mali-G57 MP4 4
Mali-G57 MP3 3
Mali-G57 MP2 2
Mali-G57 MP1 1
Mali-G51 MP4 4 @ 0.65 GHz
ArchitectureBifrostValhall
Pipelines6 - unified2 - unified
Shared Memorynoyesno
technology12 nm6 nm5 nm
Date of Announcement06.03.2018 12.08.2021 14.09.2021
Link to Manufacturer Pagedeveloper.arm.comwww.arm.com
Core Speed812 MHz
APIDirectX 12, OpenGL ES 3.2, OpenCL 2.0, Vulkan 1.x
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12, Vulkan 1.1
CodenameValhall
CPU in Mali-G52 MP6GPU Base SpeedGPU Boost / Turbo
HiSilicon Kirin 8108 x 1880 MHz? MHz? MHz
CPU in Adreno 643GPU Base SpeedGPU Boost / Turbo
Qualcomm QCM64908 x 1960 MHz812 MHz? MHz
CPU in Mali-G68 MP2GPU Base SpeedGPU Boost / Turbo
Samsung Exynos 13308 x 2000 MHz? MHz? MHz
Samsung Exynos W10005 x 1500 MHz? MHz? MHz
Samsung Exynos W9302 x 1400 MHz? MHz? MHz
Samsung Exynos W9202 x 1180 MHz? MHz? MHz
min. - max.? MHz? MHz

Benchmarks

3DMark - 3DMark Steel Nomad Light
0 Points (0%)
3DMark - 3DMark Wild Life Unlimited
3135 Points (2%)
min: 1348     avg: 1351     median: 1351 (1%)     max: 1354 Points
3DMark - 3DMark Wild Life Extreme Unlimited
887 Points (1%)
3DMark - 3DMark Solar Bay
0 Points (0%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 45182     avg: 46563     median: 46944 (5%)     max: 47563 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3314     avg: 3463     median: 3483 (15%)     max: 3591 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 3274     avg: 3389     median: 3406 (7%)     max: 3488 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2515     avg: 2810     median: 2954 (12%)     max: 2961 Points
6499 Points (27%)
2494 Points (10%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 2328     avg: 2626     median: 2752 (7%)     max: 2798 Points
7131 Points (18%)
2324 Points (6%)
3DMark - 3DMark Sling Shot (ES 3.0)
min: 3252     avg: 3342     median: 3338 (30%)     max: 3437 Points
3DMark - 3DMark Sling Shot (ES 3.0) Graphics
min: 3243     avg: 3318     median: 3327 (20%)     max: 3384 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1)
min: 2502     avg: 2748     median: 2837 (14%)     max: 2904 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Graphics
min: 2347     avg: 2599     median: 2710 (9%)     max: 2740 Points
GFXBench - GFXBench 5.0 4K Aztec Ruins High Tier Offscreen
8.2 fps (3%)
min: 2.4     avg: 2.5     median: 2.5 (1%)     max: 2.6 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 7.7     avg: 7.8     median: 7.8 (1%)     max: 7.9 fps
18 fps (3%)
min: 5.7     avg: 5.8     median: 5.8 (1%)     max: 5.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 20     avg: 21     median: 21 (2%)     max: 22 fps
49 fps (4%)
GFXBench - GFXBench Car Chase Offscreen
min: 19     avg: 20     median: 20 (2%)     max: 21 fps
40 fps (4%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 33     avg: 34     median: 34 (1%)     max: 35 fps
69 fps (1%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 47     avg: 49.3     median: 48 (2%)     max: 53 fps
90 fps (4%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G52 MP6
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 85     avg: 87     median: 87 (1%)     max: 89 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 643
159 fps (1%)
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G68 MP2
min: 59     avg: 59.5     median: 59.5 (0%)     max: 60 fps
Antutu v9 - AnTuTu v9 GPU
192996 Points (19%)
Antutu v10 - AnTuTu v10 GPU
182032 Points (13%)
min: 63138     avg: 63179     median: 63178.5 (4%)     max: 63219 Points
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
21.1 fps (1%)
51.8 fps (1%)
25 fps (1%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official High Offscreen 2160
8.6 fps (2%)
Geekbench 6.5 - Geekbench 6.5 GPU OpenCL
2937 Points (1%)
1287 Points (0%)
Geekbench 6.5 - Geekbench 6.5 GPU Vulkan
3054 Points (1%)
1286 Points (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
11576 Points (4%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
3831 Points (5%)
Power Consumption - GFXBench Aztec Ruins Normal Tier Offscreen Power Consumption 150cd *
5.9 Watt (2%)
min: 2.78     avg: 2.8     median: 2.8 (1%)     max: 2.85 Watt

Average Benchmarks ARM Mali-G52 MP6 → 100% n=9

Average Benchmarks Qualcomm Adreno 643 → 218% n=9

Average Benchmarks ARM Mali-G68 MP2 → 81% n=9

- Range of benchmark values for this graphics card
red legend - Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Genshin Impact

Genshin Impact

2020
low
Adreno 643:
58  fps
Mali-G68 MP2:
30.9  fps
med.
Adreno 643:
40  fps
ultra
Adreno 643:
38  fps
Mali-G68 MP2:
17.9 42.2 ~ 30 fps
PUBG Mobile

PUBG Mobile

2018
low
100%
Mali-G52 MP6:
40  fps
150%
Adreno 643:
60  fps
85%
Mali-G68 MP2:
29.2 38.2 ~ 34 fps
med.
100%
Mali-G52 MP6:
40  fps
100%
Adreno 643:
40  fps
high
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
133%
Adreno 643:
40  fps
147%
Mali-G68 MP2:
29.3 59.1 ~ 44 fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Mali-G52 MP6:
60  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 643:
60  fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Mali-G52 MP6:
30  fps
143%
Mali-G68 MP2:
43  fps
high
100%
Mali-G52 MP6:
30 30 30 ~ 30 fps
142%
Mali-G68 MP2:
42.5  fps

Average Gaming ARM Mali-G52 MP6 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 643 → 128%

Average Gaming 30-70 fps → 128%

Average Gaming ARM Mali-G68 MP2 → 129%

Average Gaming 30-70 fps → 129%

ARM Mali-G52 MP6Qualcomm Adreno 643ARM Mali-G68 MP2
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
Genshin Impact58403830.930
PUBG Mobile4040306040403444
Dead Trigger 260
ARM Mali-G52 MP6Qualcomm Adreno 643ARM Mali-G68 MP2
lowmed.highultraQHD4Klowmed.highultraQHD4Klowmed.highultraQHD4K
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

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1


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< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1
1

2


1
1

1







< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

2





1


1







For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.35
log 02. 15:15:16

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#2 checking url part for id 11804 +0s ... 0s

#3 checking url part for id 10947 +0s ... 0s

#4 redirected to Ajax server, took 1767363316s time from redirect:0 +0s ... 0s

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#9 getting avg benchmarks for device 10362 +0.013s ... 0.039s

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#15 got avg benchmarks for devices +0s ... 0.052s

#16 No cached benchmark found, getting uncached values +0.001s ... 0.053s

#17 No cached benchmark found, getting uncached values +0.002s ... 0.054s

#18 min, max, avg, median took s +0.016s ... 0.071s

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#20 Got 28 rows for game benchmarks. +0.004s ... 0.074s

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#23 benchmarks composed for output. +0.002s ... 0.076s

#24 calculated avg scores. +0s ... 0.076s

#25 return log +0s ... 0.077s

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> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)